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Re: PSP = Big Problems
Old 12-15-2004, 03:59 PM   #1
thatmariolover
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Default Re: PSP = Big Problems

Quote:
Originally Posted by Perfect Stu
I didnt know wall outlets had monitors

Have you never played a handheld game in an environment with wall outlets nearby?
Quite rarely, myself. I virtually never do. Most places I go with the intent to play a handheld system aren't equipped with a wall plug. For example, I was just in the Mall of America the other day playing Mario 64 DS with three complete strangers for a long while. It wouldn't have been possible if not for long battery life, because there were no outlets that I could find.

And in some respects it's an issue of principal. I shouldn't have to plug it in just because the battery life is attrocious. It won't be my problem until I buy a PSP. And I'm not going to make it my problem. Either it gets fixed or I'm not going to get one.
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Re: PSP = Big Problems
Old 12-15-2004, 04:48 PM   #2
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Default Re: PSP = Big Problems

nothin to fix. doesnt last the longest but its not broken. 3 to 6 hours for a game seems WAY more then enough.
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Re: PSP = Big Problems
Old 12-15-2004, 05:16 PM   #3
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Default Re: PSP = Big Problems

I don't know......give me a portable Zelda game and I could work at it for 8 hours easy.....
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Re: PSP = Big Problems
Old 12-15-2004, 06:14 PM   #4
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Default Re: PSP = Big Problems

Quote:
Originally Posted by KillerGremlin
I don't know......give me a portable Zelda game and I could work at it for 8 hours easy.....
Yes, same goes for me, except you could change it to Fire Emblem, Pokemon (any version), the first Golden Sun, or Castlevania: Aria of Sorrow.
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Re: PSP = Big Problems
Old 12-15-2004, 08:39 PM   #5
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Default Re: PSP = Big Problems

Quote:
Originally Posted by Null
nothin to fix. doesnt last the longest but its not broken. 3 to 6 hours for a game seems WAY more then enough.
90 minutes isn't.
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Re: PSP = Big Problems
Old 12-15-2004, 08:44 PM   #6
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Default Re: PSP = Big Problems

ask yourself what they're doing to get it that low? Perhaps they left it on the opening video sequence where it doesnt preload but plays directly off the disc? All other websites report it lasts about 3 hours. yet gamespot says a huge gap, 90min to 3hour. obviously to get that window they are testing it a different way each time. not actually playing it.
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Re: PSP = Big Problems
Old 12-15-2004, 09:45 PM   #7
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Default Re: PSP = Big Problems

PSP with no design to prevent LCD screen scratches or other damage = pWned.

Looks like users will have to rely on a third party attachment. I'm not tolerant of screens with finger-prints or scratches. That's why the N-Gage failed: using phone feature = face prints = failed product.
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Re: PSP = Big Problems
Old 12-15-2004, 09:54 PM   #8
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Default Re: PSP = Big Problems

Quote:
Originally Posted by GameMaster
PSP with no design to prevent LCD screen scratches or other damage = pWned.

Looks like users will have to rely on a third party attachment. I'm not tolerant of screens with finger-prints or scratches. That's why the N-Gage failed: using phone feature = face prints = failed product.

Theres a simple solution to all of this.

Dont be a retard and paw your screen.

Do you put your hands on your computer screen or TV while playing a game? No. So why should you on the PSP?

If it gets fingerprints, boo hoo. Suck it up shifke, its your own fault for doing that, wipe it off and dont be stupid next time and touch the screen.
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Re: PSP = Big Problems
Old 12-15-2004, 09:55 PM   #9
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Default Re: PSP = Big Problems

Yeah, I got to say, my Gameboy, Gameboy Color and Gameboy Advance had considerably greater ware on the screen then my GBA:SP and my Nintendo DS.

The DS and SP where pocket ready, but the PSP isn't. Having to carry the thing around by hand sucks, and if you put it into your pocket you risk cracked and scratched screens......oh well.
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Re: PSP = Big Problems
Old 12-15-2004, 09:57 PM   #10
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Default Re: PSP = Big Problems

Quote:
Originally Posted by GameMaster
PSP with no design to prevent LCD screen scratches or other damage = pWned.

Looks like users will have to rely on a third party attachment. I'm not tolerant of screens with finger-prints or scratches. That's why the N-Gage failed: using phone feature = face prints = failed product.
DS = touch screen with finger / stylus = fingerprints / scuff marks = pWned.

What exactly do you do with them to scratch em?

and i guess thats just where the target age comes in. im pretty sure most older people can keep it scratch free. people said the same thing about the ipod with the metal case. yet mine shines like brand new.
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Re: PSP = Big Problems
Old 12-15-2004, 10:55 PM   #11
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Default Re: PSP = Big Problems

The PSP comes with a case.




What? You guys didn't know that? You seem to know a lot about its problems though...
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Re: PSP = Big Problems
Old 12-15-2004, 10:59 PM   #12
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Default Re: PSP = Big Problems

Actually the PSP screen is scratch resistance, someone at IGn had the link for it.

Oh and I hear people say that the battery life isn't an issue cause you don't play 3/6 hours straight, but think about playing over a period of time......let's say you play it an hour everyday......at the end of 6 days, you'll have to get new batteries or recharge the ones you have.
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