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First RS III: Rebel Strike Details. Co-Op Play, On Foot Missions and more inside
Well this is from Gamers.com who I guess are now uploading the 7 screens. More info will be revealed once the EGM hit newsstands.
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Sounds like a Rip off of Halo.. jk ;)
Away from the vehicles will it be in 3rd or first person? Also, will there still be huge flight missions, or some type of overworld or somthing? |
Well here are the first screens as well
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Hot damn.. something before E3! Looks kind of good, but I don't think it does justice if it's not in action. That's why I think people are going to have a hard time expressing themselves about games next gen, because everything will be such a step up, and it's almost mandatory you see it in action.
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my pants are that much wetter now....
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I think it looks good.... but not better than RL. Just the same.
Soem things are disappointing. Hoth again is kind of lame. But since now that you can play things outside of the vehicles, it looks like it might be fun...again.... The Death Star thing is bad too. Except for a few different things with the HUD, I would swear those two pictures were from RL. I really wonder how they're going to make the battle outside the Death Star fun... The speeder bike on Endor looks like it could be fun... except it looks like an alley of trees. Just follow the corridor and dodge a few stray trees until the level is over. I hope its not like that. I can't wait to see how the levels outside the vehicles are handled. Hopefully better than they were in Clone Wars. And is it just me, or does tht stormtrooper on the right look like he's crapping in his armor or something? The pic with the X-Wing and all those TIEs looks promising. I wonder where that's from... *shrugs and walks away* |
Hah the graphics do look just like rogue leader... I guess that's not bad though...
The speeder level better not be too hard... I remember there was a speeder level in some other star wars game (I think maybe one of the rebel assault games) that was like the most frustrating thing ever... Co-op should be fun though, and the out of cockpit stuff could be neat... Or it could suck... As for selling that used copy of Rogue Leader? Done and dunner... |
OH SWEET JESUS.
The only reason I bought a cube back in 01' was RSII, I Can't wait. Though I must admit, the third person stuff is a bit disheartening, I hope it's not much, I dont want another Shadows of the Empire. |
I remember reading the preview for the next EGM that said that there will be new ways to take down an AT-AT. From the look of one of the screens, that must be one of the ways. I hope they push the 'Cube almost to the limits now that they have had a good amount of time to find out the little things it can do. 2 player Co-Op sounds fun.
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But in the end I guess I don't really care, I'll end up buying it anyway.:D |
*looks at the screenshots again*
*doube checks the Death Star one* *realises that is one...not two* *and that its during two-player cooperative* Okay, that's pretty cool. Nevermind my earlier comment :D *shrugs and walks away* |
Character models have been created perfectly. Han Solo looks great. You will be able to play as Luke Skywalker in every varioation from farm-boy Luke to Jedi.
-Control an AT-ST through the forest in Endor, shoot the enemy and command your Ewok troops. -Just about every scene from the Star Wars classic trilogy, including those famous lightsabre battles. -Death star bonus level, where after you freeze Leia, you fall into the trash compactor (as the movie goes), and you gotta solve a jumping puzzle. Then when you have escpaed, you go into first person view and use your grappling hook (a la Zelda) and swing across, to "recreate fantasy". -It won't rehash ANYTHING from RS2. E.g. you won't blow up the Death Star, and you won't tangle AT-AT's with a rope and speeders. -HOWEVER, every single mission from Rogue Leader (including bonus missions) will be available to play in a multiplayer co-op mode. -Speederbike missions through forest recreated. You can be on foot and hit the enemy on speederbike with your lightsabre at one point in the game. -Landspeeder racing on Tatooine. -Near DVD quality footage from the original Star Wars trilogy to intro/outro scenes. -There will be a mission on Geonosis from Episode 2. The picture looks beautiful. -Versus multiplayer mode (dogfights), and "capture the base" mode. This will be for at least two, and possibly four players. -Kamikaze A-wing attack on a Super Star Destroyer. If you're good enough you can do it without comminiting suicide, or hit the SSD bridge. |
Well, I REALLY don't like the Jumping puzzle or the grappling, but everything else sounds awesome. This game will be great online................oh wait.
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Shadows of the Empire was phenominal on the N64.... Untill I played Goldeneye and I realized how crappy the controls were on SotE
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The article says 16x more detailed environment, and up to 20 million polygons on screen at once. (at least this will be the final product.
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We have to remember that this is an early build... we don't know when they're going to releae it (do we?).
The co-op should be great! :D |
Ya, it looks a lot like rouge leader, but I was expecting that. As long as I get some new levels that are fun, I'll be happy. The 3rd person stuff could be fun too.
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Looks nice, but methinks they should have stuck to flight only.
As for Co-op, I say do the same link thing they did with Mario Kart and have 4-8 players on a team at once. |
Damn, CAN'T WAIT!
Is it true all the original and bonus missions from RL will be present in RS3 for co-op? Damn, and the free roaming (of sorts) sounds bloody cool, you can rid anything that moves! And I'm sure I read a minute ago that RS2 will be running at 20 millino poly's per second, with environments up to 16x more detailed than in RL. I have to see this in motion! I absolutely loved the Star wars games on the SNES, here's to hoping! |
Some new screens courtesy of EGM and Newtechnix
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holy shinto!!!! i think i'm going to die today!!!!! this is all too much... i love it!!!!!!
