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       |  |  Re: Revolution Controller Not Cookie Cutter? |  |  
	
		|  12-24-2004, 06:51 PM | #16 |  
	| J-Dub 
				 
				
Jason1 is offline
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				 Re: Revolution Controller Not Cookie Cutter? 
 
	Quote: 
	
		| 
					Originally Posted by Null
					
				 true.  but as long as its the best sock still.  no need to change it.
 |  I couldnt disagree with that more....
 
If we never changed our socks, we'd still be stuck using an Atari 2600 Joystick with 1 button.  Changing socks brings new things to the table.  New things can sometimes be not very good at all (Virtual Boy), or they can sometimes revolutionize the Industry. (The analog thumbstick)  Seirously Sony fans, do you guys really want to be using the same controller that you were using back in 1994?  Its been 10 years and Sony has not really updated their controller.  Somewhat pathetic if you ask me.  And dont start ranting about how they added a thumb stick, that was only because Nintendo made it the Industry standard that it is today.
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       |  |  Re: Revolution Controller Not Cookie Cutter? |  |  
	
		|  12-24-2004, 07:23 PM | #17 |  
	| Anthropomorphic 
				 
				
Typhoid is offline
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				 Re: Revolution Controller Not Cookie Cutter? 
 Sony's controller works though.
 Who cares if they havent changed it? They havent needed to yet.
 
 They layout is near-perfect, everything is easily accessable.
 
 I can see them adding a button or two onto the back though. I dont know why they would though...they already have 9.
 
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       |  |  Re: Revolution Controller Not Cookie Cutter? |  |  
	
		|  12-24-2004, 10:11 PM | #18 |  
	| Knight 
				 
				
Acebot44 is offline
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				 Re: Revolution Controller Not Cookie Cutter? 
 Maybe sony will shape the new one a little more differently. As of now, I can honestly say that the Xbox's controller S is the most comfortable control I've ever held so maybe Sony can change the shape along those lines. The button layout great though. More curvyness is what I'm asking for I guess. 
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       |  |  Re: Revolution Controller Not Cookie Cutter? |  |  
	
		|  12-24-2004, 10:23 PM | #19 |  
	| Fuuton Rasenshuriken 
				 
				
MuGen is offline
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				 Re: Revolution Controller Not Cookie Cutter? 
 I dunno about this one... I think controllers should remain the same layout with some new features added to them.
 To me the SNES controller was Nintendo's best controller... and GameCube was the worst controller...
 
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       |  |  RE: Re: Revolution Controller Not Cookie Cutter? |  |  
	
		|  12-24-2004, 10:23 PM | #20 |  
	| Telling it like it is 
				 
				
GT News is offline
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				 RE: Re: Revolution Controller Not Cookie Cutter? 
 
	Quote: 
	
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					Originally Posted by Kyuzo
					
				 I dunno about this one... I think controllers should remain the same layout with some new features added to them.
 To me the SNES controller was Nintendo's best controller... and GameCube was the worst controller...
 |  Me either. Oh yeah, we were talking about  
				this one 
			.Why?   Are you a student? 
I want to become smarter than humans.When was this exactly?
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       |  |  Re: Revolution Controller Not Cookie Cutter? |  |  
	
		|  12-24-2004, 10:34 PM | #21 |  
	| No Pants 
				 
				
KillerGremlin is offline
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				 Re: Revolution Controller Not Cookie Cutter? 
 Yeah......I liked the Xbox S controller and the Gamecube controller more then the sony controller.........
 And I prefer a joystick for my fighting games, although I'll take the PS2 controller over every other controller for fighting games. =/
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       |  |  Re: Revolution Controller Not Cookie Cutter? |  |  
	
		|  12-24-2004, 11:02 PM | #22 |  
	| GameTavern Plumber 
				 
				
thatmariolover is offline
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				 Re: Revolution Controller Not Cookie Cutter? 
 I will hold to the firm belief that Logitech's wireless Xbox controller (version 2 - smaller) is the best controller ever conceived.  Working at Gamestop I see what works and what doesn't.  When something doesn't work, they bring it back.  And I have yet to see a defective Logitech anything.  They make the most solid third party accessories available, and this time around their third party stuff easily rivals the first party.
 It will be interesting to see what Nintendo comes up with.  I really like the Gamecube controller.
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       |  |  Re: Revolution Controller Not Cookie Cutter? |  |  
	
		|  12-24-2004, 11:08 PM | #23 |  
	| The Nullified One 
				 
				
Null is offline
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				 Re: Revolution Controller Not Cookie Cutter? 
 
