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Re: I have a question for those that play Final Fantasy XI.
Old 07-06-2004, 09:54 AM   #1
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Default Re: I have a question for those that play Final Fantasy XI.

Quote:
Originally Posted by tarakan69
Thanks guys.


How would a Summoner with a Black Mage sub job work? Any good?

EDIT:
1. I've been looking into the different classes and Samuria/Warrior looks VERY intresting. What race would be the best to use?? Hume, Elves?
Every race has it's up and downs. Humes are pretty much well-rounded, Elvaan tend to have more strength, HP, and vitality, than Humes. Accessories can always make your character better.

Quote:
2. But I want to be a Mage NOT a tank. So is there a better alternative to Black Mage/ White Mage?
Really, there are only the following good combos:
WHM/BLM
BLM/WHM
RDM/BLM
RDM/WHM

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3. A Summoner paired with WHM/BLM/RDM?
Most summoners that I've seen almost always sub WHM.

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4. Also I heard Red Mages tend to suck. True?
No, later on in the game RDM have some of the most useful abilties. They aren't special in the early levels but once they hit level 40 they become really useful.

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5. Also let's say I'm a Black Mage/ White Mage... and I'm also evolving other jobs (But I choose Black Mage/ White Mage as for my main and sub job)... will the other classese I evolve give me stat boosts?
No, only your main and sub job effect your stats. Any other levels you have gained in jobs currently not in use will not determine anything.


Quote:
6. Does Holy (WHM spell) do lots of damage or is it at least comparable to a BLM to some extent?
I have yet to see it in action, but from what I hear it's not too bad.

Quote:
7. So you also get the passive abilities of the sub job? Right? Do they stack up?? For example Magic Attack Power Up I of the Black Mage will stack up with same ability given by your Red Mage sub job?

So will these stack up?
Magic Defense Up
Clear Mind
Magic Attack Power Up
Yeah, you get all passive abilties and traits of your sub job (except the 2 hour special, like I said before). So if your sub, say, has a trait that increases accuracy, then you will have that for your main job as well.
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Re: I have a question for those that play Final Fantasy XI.
Old 07-06-2004, 10:31 AM   #2
DarkMaster
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Default Re: I have a question for those that play Final Fantasy XI.

some SMN will sub BLM for higher MP bonuses, with a SMN its all about the MP. But since SMN is a support job mainly, it's usually better to have WHM sub to help with healing and such if need be. Plus you'll get MND bonuses which you'll need, whereas the BLM INT bonuses really won't help you (MND = heal/supportive magic/def, INT = destructive/enfeebling magic/def).
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Re: I have a question for those that play Final Fantasy XI.
Old 07-06-2004, 10:55 AM   #3
ominub
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Default Re: I have a question for those that play Final Fantasy XI.

To say the truth SMN is just a gimped WHM. Alot of SMNs become main healer in PTs. And it can be very hard for them to level since they dont get many PTs.
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Re: I have a question for those that play Final Fantasy XI.
Old 07-06-2004, 11:11 AM   #4
DarkMaster
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Default Re: I have a question for those that play Final Fantasy XI.

SMN with all avatars can own, don't listen to ominub :P
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Re: I have a question for those that play Final Fantasy XI.
Old 07-06-2004, 12:22 PM   #5
TheGame
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Default Re: I have a question for those that play Final Fantasy XI.

At later levels Summoners become pretty powerful... but to start they are weak, and as Omi said, healers. They have spells that can buff the whole party, like Blinkga, and Enthundera, and Stoneskina

As for PVP... I have no interest in it what so ever. Ballista is fine, no more is needed. If they do implement it, they should make it to where both players will have to accept, but even that would be a waste. Whoever has the best 2hr wins, wow. And nobody is going to engage with somone who is stronger. (Also, some american players have reached 75, and many MANY Japanese players are at 75.)

Hmm... as for the spell Holy? I've never seen it do more damage than half the MP that is used to cast it. Nuff said

As for Job/Subjob job traits... some don't stack. If it's the same ability that two jobs share you won't get the bonus of both. The Job trait "Clear Mind" for example, you only get the first version of it once. This may be confusing to you now, but you will understand if you become a mage.

There is a new system out where a 3rd job can affect your attributes, but you have to be level 75 to use it.
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