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OMG, I know there's more to a game than visuals, but boy I haven't been this impressed ever. I wonder what it looks like in motion? This game looks leaps and bounds better than RL, and is also shaping up to be a whole lot better better and more deeper. Look at the fur on Chewy :eek:. I wonder how much more they can juice the game up. I was also pretty surprised by this statement: Quote:
I just hope the game plays atleast half as good as it looks. Oh yeh, I think you left this out: ![]() |
Well if anyone needed further proof that nintendo isn't trying hard enough on their own games I think Factor 5 just settled it once and for all. These are damn near xbox impressive shots. There is absolutly no excuse for every game developed specificly for Gamecube not to look this good.
And WOO it looks like the bespen level is back! |
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I really wish I had a Gamecube for this title (if they pull everything off properly), although the whole Star Wars universe is getting more stale by the year (for me). I wish Factor 5 would try their hand at a new, original franchise. |
What does everyone think about the idea of being able to ride anything 'ridable' in the middle of a level?
(I think that's what I read?). ![]() Damn, the lighting on that branch is pretty damn amazing. Is that bump mapping? (I know there's tons of it ebing used in the game, I was just wondering if the branch was bump mapped?). |
Wow...forget what I said about it looking a lot like Rouge Leader...these latest shots look quite a bit better than rouge leader.
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*lets out little girly scream*
So....beatutiful... *eyes tear* I want now!!!!!! *shrugs and walks away....after one last look* |
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For those needing something to pass there time:
-Character models have been created perfectly. Han Solo looks great. You will be able to play as Luke Skywalker in every varioation from farm-boy Luke to Jedi. -Control an AT-ST through the forest in Endor, shoot the enemy and command your Ewok troops. -Just about every scene from the Star Wars classic trilogy, including those famous lightsabre battles. -Death star bonus level, where after you freeze Leia, you fall into the trash compactor (as the movie goes), and you gotta solve a jumping puzzle. Then when you have escpaed, you go into first person view and use your grappling hook (a la Zelda) and swing across, to "recreate fantasy". -It won't rehash ANYTHING from RS2. E.g. you won't blow up the Death Star, and you won't tangle AT-AT's with a rope and speeders. -HOWEVER, every single mission from Rogue Leader (including bonus missions) will be available to play in a multiplayer co-op mode. -Speederbike missions through forest recreated. You can be on foot and hit the enemy on speederbike with your lightsabre at one point in the game. -Landspeeder racing on Tatooine. -Near DVD quality footage from the original Star Wars trilogy to intro/outro scenes. -There will be a mission on Geonosis from Episode 2. The picture looks beautiful. -Versus multiplayer mode (dogfights), and "capture the base" mode. This will be for at least two, and possibly four players. -Kamikaze A-wing attack on a Super Star Destroyer. If you're good enough you can do it without comminiting suicide, or hit the SSD bridge. -Can split up goals in multiplayer. -Souped up graphics in RSII multiplayer levels. -2 story lines, luke and wedge, with totally differant levels. -TONS of hidden levels. -There are two seperate campaigns. One for Luke, and one for Wedge. You choose after the first mission. -As you follow these shuttles above the ground and into orbit, you can turn tail and drop back into the atmosphere at any time to find the surface battle still raging. I don't know if the co-op is available in the new missions. But we know for sure they are in all of the missions/bonus missions included from RL:RS2. Quote:
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YES!!!! This game looks awesome. IT HAS CO-OP! And I hope the missions are more fun than in Rogue Leader, RL was kind of boring if you ask me. I got gold medals in all the levels except Endurance and then I stopped playing it. I wonder how many levels will be in this game.
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More info:
Wegde's Campaign focuses more on aerial combat in "between the scenes" original missions. Wedge even gets to fly the experimental Tie Hunter. Luke's Campaign focuses on "on-the-ground missions" straight out of the classic trilogy. New vehicles include: Taun-tauns. Speederbikes. Tie Hunters. -The revamped visuals even model how light scatters in the atmosphere. Wait'll you see Tatooine's twin suns set in real time. Bring a date. -More extensive and far more detailed bump mapping. -Vastly more detailed terrain (16x). -Ability to shoot ewoks. -No jar jar binks. -More missions than original, plus much longer missions. -Presumably the very best sound the cube is capable of. -Ability to use the force (double jumps and laser blocking). |
Is this game Gamecube exclusive? Looks sweet either way.
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Yes, it's exclusive to the GCN.
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Shoot Ewoks?
*thinks of shooting the Tribals in Jet Force Gemini* Sweeeet :D ...... What? *shrugs and walks away* |
More info from Crispin of EGM...
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This game sounds pretty damn amazing, I loved RL. |
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Sorry, that wasn't meant to be a flame. I'm just saying it's too early to say much unless we take into account that it's not finalized. |
thatmariolover, do you listen to Blur? (Your avatar).
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It all beggars the question, what goodness will Nintendo have in store at E3 if they can merely fling out this, the new Mario Kart and others in a single fortnight? Of course, I'll probably be sorely dissapointed, but I can at least dream.....
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Do you? |
Happy PM-ing! :)
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Well, there's Mario Kart & Golf, 'Mario 128', Game Zero (??), the SK game and more... :) Plus the 3rd party stuff.... :D |
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