Quote:
Originally Posted by deejzguy
To make the games harder/more of a challenge?
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That's kind of a cheap way to make a game more challenging. Especially in the cases of Zelda and Metroid where you start out almost dead when you begin.
Quote:
Originally Posted by deejzguy
Or to stop people from cheating, by obtaining lives fairly.
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There are only two ways I can think of as to how one could go around obtaining lives unfairly:
1) Using a cheat device such as GameShark, etc. In this case, however, I don't think it would be too hard for someone to just reinsert the cheat every time they play.
2) Abusing a glitch in game. But then, of course, this woud be Nintendo's fault for not catching the glitch. So they'd either have to assume there's a glitch in there (and pre-emptively stopping people from abusing it, which is cheap) or they knew it was there in the first place (so they should have just fixed the glitch).
Granted, that's just my thinking process. Nintendo's may be way different...
*shrugs and walks away*