Quote:
Originally Posted by Vampyr
Fine, but series do have to change. FFXIII did it the wrong way, to pretty much universal agreement. Are there an infinite number of opinions on how to change it? Sure.
This guy has one, but the reason I felt it was appropriate for singling out is that he doesn't really advocate radical change, just a return to the core of Zelda. He also doesn't say that the new Zelda games are bad games, just not what Zelda was originally about.
The guy says in the article that a game which has changed in the right way is Mario, and he's absolutely right. Look at Mario Galaxy and compare it to the original Super Mario bros. So many things are different, but there is still that core Mario experience that hasn't changed: jumping. It has also received pretty much universal acclaim.
So some change is required, and if you do it right, people will let you know. You can't really listen to all your fans, because so many people have so many different opinions, but one person with a vision could really accomplish something unique.
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And, this goes back to my original point. Everyone has a different definition of what Zelda was originally about.
And a legit case could be made for all camps I feel.
And that's always the problem with "Change" with this franchise.
You said Mario Galaxy is a great evolution of the formula. There are people who believe it is a terrible evolution of the franchise.. I think those people are insane... but they prefer the school of Mario 64.. which emphasized exploration and wide open spaces.. over linearity.
Same with FF XIII, I think the changes made were interesting.. mostly because I think the battle system was an advancement over the turn-based stuff... but I'm in the vast minority with that.