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Re: The new Zelda |
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05-13-2004, 12:32 PM
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#1
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Banned
The Germanator is offline
Location: Pennsylvania
Now Playing: The Legend of Zelda : Twilight Princess
Posts: 6,031
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Re: The new Zelda
But you just said that you liked it that they left it to your imagination...I just think if you've established the fact that Link has never literally had words put into his mouth during a game, you shouldn't start now.
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Re: The new Zelda |
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05-13-2004, 12:48 PM
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#2
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Knight
The Duggler is offline
Location: NB, Canada
Now Playing: The Legend of Zelda: The Wind Waker & Def Jam Vendetta
Posts: 584
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Re: The new Zelda
I was talking more about the tone of his voice, but whatever, i love both ideas, just no voice acting, and it will be fine.
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Re: The new Zelda |
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05-13-2004, 01:05 PM
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#3
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The Greatest One
TheGame is offline
Location: Bakersfield CA
Now Playing: Shut the hell up and quit asking me questions
Posts: 3,412
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Re: The new Zelda
The problem with voice acting is that the people in the game that talk to you won't be able to use your name. I name my link "Justin"... if there was Voice acting nobody else in the game would be able to say my name.
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Re: The new Zelda |
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05-13-2004, 01:27 PM
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#4
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Village Idiot
DeathsHand is offline
Location: Arlington, VA
Now Playing: Go Fish
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Re: The new Zelda
They did voice acting in GTA3 for everybody else but the main character, and that worked out fine...
I think at least the other characters in the game should talk... just as long as they get decent voice actors... Or maybe do a FFX kind of thing where the main characters talk (minus Link), but a lot of the common townsfolk and stuff still use text...
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Re: The new Zelda |
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05-13-2004, 01:36 PM
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#5
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The Greatest One
TheGame is offline
Location: Bakersfield CA
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Re: The new Zelda
Quote:
Originally Posted by DeathsHand
They did voice acting in GTA3 for everybody else but the main character, and that worked out fine...
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Yep, but the main character didn't have a name... you couldn't even name him youself.
Quote:
I think at least the other characters in the game should talk... just as long as they get decent voice actors... Or maybe do a FFX kind of thing where the main characters talk (minus Link), but a lot of the common townsfolk and stuff still use text...
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That would work to an extent, but remember, Tidus in FFXI could talk too, and if it wasn't for him talking many parts of the game would have had to be much different.
-EDIT-
Oh, and Link runs alone... he doesn't have 5 other people with him talking all the time 
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"I have been saying this for some time, but customers are not interested in grand games with higher-quality graphics and sound and epic stories,"-Hiroshi Yamauchi
I AM TheGame, and I am THAT DAMN GOOD
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Re: The new Zelda |
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05-13-2004, 01:57 PM
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#6
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Village Idiot
DeathsHand is offline
Location: Arlington, VA
Now Playing: Go Fish
Posts: 4,144
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Re: The new Zelda
Quote:
Originally Posted by TheGame
Yep, but the main character didn't have a name... you couldn't even name him youself.
That would work to an extent, but remember, Tidus in FFXI could talk too, and if it wasn't for him talking many parts of the game would have had to be much different.
-EDIT-
Oh, and Link runs alone... he doesn't have 5 other people with him talking all the time 
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Yeah, but I don't see how having a name for the mute character would make a difference...
And yes, Tidus talked, but Link doesn't have to... Zelda, Ganon, any other main characters (like there was Ruto and the other sages and such in OoT, and a few more important characters in various towns) still can... While town folk that say stuff like "OOOO LOOK AT THAT CYOOTE HAT U R WEARING!!" can just come up in text... Unless they feel like getting some random lady who is a decent voice-actor to say that line...
And I don't see how Link being the lone fighter makes a difference either...
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Re: The new Zelda |
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05-13-2004, 02:20 PM
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#7
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A Samurai? Duh...
Dark Samurai is offline
Location: New Jersey
Now Playing: Modern Warfare 2
Posts: 1,957
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Re: The new Zelda
Maybe they should make it so that they interupt Link just as he's about to speak
Ex. NPC 1: " What do you make out of this situation, Link?"
Link: "eh..." *interupted*
NPC 2: " Link? There's someone here to see you"
See how that works out? Here's another example
Ex. NPC 1: "Link, are you sure that you can handle the hordes that are coming?"
Link: " uh.... " *interupted again*
NPC 2: "Don't worry Link we are here to fight with you!"
It all works out, but they shouldnt have him try to talk all the time, just in some intantces (sp?) when he's just about to talk.
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Re: The new Zelda |
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05-13-2004, 02:35 PM
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#8
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Language Goddess
DimHalo is offline
Location: St. Louis, MO
Now Playing: Nights on the Wii
Posts: 2,561
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Re: The new Zelda
Quote:
Originally Posted by DeathsHand
Yeah, but I don't see how having a name for the mute character would make a difference...
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Because the other characters in the game are always saying his name, and it will be difficult to get the voice actors to say each name that people can come up with. You would have to have it to where you couldn't name the character yourself. Personally, I really don't like that thought... My character has been Alex since I was 5 years old and I am not about to change that.
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