Go Back   GameTavern > House Specials > Video Gaming
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next

Re: Over/Under: The Legend of Zelda: Ocarina Of Time
Old 05-29-2010, 03:47 PM   #6
incredibledave
Viscount
 
incredibledave's Avatar
 
incredibledave is offline
Now Playing:
Posts: 75
Default Re: Over/Under: The Legend of Zelda: Ocarina Of Time

Wind Waker was better

1. Better art direction
2. Better comedy (I bet you can still picture that scene where Link is hurled in the fortress by catapult)
3. Better beginning to the second act (admit it, scaling that fortress is better than Gandondorf showing up, stealing your trinkets and turning the world into an apocalyptic hell-scape off screen while an old dude dumps exposition on you and you now have no items)
4. Zelda actually has a role in Wind Waker (no, that Sheik nonsense doesn't count, s/he didnt do anything but hand out songs and lazily build up a twist)

The boat traveling may be tiresome but so was that obnoxiously huge over-world in OoT

Now that doesn't mean OoT is a bad game. Most of the advantages I listed are only possible because of the technology that simply wasnt available on the n64. And they basically have the same gameplay (hack-slash combat, puzzle solving dungeons and boss-shaped puzzle challenges).

I still love the idea of the Spirit temple though.
  Reply With Quote
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump



All times are GMT -4. The time now is 09:39 AM.


vBulletin skin developed by: eXtremepixels
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
GameTavern