	Quote: 
	
		| 
					Originally Posted by Jason1
					
				 I couldnt disagree with that more....
 If we never changed our socks, we'd still be stuck using an Atari 2600 Joystick with 1 button.  Changing socks brings new things to the table.  New things can sometimes be not very good at all (Virtual Boy), or they can sometimes revolutionize the Industry. (The analog thumbstick)  Seirously Sony fans, do you guys really want to be using the same controller that you were using back in 1994?  Its been 10 years and Sony has not really updated their controller.  Somewhat pathetic if you ask me.  And dont start ranting about how they added a thumb stick, that was only because Nintendo made it the Industry standard that it is today.
 |  i said while its still the best.     Nintendo keeps changing thiers,  and have any of em done anything that the current one from sony wouldnt of been better at?  no.
 
there is a HUGE difference between changing something when its needed, and changing something just for the sake of changing it.
 
Sony changed thiers during the original playstations life cuz it was needed,  adding analog sticks.   and when its NEEDED they'll change again.
 
your analogy is completely flawed.   a closer one would be back when atari was out,   having them continually changing thier controller putting thier one button on the bottom,  or on the left side,  or on the right.   
back then thoes games didnt need changing,   when games came along that did.  controllers changed. 
right now and the forseeable next generation.  there is no need for a change in the controllers.  the next generation of games is not going to bring anything that the current ones cant do.
 
the next step in the gaming will bring the next step in controllers cuz thats when its NEEDED.
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       |  |  Re: Revolution Controller Not Cookie Cutter? |  |  
	
		|  12-24-2004, 11:08 PM | #24 |  
	| J-Dub 
				 
				
Jason1 is offline
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				 Re: Revolution Controller Not Cookie Cutter? 
 
	Quote: 
	
		| 
					Originally Posted by Typhoid
					
				 Sony's controller works though.
 Who cares if they havent changed it? They havent needed to yet.
 
 They layout is near-perfect, everything is easily accessable.
 
 |  See there, right there.  How do you know it cant be improved upon?  They havent even tried...
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       |  |  Re: Revolution Controller Not Cookie Cutter? |  |  
	
		|  12-24-2004, 11:10 PM | #25 |  
	| The Nullified One 
				 
				
Null is offline
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				 Re: Revolution Controller Not Cookie Cutter? 
 
	Quote: 
	
		| 
					Originally Posted by Jason1
					
				 See there, right there.  How do you know it cant be improved upon?  They havent even tried... |  you dont know they havnt tried.   maybe they made many models for the PS2,   and decided that nothing was an improvment,  and none of the changes were needed so they kept the duel shock.
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       |  |  Re: Revolution Controller Not Cookie Cutter? |  |  
	
		|  12-24-2004, 11:53 PM | #26 |  
	| Knight 
				 
				
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				 Re: Revolution Controller Not Cookie Cutter? 
 
	Quote: 
	
		| 
					Originally Posted by GameMaster
					
				 I just hope it doesn't require vetran gamers to relearn controlling. We have an advantage over younger gamers as we've been playing with the same styles of controllers for nearly two decades now. Something completley new, would put us on the same learning grounds as young newbies. |  What?  Are you honestly going to try to argue against innovation because it may hurt your skill level?  Come on, if you're good at games, you're good at games.  The control scheme doesn't play nearly as much of a factor as your experiences, the fact that half of these games and puzzles have been redone countless times.  You've seen it all before, done it before, so your mind almost instantly knows what to do, it's just a matter of getting it done.
 
If you are good at games, you're good.  Look at Super Monkey Ball, don't try to tell me veteran gamers have an advantage there, there is only one control, yet how many of us are really good at that game?
 
