Re: Haze won't be 720p
I usually don't notice, but it's kind of lame to do that, yeah. I'm already disappointed by the power of this generation's consoles and how long it's going to take for developers to get REALLY good. Even working on Turok they had to cut 25% of the polygons for the PS3 version just to keep it running up to speed, and it STILL wasn't as fast as the 360 version.
It's also kind of lame, how on the Wii, it was a familiar platform that developers could copy/paste stuff over too, but we have some absolutely horrendous looking shit on the Wii so far. Red Steel was an unforgiveably ugly game.
|