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Advanced Jobs/Guilds
Old 12-12-2003, 10:54 AM   #1
Crono
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Default Advanced Jobs/Guilds

It would be good if our abilities were spread out among the clan. Each job and guild gives a character certain abilities. So far, we have this:

Player: Rndm_Perfection
Main Advanced Job: Samurai
Sub Advanced Job: Dragoon
Guild: Fisherman (I Think..)


Player: DarkMaster
Main Advanced Job: Samurai
Sub Advanced Job: Dragoon
Guild: Blacksmith

Player: Crono
Main Advanced Job: Ranger
Sub Advanced Job: Ninja
Guild: Culinarians

I'm not sure what ominub and hero2 have in mind, so you guys can post here. One of you should be an alchemist, and the other should chose from boneworkers/weavers/tanners (for making clothes).

We need people who will be good in magic (summoners, paladins, dark knights, etc.). This would make the clan more balanced. This way, if we ever decide to form one big party, we can take on hard enemies.

Rndm and DM will be good at short-range melee attacks, I will be good at long-range (my main weapon will be the powerful yet somewhat innacurate musket) and support (being able to heal people from afar while attacking), though Rangers can also use short range daggers, thats why I'm also being a Ninja (for that and speed).And we should get people who are good at magic.

Well, that's all I have to say for now. Btw, we should be getting another member soon who is getting FFXI for xmas.

I'm not at all worried about basic jobs, so I don't care what you are right now. Just early next year once we have good advanced jobs available to us, we must think up a good clan strategy.

Last edited by Crono : 12-12-2003 at 11:03 AM.
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Re: Advanced Jobs/Guilds
Old 12-12-2003, 03:35 PM   #2
Rndm_Perfection
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Default Re: Advanced Jobs/Guilds

Sure, I'll go fisherman. I'm also definately going Samurai... they're too cool. However, I also plan to excel a bit in ranged attack. My sub-job (because DM is going Dragoon) will be either Warrior or Ranger. Warriors can provoke, which is an asset... and the ranger status would definately help out my ranged attack.

My weapon will be a pole arm. I'm assuming DM is going with the mighty Great Katana?

Also, my San d'Orian Thief/Beastmaster will be either a goldsmith or alchemist. Whichever best fits our needs... I can always change.
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Re: Advanced Jobs/Guilds
Old 12-12-2003, 04:15 PM   #3
ominub
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Default Re: Advanced Jobs/Guilds

Here is what im going to be
Player: Ominub
Main Advanced Job: Darknight
Sub Advanced Job: Warrior
Guild: Blacksmith
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Re: Advanced Jobs/Guilds
Old 12-12-2003, 05:38 PM   #4
Hero2
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Default Re: Advanced Jobs/Guilds

Im going to focus on being a cook

right now im a

Player: Herotwo
Main Advanced Job:white mage
Sub Advanced Job: Warrior
Guild: cook

in a few days im switching my main and my sub job I just need to level my subjob
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Re: Advanced Jobs/Guilds
Old 12-18-2003, 12:14 PM   #5
Crono
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Default Re: Advanced Jobs/Guilds

I've decided to be a Paladin/Ninja now.

EDIT:

Does anyone know if you can keep your magic and abillties learned from a job and use them when you switch? For example, my basic job will be Red Mage.. would I still be able to use my magic when I become a Paladin/Ninja?

And do your stats get carried over when you switch jobs?

Last edited by Crono : 12-18-2003 at 01:04 PM.
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Re: Advanced Jobs/Guilds
Old 12-18-2003, 03:23 PM   #6
ominub
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Default Re: Advanced Jobs/Guilds

Quote:
Originally Posted by Crono
I've decided to be a Paladin/Ninja now.

EDIT:

Does anyone know if you can keep your magic and abillties learned from a job and use them when you switch? For example, my basic job will be Red Mage.. would I still be able to use my magic when I become a Paladin/Ninja?

And do your stats get carried over when you switch jobs?
the only magic/skills you will have will be for paladin and your ninja so no you wont be able to use any of your red mage magic/skills.
and about the stats being carried over yes stats will be carried over from your ninja to your paladin making your stronger you will find out alot once you start to play the game.
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Re: Advanced Jobs/Guilds
Old 12-18-2003, 11:12 PM   #7
Rndm_Perfection
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Default Re: Advanced Jobs/Guilds

Quote:
Originally Posted by Crono
And do your stats get carried over when you switch jobs?
The only stats that are "carried" are from your sub-job. IF you're like a level 70 WAR and you want to start leveling NIN... you'll be as though you are a level 1 NIN. However, if you put your sub as WAR and you were a level 10 ninja, you'd basically be as strong as a level 15 character, methinks (without the abilities, of course).

Also, you can't use the same items. If you have 50 levels in RDM and you change to Ninja, you'll have to find new gear that a level 1 Ninja can use.



Edit: Basically, starting a new job is just like starting a new character with a lot of gil and consumable items.

I'm not sure if skill points remain the same for weapons. I sure hope they do though, and it seems to make sense.

Also... what happened to Ranger? That's a very, very good race. And I'm not sure Ninja would be too good with Paladin. Ninja's dual weild is fun, but Paladins excel with shields. The Ninjitsu may be cool, but Paladins can use WHM magic. *shrugs* No matter though. You can experiment a lot with your character. You can have 70 levels in every job if you want to test everything out.
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Re: Advanced Jobs/Guilds
Old 12-19-2003, 04:41 AM   #8
ominub
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Default Re: Advanced Jobs/Guilds

yes skill points will be the same but you must remember that they max out for lvls so basicly if you have a lvl 40war and you have max evasion for him when you switch to a new person to lvl your evasion will be maxed at like 5 or so if your lvl1 it will go up with each lvl to max
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