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Re: Game Informer: DualShock 3
Old 03-17-2005, 03:28 PM   #32
MuGen
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Default Re: Game Informer: DualShock 3

It's basically the same as programming vibration function into a game. Except this time, they choose from 6 pin point motors, to isolate the vibration. Unless the game gets complicated and it has to vibrate in more than 1 motor, for example in a shooting game when you get shot in the leg and the shoulder causing 2 motor vibrations.

But, other than those complex games, it shouldn't be a problem to program individual shock.
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