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Re: Final Fantasy 13 Dated
Old 02-20-2010, 08:18 AM   #47
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Default Re: Final Fantasy 13 Dated

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There was no individuality in the characters when you could take them through everyone's sphere grid.
Sly Moogle, I couldn't disagree more lol.

I think being able to give your group whatever spells you want gives the game MORE individuality. It's not like the characters could learn each other's limit breaks (or whatever it was called in X).

I like having the freedom to make my team do whatever I want them to do. The only reason I like FF7's system more is because it had even MORE freedom. I could have had Cloud learn anything I wanted, and he could have been good at it if I took the time to do so. It made the game more replayable to try out different sets and different spell combinations.

I can't stand games where you "level" and just get the same spells every time without any customization to abilities.
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