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Re: Revolution Interface
Old 01-24-2006, 10:51 PM   #7
Dyne
Or should I say.. smanger
 
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Default Re: Revolution Interface

Gamecube's interface was very dynamic; a spinning cube using the actual resources of the hardware. So why should the revolution's be dumbed down? Why WOULDN'T they play on some neat gyro controller tricks?

The only argument FOR this is that the DS uses it. So what? That makes it even less creative.

I just don't buy it. Even if it is a "developer's kit." I can't see them using the Nintendo font like that and any schmo with some damn Laptop-to-AV cables can recreate that on any screen.
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