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Re: The new Zelda |
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05-13-2004, 03:20 PM
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#1
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A Samurai? Duh...
Dark Samurai is offline
Location: New Jersey
Now Playing: Modern Warfare 2
Posts: 1,957
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Re: The new Zelda
Maybe they should make it so that they interupt Link just as he's about to speak
Ex. NPC 1: " What do you make out of this situation, Link?"
Link: "eh..." *interupted*
NPC 2: " Link? There's someone here to see you"
See how that works out? Here's another example
Ex. NPC 1: "Link, are you sure that you can handle the hordes that are coming?"
Link: " uh.... " *interupted again*
NPC 2: "Don't worry Link we are here to fight with you!"
It all works out, but they shouldnt have him try to talk all the time, just in some intantces (sp?) when he's just about to talk.
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Re: The new Zelda |
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05-13-2004, 04:41 PM
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#2
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The Greatest One
TheGame is offline
Location: Bakersfield CA
Now Playing: Shut the hell up and quit asking me questions
Posts: 3,412
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Re: The new Zelda
Quote:
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Originally Posted by Dark Samurai
Ex. NPC 1: " What do you make out of this situation, Link?"
Link: "eh..." *interupted*
NPC 2: " Link? There's someone here to see you"
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Too bad his name isn't Link, otherwise it would work
And Jeepnut's slave has the right idea... that's pretty much what I was trying to say 
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Re: The new Zelda |
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05-13-2004, 06:23 PM
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#3
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Link1130
Ginkasa is offline
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Re: The new Zelda
Voice acting or not, Link should NOT have his speach EVER represented by text or voice. Never.
I wouldn't everybody else with voice acting though. They don't necessarily HAVE to say his name. Never once in FFX (or X-2) did anyone say "Tidus," but it still worked.
They could do the same thing.
Or everybody who doesn't like "Link" could suck it up and live with it.
*shrugs and walks away*
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Re: The new Zelda |
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05-13-2004, 06:30 PM
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#4
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Village Idiot
DeathsHand is offline
Location: Arlington, VA
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Re: The new Zelda
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Originally Posted by Ginkasa
I wouldn't everybody else with voice acting though. They don't necessarily HAVE to say his name. Never once in FFX (or X-2) did anyone say "Tidus," but it still worked.
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Hey wait, you're right... I forgot that they never said Tidus because you COULD still rename him in FFX... You just couldn't name any of the other characters, and anytime his name was mentioned it was in text where it could just type out whatever the player put in...
SO IT COULD WORK LIKE THAT FOR ZELDA IT COULD WORK!
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Re: The new Zelda |
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05-13-2004, 06:32 PM
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#5
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GameTavern Plumber
thatmariolover is offline
Location: Minnesota
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Re: The new Zelda
They did the exact same thing in Neverwinter Nights. While I don't want Link to speak, the NPC's could easily be given voice actors. It's not hard to write dialogue that conforms to that style.
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Re: The new Zelda |
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05-13-2004, 07:21 PM
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#6
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★★★
GameMaster is offline
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Re: The new Zelda
I don't want any voices. I want the dialogue and voices to be just like that in Wind Waker.
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Re: The new Zelda |
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05-13-2004, 11:03 PM
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#7
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KinG of GameTavern
GameKinG is offline
Location: LA, Cali.
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Posts: 2,986
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Re: The new Zelda
Miyamoto doesnt want link to have a voice. But he didnt mention no voices at all.
A lot of game do no voice for the main character only. Jade Empire, GTA, KOTOR, etc.
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Re: The new Zelda |
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05-14-2004, 07:43 AM
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#8
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Nerd of the Rings
Canyarion is offline
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Re: The new Zelda
Quote:
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Originally Posted by GameMaster
I don't want any voices. I want the dialogue and voices to be just like that in Wind Waker.
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yeah, where you can't press B to make the screen go away or faster. 
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