Quote:
Originally Posted by BreakABone
I think, and GTA kind of backs it up, that open-world games are really difficult to complete just because there's so much stuff that actually keeps you from focusing on your goal.
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See, that's what pisses me off about the vast majority of gamers these days though. They all just want to bitch and moan about
somthing.
"This open-ended world is too large. There's too much to do, and I have too much freedom. I'll never find the time to complete everything!"
But if Rockstar switched up the GTA/RDR style to a singular mission-based style it would be
"This game is too linear. I wish I could roam freely in this game and do whatever the fuck I wanted to do."
Everyone who plays games these days seems to have the attention span of a fucking goldfish, and I find this infinitely frustrating because I enjoy the longer, drawn out games. One of the best experiences I had was playing and beating RDR, and Fallout New Vegas. I fear for my future gaming enjoyment if people constantly bitch about the things they previously bitched to receive. I think people forget that open-world games exist because people hated the tedium of point-to-point action games. Maybe people just want to pay 70 dollars for a 5 hour faux-open world game that presents fake decisions that both result in the same outcome regardless.
Kids these days. Finish your goddamn games. There are kids in Africa having no fun.
