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Re: MGS: Twin Snakes
Old 03-17-2004, 09:34 PM   #1
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Default Re: MGS: Twin Snakes

Quote:
Originally Posted by Dyne
Yes, it is, actually.

BTW, I just beat TTS today. I cried a lot more too. This game is just so awesome.
Why don't you go take your little game and cry in the corner, huh? Oh, does that make you cry more, crybaby? Yeah, that's right, keep crying...baby...

*cries*


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Re: MGS: Twin Snakes
Old 03-17-2004, 11:07 PM   #2
Jason1
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Default Re: MGS: Twin Snakes

Okay here's a little strange issue ive came up with. SPOILER WARNING












I played through the Psycho Mantis battle a few days ago, and after getting killed by him once, the second time I tried to beat him Cambell called me and told me about the controller switching solution. Well just today my brother played it, I watched him get killed once, then youd assume Cambell would've called him on his second try to explain it to him also right? Wrong. He never called him. My brother amazingly managed to beat him without ever switching controller ports. He used a helluva lot of ammo, and had to get more countless times(not really a big deal considering it keeps respawning). He just kept shooting and every once in awhile a shot would hit. But it took him SO long, and he got really frustrated later on, and who can blame him? I think it really made him enjoy the fight a lot less than he would have. I was about to tell him about the controller thing while he was playing it, but I just figured theyd eventually call him on Codec, but alas they never did. So is this some sort of bug, or could there have been some other reason why Cambell never called him?
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Re: MGS: Twin Snakes
Old 03-17-2004, 11:15 PM   #3
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Default Re: MGS: Twin Snakes

Quote:
Originally Posted by Jason1
Okay here's a little strange issue ive came up with. SPOILER WARNING
I played through the Psycho Mantis battle a few days ago, and after getting killed by him once, the second time I tried to beat him Cambell called me and told me about the controller switching solution. Well just today my brother played it, I watched him get killed once, then youd assume Cambell would've called him on his second try to explain it to him also right? Wrong. He never called him. My brother amazingly managed to beat him without ever switching controller ports. He used a helluva lot of ammo, and had to get more countless times(not really a big deal considering it keeps respawning). He just kept shooting and every once in awhile a shot would hit. But it took him SO long, and he got really frustrated later on, and who can blame him? I think it really made him enjoy the fight a lot less than he would have. I was about to tell him about the controller thing while he was playing it, but I just figured theyd eventually call him on Codec, but alas they never did. So is this some sort of bug, or could there have been some other reason why Cambell never called him?
Maybe its just one of the "scary effects" that Silicon Knights put in.

It... it just didn't work with your brother.
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Re: MGS: Twin Snakes
Old 03-18-2004, 12:36 AM   #4
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Default Re: MGS: Twin Snakes

I just finished the Psycho Mantis fight and I got some stuff out of him.

"You like Nintendo games don't you?"
"You enjoy The Legend of Zelda, don't you?"
"You've played Super Smash Bros. Melee many times, haven't you"
"You save often, don't you. Your prudent" (something like that)

Pretty sweet. I have all zelda save files for the 'Cube so I'm not surprised he said that

But Dyne, I now know what you meant by don't play with a Wavebird. I'll go back to the cutscene sometime and get a wired controller.
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Re: MGS: Twin Snakes
Old 03-18-2004, 02:25 AM   #5
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Default Re: MGS: Twin Snakes

I wish I could play through to that scene again.

I wonder what he'd say about ED.
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RE: Re: MGS: Twin Snakes
Old 03-18-2004, 02:25 AM   #6
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Default RE: Re: MGS: Twin Snakes

Quote:
Originally Posted by Dyne
I wish I could play through to that scene again.

I wonder what he'd say about ED.
Once more? I hope that your dreams come true.
You are curious about what he would say about ED.
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Re: MGS: Twin Snakes
Old 03-18-2004, 02:27 AM   #7
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Default Re: MGS: Twin Snakes

Yes, but Erectile Dysfunction is no dreaming matter.
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Re: MGS: Twin Snakes
Old 03-18-2004, 04:33 AM   #8
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Default Re: MGS: Twin Snakes

Quote:
Originally Posted by Dyne
I wish I could play through to that scene again.

I wonder what he'd say about ED.
Now I wish I didn't delete the ED file I had awhile back. I havent read on if he does anything special with ED, but it would be sweet if they put in some insanity effects like Snake getting sliced in 2 or something just for having an ED file.

*edit*
I looked at a FAQ and you can get back to that cutscene, eventually.
Demo Theater allows you to watch all the cutscenes during the game and the
ending with either Meryl or Otacon. Unlocked after you beat the game with
Meryl or Otacon.
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Last edited by Jonbo298 : 03-18-2004 at 04:41 AM.
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Re: MGS: Twin Snakes
Old 03-18-2004, 11:20 AM   #9
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Default Re: MGS: Twin Snakes

Sounds like a cool game... what did reviews give it??
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Re: MGS: Twin Snakes
Old 03-18-2004, 11:38 AM   #10
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Default Re: MGS: Twin Snakes

Quote:
Originally Posted by Jonbo298
But Dyne, I now know what you meant by don't play with a Wavebird. I'll go back to the cutscene sometime and get a wired controller.
What's the deal with avoiding the wavebird for Mantis?
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Re: MGS: Twin Snakes
Old 03-18-2004, 02:10 PM   #11
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Default Re: MGS: Twin Snakes

Quote:
Originally Posted by Nitram
What's the deal with avoiding the wavebird for Mantis?
Probably because it takes away one of Mantis' special powers...

Or maybe some other thing I don't know of...
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Re: MGS: Twin Snakes
Old 03-18-2004, 02:18 PM   #12
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Default Re: MGS: Twin Snakes

If you have a 'cube, take $5-$6 and rent it. Then you'll understand
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