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       |  |  Re: Mario & Lugi Superstar Saga |  |  
	
		|  12-27-2003, 06:06 PM | #16 |  
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Jonbo298 is offline
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				 Re: Mario & Lugi Superstar Saga 
 I'm glad its "basic" in terms of combat. I can't see Nintendo making a really deep Mario RPG thats similar to an FF game. 
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		|  12-27-2003, 06:07 PM | #17 |  
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DarkMaster is offline
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				 Re: Mario & Lugi Superstar Saga 
 
	Quote: 
	
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					Originally Posted by Jonbo298
					
				 I'm glad its "basic" in terms of combat. I can't see Nintendo making a really deep Mario RPG thats similar to an FF game. |  I agree, and again, I'm not saying basic is bad or anything, it suits this game just fine. |  
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		|  12-27-2003, 06:17 PM | #18 |  
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Jonbo298 is offline
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				 Re: Mario & Lugi Superstar Saga 
 True. It doesn't need to have you remember 50 things. Mario games always need to have some kind of simple factor because thats the reason I come back to play any mario game over and over is because I can just jump in when I want. But maybe someday Ninty will make some kind of really deep Mario game to satisfy the hardcore gamers. Maybe a MMO mario game for the N5? 
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       |  |  Re: Mario & Lugi Superstar Saga |  |  
	
		|  12-27-2003, 06:18 PM | #19 |  
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Jason1 is offline
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				 Re: Mario & Lugi Superstar Saga 
 
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					Originally Posted by DarkMaster
					
				  You think just because you can hit a button at the right time to dodge an attack that it makes this battle system an evolution in turned based combat? 
 |  
Yes.  And its a helluva lot more fun. (not that all other turn based combat is bad, Grandia 2 comes to mind as one I really enjoyed)
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       |  |  Re: Mario & Lugi Superstar Saga |  |  
	
		|  12-27-2003, 11:57 PM | #20 |  
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thatmariolover is offline
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				 Re: Mario & Lugi Superstar Saga 
 
	Quote: 
	
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					Originally Posted by DarkMaster
					
				 I've played 70% of superstar saga and I've played nearly 50% of both mario rpg and paper mario. You think just because you can hit a button at the right time to dodge an attack that it makes this battle system an evolution in turned based combat? 
 The standard turned based combat in rpgs these days is nearly 10 times deeper than this combat. I'm not dregading the game or anything, don't take me wrong, it's a really fun game, but I knows me RPGs and this one is basic in terms of combat.
 |  I've played 100% of all three.  Several times (twice for Superstar Saga).  And yes, I do think it is an evolution .  It's an evolution from the basic principals of turn-based combat.  While all turn-based combat systems stem from a particular route, most of them have evolved in a singular direction.  They all start at "A" , but most of them went to "B" .  However, Nintendo went to "C" .  While "C" hasn't been developed to the extent that "B" has, I still prefer the basic principals that "C" offers in place of "B".
 
Like what you want.  I like what Nintendo's done with turn-based combat and I can hardly wait to see what they do to further its development. |  
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       |  |  Re: Mario & Lugi Superstar Saga |  |  
	
		|  12-28-2003, 01:41 PM | #21 |  
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DarkMaster is offline
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				 Re: Mario & Lugi Superstar Saga 
 Nintendo hasn't done anything with turned based combat. Square Soft developed Mario RPG which was the first to incorporate the "evolution" you speak of. How has that combat evolved since then? Paper Mario follows the same basic principles, and M&L is nearly identicle. 
 Like I said, Nintendo hasn't done anything drastically new, they do what they always do: find something their fans like and repeat it as many times as possible.
 
 Further what development? The addition of a button press, a development they did not even make in the first place? Interactivity during turned based gameplay is not anything new, it is featured in many RPGs, and they involve much more than pressing a button at the appropriate time.
 
