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Re: Nintendo DS Ideas
Old 05-25-2004, 11:59 AM   #1
D-realJos
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Default Re: Nintendo DS Ideas

So far, Nintendo has yet to release detailed 3D specs. Many people were surprised at the system's performance in the first place because they thought they knew where to gauge its power. I've been hearing about this combination of a GBA processor and a new Arms processor, but I still don't believe there's any disparity between the two chips besides one having more logic gates for new features like touch screen.

(I also find it a bit impractical to have such a varying power between processors especially when you intend to introduce gaming enhancements like dual camera views. Also remember that talking about Arms processors without fine details can be meaningless.. I can't remember, but I believe there's an Arms-9 in N-gage too.. if it's indeed true, then well...point made).

Finally...

"[i]Each 3-inch screen can reproduce a true 3-D view and is backlit to assure comfortable play in any lighting condition."
http://www.nintendo.com/e3_2004/ds/ds_overview.jsp

being that the screen isn't what's responsible for the 3D illusion, that seems to imply that each processor(tied to either screen) can produce "true" 3D.

Of course, nothing I posted was 100% concrete, just what I thought to be practical and what I concluded to be solid implications. But hey, I'd be glad if I someone link me to some detailed and factual info and clear this whole thing up.
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Re: Nintendo DS Ideas
Old 05-25-2004, 02:15 PM   #2
Blix
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Default Re: Nintendo DS Ideas

I just want my game where one of the screens is the rear view and the other one is the car and stuff. I'll be hapily blocking the cars behind me all the race.
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