The fact is today's gamers are growing up playing games that are a lot more advanced than what we used to play, so unlike us, they will master the 3D games at an early age, and yes, you will start getting beat by kids.  Doesn't matter how long you play, doesn't make you better.  And getting your ass beat is no reason to not want some innovation in this industry.  You can get your ass beat now, just go to Twin Galaxies, or play the SMB Elite.
 
Oh, and for the record, Sony's controller is a joke.  The analog sticks were thrown into a poor location, they are being used as a secondary control in an era of 3D games, and they have no analog buttons. |  
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       |  |  Re: Revolution Controller Not Cookie Cutter? |  |  
	
		|  12-25-2004, 12:22 AM | #27 |  
	| The Nullified One 
				 
				
Null is offline
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				 Re: Revolution Controller Not Cookie Cutter? 
 
	Quote: 
	
		| 
					Originally Posted by gekko
					
				 Oh, and for the record, Sony's controller is a joke.  The analog sticks were thrown into a poor location, they are being used as a secondary control in an era of 3D games, and they have no analog buttons. |  
if by poor you mean perfect then yea.     
sorry but they're not in a secondary position.    they're in the primary,  for anyone who is used to a sony controller your thumbs go there natrually.   and i find it a much more comfortable position then up top where the dpad is.  smart move by sony.
 
as for analog,  if you mean thoes shoulder buttons like DC and GC that you have to pull down half a mile to hit the bottom,  then THANK GOD!! i hate thoes buttons,  most un useful thing ever made for a controller. 
but if you just mean analog,  presure sensistive,   then i think almost all the buttons are on it.
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       |  |  Re: Revolution Controller Not Cookie Cutter? |  |  
	
		|  12-25-2004, 12:48 AM | #28 |  
	| Otis the Drunk 
				 
				
Blackmane is offline
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				 Re: Revolution Controller Not Cookie Cutter? 
 Null, I sense bias in you. 
 You cannot honestly say that the sony controller is the best controller out there. I think that the Xbox controller beats it easily. Having the analog stick up near the top and the Dpad below is much more comfortable and natural than sonys design. The sony design definetely is better than Gamecubes in functionality, but the sticks could be in a better position and it could overall be a little bigger and more comfortable.
 
 And, back on the new controller, I have no idea what Nintendo is going to try to pull off, but if it ends up messing up third party companies games by being a bad design, then you can kiss Nintendo's comeback goodbye.
 
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       |  |  Re: Revolution Controller Not Cookie Cutter? |  |  
	
		|  12-25-2004, 02:02 AM | #29 |  
	| Anthropomorphic 
				 
				
Typhoid is offline
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				 Re: Revolution Controller Not Cookie Cutter? 
 
	Quote: 
	
		| 
					Originally Posted by Blackmane
					
				 Null, I sense bias in you. 
 You cannot honestly say that the sony controller is the best controller out there. I think that the Xbox controller beats it easily.
 |  
How is what you said about the Xbox controller Not Bias? 
Compared to what Null said about the Sony ones?
  
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       |  |  Re: Revolution Controller Not Cookie Cutter? |  |  
	
		|  12-25-2004, 08:31 AM | #30 |  
	| The sexiest man in Gametavern 
				 
				
fingersman is offline
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				 Re: Revolution Controller Not Cookie Cutter? 
 
	Quote: 
	
		| 
					Originally Posted by Null
					
				 guts?  or stupidity?   we'll find out.
 
 most people dont like the gamecube control because nintendo only thought of themselves and THIER games when making it.  Its not that people dont lwelcome innovation,   because they do,   100%.  Its more that they dont welcome things labled as 'innovation' and forced into thier faces.
 IMO,  it sounds like nintendo is once again going to distance themselves from third party developers with another whacky controller.    which no doubt will be good for the game thier designing it around.   but i dont will be good for some other games.
 
 |  I so agree with this statement........Nintendo never thinks of third parties when they invent their controllers and then they wonder why their 3rd party relationships are suffer.......I'm not saying that the controller is the main reason but it does leave an impression or idea of Nintendo's relation with it's 3rd party.
 
Have you tried playing fighting games on Cube? I know some people would say hey if you want to play fighting games you can buy an extra third party controller, but I just don't agree with that view.
 
Is it really that hard to come up with a controller that's innovative and yet caters to third parties?
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