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-   -   First RS III: Rebel Strike Details. Co-Op Play, On Foot Missions and more inside (http://www.gametavern.net/forums/showthread.php?t=5288)

Shadow_Link 04-23-2003 05:57 PM

More info:

Wegde's Campaign focuses more on aerial combat in "between the scenes" original missions. Wedge even gets to fly the experimental Tie Hunter.

Luke's Campaign focuses on "on-the-ground missions" straight out of the classic trilogy.

New vehicles include:

Taun-tauns.
Speederbikes.
Tie Hunters.

-The revamped visuals even model how light scatters in the atmosphere. Wait'll you see Tatooine's twin suns set in real time. Bring a date.

-More extensive and far more detailed bump mapping.

-Vastly more detailed terrain (16x).

-Ability to shoot ewoks.

-No jar jar binks.

-More missions than original, plus much longer missions.

-Presumably the very best sound the cube is capable of.

-Ability to use the force (double jumps and laser blocking).

Gamer 04-23-2003 07:33 PM

Is this game Gamecube exclusive? Looks sweet either way.

Shadow_Link 04-23-2003 07:40 PM

Yes, it's exclusive to the GCN.

Ginkasa 04-23-2003 11:53 PM

Shoot Ewoks?


*thinks of shooting the Tribals in Jet Force Gemini*

Sweeeet :D


......


What?


*shrugs and walks away*

Shadow_Link 04-24-2003 03:43 PM

More info from Crispin of EGM...
 
Quote:

All the screens are untouched. I saw the game in motion (Endor is unbelievable). You'll all see it soon enough when we post the teaser movie on Gamers.com. It's a long trailer, and the footage is incredible.
Quote:

The speederbike level on Endor is a track, and the trees whiz by at blazing speed. When you open up the throttle (click in the right trigger the whole way) you even get a nifty blur effect. When you're driving an AT-ST on Endor as Chewbacca, you'll have multiple routes through the forest. Besides commanding the Ewoks to launch catapults, you can also shoot log-pile boobytraps to unleash a flood of timber and trip enemy AT-STs.

I thought the Endor level was the most impressive stage I saw. The screens don't capture how every single fern and bush waves in the wind and the way the sunbeams shift on the floor under the tree canopy. It's just like being in Muir Woods outside of San Fran, where Lucas filmed the Endor scenes. We joked that the California State Park Service should license the software for virtual tours. :)
Quote:

I don't think they've changed the flight mechanics. From what I could tell, it was the same.

The on-foot missions are very cool--you'll face a LOT of enemies. The wide-open spaces--such as the Yavin base--even kinda reminded me of a 3D Robotron, with swarms of enemies coming from all directions and laser blasts flying everywhere.

The lighting in the indoor areas is very dramatic, too, with lots of individual light sources and shadows. Nothing's faked--these are all geniune light sources. The perspective is similar to the hangar ship-selection screen in Rogue Leader (Factor 5 wanted to include some on-foot action in that game but ran out of time). The view is pulled back and a bit above your character. Oh, and you usually have at least one partner in battle--Chewie, Wedge, Lando, Han (it depends on the movie scene) and you can give these folks orders with the crosspad, as if they're wingmen. Factor 5 wanted to keep the play mechanics the same whether you were flyin' or runnin' or riding a Tauntaun.
Link.

This game sounds pretty damn amazing, I loved RL.

thatmariolover 04-24-2003 04:56 PM

Quote:

Originally posted by Stonecutter
Yeah, but you've got to compare it to the best and that still doesn't look as good as halo, deathrow, rallisport or a few other games.
That's such a silly statement, though. You're comparing a game that's been in production for an unknown span of time. If the development of Rogue Leader 1 is any indication (5 months?), then I don't see how you can compare thes screens to Xbox titles that were in development for a year or more (Halo was real close to 3 years in the making). Particularly when this is a beta version of the final software.

Sorry, that wasn't meant to be a flame. I'm just saying it's too early to say much unless we take into account that it's not finalized.

Shadow_Link 04-24-2003 05:09 PM

thatmariolover, do you listen to Blur? (Your avatar).

Idiot 04-24-2003 05:13 PM

It all beggars the question, what goodness will Nintendo have in store at E3 if they can merely fling out this, the new Mario Kart and others in a single fortnight? Of course, I'll probably be sorely dissapointed, but I can at least dream.....

thatmariolover 04-24-2003 09:49 PM

Quote:

Originally posted by Shadow_Link
thatmariolover, do you listen to Blur? (Your avatar).
Why yes, yes I do. That particular music video really ranks up there as one of my favorites, so I thought the milk carton was a good avatar.

Do you?

Canyarion 04-25-2003 06:35 AM

Happy PM-ing! :)
Quote:

Originally posted by Idiot
It all beggars the question, what goodness will Nintendo have in store at E3 if they can merely fling out this, the new Mario Kart and others in a single fortnight? Of course, I'll probably be sorely dissapointed, but I can at least dream.....
Yeah it really makes you wonder... :D

Well, there's Mario Kart & Golf, 'Mario 128', Game Zero (??), the SK game and more... :) Plus the 3rd party stuff.... :D


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