 It is basic turned based combat, not by matter of opinion. And let me make myself clear once again: I HAVE NO PROBLEM WITH THIS. I do like the game, I like all the Mario RPG games, and this form of combat is on no hindrance to me. The problem I have is the comparison being made that all other RPGs are pale when confronted with these games.
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       |  |  Re: Mario & Lugi Superstar Saga |  |  
	
		|  12-28-2003, 06:05 PM | #22 |  
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Jonbo298 is offline
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				 Re: Mario & Lugi Superstar Saga 
 I don't think the comparison being said by you makes other RPG's pale. I know what you mean. (But good on clarifying for some other peoples  )
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		|  12-28-2003, 10:01 PM | #23 |  
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Jason1 is offline
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				 Re: Mario & Lugi Superstar Saga 
 In the woods, where you have to collect the 3 colored things, there is a large koopa looking guy blocking my way, that says something like "Nothing can knock me down...I think".  How do I get past him?  Nothing seems to work...I hit him with my hammer from the sides, I cant hit him from the front because it initates a conversation... 
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       |  |  Re: Mario & Lugi Superstar Saga |  |  
	
		|  12-28-2003, 10:23 PM | #24 |  
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Jonbo298 is offline
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				 Re: Mario & Lugi Superstar Saga 
 Yesterday, I figured out how to knock down the big koopa guys.
 
 
 *SMALL SPOILER*
 
 
 
 
 You can't knock them down with the hammer
 
 
 
 
 *End small spoiler*
 
 
 
 
 I think where you are, you can't knock them down yet...but after you learn a few more techniques, you can knock them down.
 
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       |  |  Re: Mario & Lugi Superstar Saga |  |  
	
		|  12-29-2003, 01:05 PM | #25 |  
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thatmariolover is offline
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				 Re: Mario & Lugi Superstar Saga 
 Indeed.  You will learn a technique.  It will be obvious when you learn the right one. |  
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       |  |  Re: Mario & Lugi Superstar Saga |  |  
	
		|  12-29-2003, 01:32 PM | #26 |  
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DarkMaster is offline
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				 Re: Mario & Lugi Superstar Saga 
 Exactly how long is this game anyway? I think I'm closer to being finished than I thought. |  
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       |  |  Re: Mario & Lugi Superstar Saga |  |  
	
		|  12-29-2003, 08:38 PM | #27 |  
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thatmariolover is offline
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				 Re: Mario & Lugi Superstar Saga 
 
	Quote: 
	
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					Originally Posted by DarkMaster
					
				 Exactly how long is this game anyway? I think I'm closer to being finished than I thought. |  How long have you been playing?  Where are you at?
 
I beat it in about 11 hours (although, that timer could be off because I left the game running by accident a couple times). |  
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       |  |  Re: Mario & Lugi Superstar Saga |  |  
	
		|  12-30-2003, 01:35 AM | #28 |  
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Dyne is offline
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				 Re: Mario & Lugi Superstar Saga 
 Damn! I tried looking for this game a couple of days ago, but they were all out, everywhere. I got Golden Sun 2 instead. 
 But still, man. Must be popular.
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       |  |  Re: Mario & Lugi Superstar Saga |  |  
	
		|  12-30-2003, 09:44 AM | #29 |  
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GCD423 is offline
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				 Re: Mario & Lugi Superstar Saga 
 ive had this game 4 about a month and  i still havent beaten it.(only beacause i got megaman Zero 2 and this game rules)still this game is great cause it has some weird combos and its hilarious 
 u should really get the best place to probably get is maybe GameStop
 
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       |  |  Re: Mario & Lugi Superstar Saga |  |  
	
		|  12-30-2003, 10:22 AM | #30 |  
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Vampyr is offline
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				 Re: Mario & Lugi Superstar Saga 
 
	Quote: 
	
		| 
					Originally Posted by GCD423
					
				 ive had this game 4 about a month and  i still havent beaten it.(only beacause i got megaman Zero 2 and this game rules)still this game is great cause it has some weird combos and its hilarious 
 u should really get the best place to probably get is maybe GameStop
 |  So, uh, is GameStop's games they sell like better than the games sold at other places?   
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