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Controller Prototype with description |
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01-19-2005, 01:21 AM
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#1
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A. Naef, 1916b
Teuthida is offline
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Controller Prototype with description
Quote:
Well I am not really sure why I am posting this here because last time I posted some info I got about the Ngage QD way before it was announced I was made fun of to no end and it ended up all being 100% true. Anyways, I figured some people might like to know and at least talk about it.
I spoke with one of the programmers at EA who is a good friend of mine that I did some work with in college. He works at EA now out of Florida. Anyways, recently they got prototypes for the new Nintendo console. So he gave me some insider info on the new Nintendo controller.
Well some people have guessed this probably or at least when you put things together it really makes sense and in some ways I am glad to see Nintendo do it this way and to see that they really didn't go super far out with their Revolutionary idea in alienating developers.
Basically the prototype anyways, was two handles a left and a right one and in the middle was just a big touch screen. Much like the DS this touch screen can be mapped to any controls. How he explained it reminded me much of intellivision. He said from what he has messed with it it seems likely that all of the buttons can be labled on it and can be placed in any configuration desirable by the designer to allow for optimal play with no limitations to the controller design. I asked him if it had a seperate analog stick at least and he told me that at least the prototype he had did not. It did not even have shoulder buttons he said. This dissapointed me. I like the idea for a lot of reasons, but I am not sure I like the idea of all of the buttons being replaced. An analog and shoulder buttons would be nice. Also after using the DS I am not sure I will like the feel of it as there is something about hitting an actual button that feels right. It will be interesting to see what kind of comments nintendo gets over it. I will be going to E3 this year as always and I am sure they will show something then as well.
Sorry he didn't tell me anything else about it. He just knew it was there and had seen it, but isn't directly working on anything for it.
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After hearing people complain about playing Mario64 with the touchpad I really don't know about this. The control stick could be replaced by those gyros we keep hearing about...
To be taken with a grain of salt of course.
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Re: Controller Prototype with description |
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01-19-2005, 01:25 AM
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#2
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★★★
GameMaster is offline
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Re: Controller Prototype with description
I don't like the sound of it at all. Of course it's not fair of me to judge without giving it a chance but I liked the Gamecube and N64 controller setups fine and I think they should've just altered the design of those a bit. Save the 'Revolution' aspect for the console and games, but not our dear controls. 
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Re: Controller Prototype with description |
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01-19-2005, 01:28 AM
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#3
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Knight
Acebot44 is offline
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Re: Controller Prototype with description
I have no idea how this will play along, but as of right now I will catagorize the controller as WACK. Not a word I use often, but it is the proper word in this case.
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Re: Controller Prototype with description |
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01-19-2005, 02:31 AM
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#4
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Freaky me Freaky you
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Re: Controller Prototype with description
Thank god theres a thing called prototype. I couldn't live without an analog stick. Bad enough the DS doesn't have one. Hopefully Nintendo will listen to its consumers again on feedback (like they partially did for DS with the overhaul in looks but didn't listen in adding a joystick.).
It's a great idea but without 3D'ish controls, its gonna hurt developers who want a little more freedom. ALso, I hope the feel of the controls being on a touch screen (if this is partially true) is good enough to warrant long hours of playtime. Maybe some funky hybrid where the buttons come up out of it? One can only wish....
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Re: Controller Prototype with description |
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01-19-2005, 05:59 AM
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#5
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Nerd of the Rings
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Re: Controller Prototype with description
Bah, I don't want a touch screen on the Revolution controller!
I want a stick, buttons and gyro control!
A touch screen would be nice for a few games (extra info on your controller), but not only that. 
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Re: Controller Prototype with description |
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01-19-2005, 09:22 AM
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#6
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The Nullified One
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Re: Controller Prototype with description
touch screen for buttons = bleh
i hate buttons on touch screens, never feels like your actually pressing any. hopfully this rumor isnt true tho.
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Re: Controller Prototype with description |
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01-19-2005, 04:14 PM
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#7
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Mr. Mjolnir
Crash is offline
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Re: Controller Prototype with description
Quote:
Originally Posted by Null
touch screen for buttons = bleh
i hate buttons on touch screens, never feels like your actually pressing any. hopfully this rumor isnt true tho.
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that's why they invented the tactile touchpad... the one that gives feedback that I keep telling you all about.
nintendo already applied for the patent on that with piezo tweeters in the article I already showed you... it will be a touch pad, but it will also have feedback so you know where you are pressing and it will "buzz/vibrate" when you get to a spot so you know where you are pressing... you guys never listen to me...
LINK TO US PATENT OFFICE:
http://patft.uspto.gov/netacgi/nph-P...do&RS=nintendo
Quote:
A haptic feedback touch control used to provide input to a computer. A touch input device includes a planar touch surface that provides position information to a computer based on a location of user contact. The computer can position a cursor in a displayed graphical environment based at least in part on the position information, or perform a different function. At least one actuator is also coupled to the touch input device and outputs a force to provide a haptic sensation to the user. The actuator can move the touchpad laterally, or a separate surface member can be actuated. A flat E-core actuator, piezoelectric actuator, or other types of actuators can be used to provide forces. The touch input device can include multiple different regions to control different computer functions.
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So nintendo already invented it, and it will be on the Revolution controller... MARK MY WORDS DAMMIT!!!
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Last edited by Crash : 01-19-2005 at 04:22 PM.
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Re: Controller Prototype with description |
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01-19-2005, 09:25 AM
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#8
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Language Goddess
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Re: Controller Prototype with description
i didn't really like the touch screen on the DS. Its fine for the shooter games but the other games just didn't feel right. I really like the GC controller, I don't want it to change much.
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Re: Controller Prototype with description |
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01-19-2005, 10:42 AM
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#9
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Mr. Sarcasm
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Re: Controller Prototype with description
One thing I can say about this, if it is true, that will be one expensive controller.
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