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Re: Big Info From Matt
Old 02-06-2004, 11:18 PM   #1
GameKinG
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Default Re: Big Info From Matt

Yeah, But level design not just as in going in and then back (which is boring but understandable). Yet most levels repeat the same room design or maybe some slight differences, on the way in (i.e. pillar of autumn, the library, the control room). You do go back through levels of Metroid Prime 2. But at least all the rooms are different.

The plot twist in Halo does spark a little interest, but then it dies down till The Maw.

BUT, back on topic, a person who went to the capcom event has given some info to Gamefront.de on some details (YET TO BE CONFIRMED):

Quote:
- Leon is main character in the game but there also will be 4 character from former RE games.

- You can pull your handgun while walking and also put back.

- Leon can hold one weapon in each hand.

- Zombies will not only see you but also hear and even smell you...

- Zombies can climb through windows.

- You can barricade doors so zombies can't breakthrough

- If you shoot in a room or corridor, zombies in the adjoining rooms can hear the shootin and follow it.

- Zombies will have several hit zones.

- The weapons shown were a knife, handgun, assault rifle and Molotov-Cocktail.

- You can change between 2 perspectives when aiming with the handgun.

- The blue shadow ghosts shown in the E3 build cannot be killed. They can interact with the environment and bring things like the seen dolls, dead animals (deer heads) to life.
EDIT: And metroid prime has a great reason to play from the gate: Samus hears a distress beacon on a Zebesian outpost orbiting Tallon IV. It has been overtaken by space pirates and she sees Ridley and knows trouble is about. She chases him down to Tallon IV and learns that space pirates are using phazon to create a super army that will control the universe.
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Last edited by GameKinG : 02-06-2004 at 11:26 PM.
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Re: Big Info From Matt
Old 02-07-2004, 05:55 AM   #2
Canyarion
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Default Re: Big Info From Matt

Hehe I REALLY hope that info is true! Sounds great!
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Re: Big Info From Matt
Old 02-07-2004, 01:52 PM   #3
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Default Re: Big Info From Matt

Sounds nifty... Though a couple of those aren't even knew to the series...

I'm curious as to who the other characters from other RE games are... I'll bet Sherry is one of them...
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Re: Big Info From Matt
Old 02-09-2004, 12:59 PM   #4
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Default Re: Big Info From Matt

Quote:
Read Crash's response regarding this. Metroid's story is actually more complex than Halo's- you just have to read everything to know all the details..
Yeah, and Matrix's plot is more complex than lord of the rings.... *raises eyebrow*

If you didn't notice, most games that are of that genre (Action/Adventure/FPS) that get high marks either allow a big amount of freedom, or is story driven... imo metriod is neither. Metriod is gameplay driven.

But like I said, I'm not trying to turn it into a Halo vs Metriod thread. They are two different genres, the main point I was making is that Halo (alongside MANY other games) gave me a stronger drive to play than Metriod.
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Re: Big Info From Matt
Old 02-10-2004, 06:49 AM   #5
Canyarion
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Default Re: Big Info From Matt

I gotta admit that even though MP's story is cool, it doesn't actually DRIVE you to play.
Then again, I don't know many games that do have such a story. Usually I just wanna play on because the gameplay is so much fun!
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Re: Big Info From Matt
Old 02-10-2004, 04:15 PM   #6
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Default Re: Big Info From Matt

Quote:
Originally Posted by Canyarion
I gotta admit that even though MP's story is cool, it doesn't actually DRIVE you to play.
thanks for the support

Quote:
Then again, I don't know many games that do have such a story. Usually I just wanna play on because the gameplay is so much fun!
any RPG is a perfect example of a story drive game. But I'm not talking about somthing that hard... even if it is a light weight drive to play. Zelda:OoT, for example, had an extremely basic story, but there was just enough to the story to give every part of the game purpose...

I dunno, Metriod could be taken that way too, to the guy who likes to download crap all day.
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Re: Big Info From Matt
Old 02-10-2004, 10:15 PM   #7
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Default Re: Big Info From Matt

Quote:
Originally Posted by TheGame
I dunno, Metriod could be taken that way too, to the guy who likes to download crap all day.
*thinks of the Kazaa userbase*

No wonder Metroid Prime sold so well...

At any rate, this is clearly a matter of opinion. IMO, I think Halo's "oh, all hell's breaking loose and we gotta get out" story is less engaging, because "all hell breaks out" all the time in Halo AND Metroid Prime, but Metroid Prime is MORE than just that...

For instance, in Halo you slowly find out the purpose of Halo, and the purpose/intent of the index construct.

In Metroid Prime, you slowly find out YOUR PURPOSE, who you are, WHO THE ENEMY IS, how they and yourself came to be, along with the universe and the first case of the "poision" (originally known as twin tabula).

In Halo, there is no lengthy elaboration on how the Spartan IV suit works (as the Space Pirate techs speculate on Samus' suit). There is no encounter of those who know why you exist. There is no detailed information about Halo's "end boss".

Then again, I'd say they're both the same in the sense that the Space Pirates and Covenant both wind up biting off more than they can chew by visiting alien planets they have no business invading...

I wonder who'd win in a face off; Metroids, or Flood? Both can kick Master Chief or Samus' ass in great numbers.

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