View Full Version : Enter the Matrix
turkeys neck
10-06-2003, 09:35 AM
I can't see any posts for this game so I've started a new one. I need help on the Waterworks level. It should be straight forward as I've been given the order of what to do from the helpline in the back of the manual. In this level it's your mission to find the flashlight (which I do) then proceed in the dark area of the sewers. My problem starts when I go to the dark part, I cannot proceed. As I have been given the list of what order to do things in and this doesn't work, has anyone passed this point as I think my copy must be faulty? Please forgive me if I've done this wrong as I haven't had much luck so far?
all copys were faulty :p
seriously. that is one of the most buggy games of all time. you may have just hit one of its many bugs.
But then again maybe it isnt a bug and someone can help you. :p im not sure myself. i couldnt stand to play it for more then a minute or two
Zee Deveel
10-06-2003, 06:53 PM
Enter the Matrix?
The only advice I can offer you is to flush your copy down the toilet ASAP.
turkeys neck
10-08-2003, 09:10 AM
I'll see if they will give my money back because if I were to swop it might have similar problems. My drainage system is blocked at the moment, I doubt a game box flushed will help. Thanks for the advice anyway.
Zee Deveel
10-08-2003, 09:46 AM
I'll see if they will give my money back because if I were to swop it might have similar problems. My drainage system is blocked at the moment, I doubt a game box flushed will help. Thanks for the advice anyway.I know my local video game hub won't ever do money-back returns (bastards)- good luck with everything!
turkeys neck
10-16-2003, 02:15 PM
all copys were faulty :p
seriously. that is one of the most buggy games of all time. you may have just hit one of its many bugs.
But then again maybe it isnt a bug and someone can help you. :p im not sure myself. i couldnt stand to play it for more then a minute or two
Where abouts did you hear about the bugs? The games store need more proof to swap.
Jonbo298
10-16-2003, 02:20 PM
The news stories about the bugs were on a good deal of gaming sites and mags when the game came out. EGM called it one of the buggiest games of all time (I think).
So good luck trying to give the excuse the game is buggy.
GiMpY-wAnNaBe
10-16-2003, 04:37 PM
blah, all of you suck i actually liked the game, and down't worry, as soon as you get out of the waterworks level, its much more fun...u ppl and hating a good game with an amazing fighting engine just cuz it has a few more bugs than normal. And the only reason it has bugs is because they wanted to release before the release of reloaded in theatres, therefore the game was not finished properly, which isn't the case with the matrix: online.
blah, all of you suck i actually liked the game, and down't worry, as soon as you get out of the waterworks level, its much more fun...u ppl and hating a good game with an amazing fighting engine just cuz it has a few more bugs than normal. And the only reason it has bugs is because they wanted to release before the release of reloaded in theatres, therefore the game was not finished properly, which isn't the case with the matrix: online.
no, they are hating a bad game.
because even without the bugs. this game woulda been VERY VERY low rated. there are many things beyond the bugs. Which i grant you. its hard to see the other things that are wrong with it because the bugs just cover em up.
for instance.... the bug that you get stuck in a wall... you can see how bad controls are for you cant move. that bug helps people to miss that. ;)
the game is bad bro. im sorry, if you like it, thats fine, nothing wrong with that. but i've yet to ever see one good thing said about the game in any review. And after playing it, i can see why.
(btw, i assume bugs on PC version are easily fixed with updates, but its just not the games only prob)
Zee Deveel
10-17-2003, 09:39 AM
blah, all of you suck i actually liked the game, and down't worry, as soon as you get out of the waterworks level, its much more fun...u ppl and hating a good game with an amazing fighting engine just cuz it has a few more bugs than normal. And the only reason it has bugs is because they wanted to release before the release of reloaded in theatres, therefore the game was not finished properly, which isn't the case with the matrix: online.Enter the Matrix was nothing more than hype- people only bought the game because of the Matrix license (millions of hardcore Matrix fans bought the game because it had the word "Matrix" written on the box).
Shiny Entertainment slapped the Matrix license on a mediocre product, PLAIN AND SIMPLE- this game sold because of its name, not because it was a good game; Enter the Matrix would have sold remarkably no matter how good it actually was.
Enter the Matrix feels so unfinished- from the god-awful textures to the bad camera-system, to the unimpressive level-design; the game lacks quality and polish, and just isn't consistent throughout the game.
The character models look decent, and the bullet-time effects are cool, but the levels and environments look so mediocre, lacking any real attention-to-detail (every level looks rushed, unpolished, and even unfinished).
And most reviewers would agree that the gameplay, while good, is overall hampered by repetitive levels, missions, sequences, and a bad camera- not being able to play though with at least Neo really hurt the game too, and those driving missions were absolutely atrocious.
Enter the Matrix is another "shining" example of a game trying to cover up its mediocrity under a well recognized movie license.
BTW, did you notice I didn't mention the word "buggy" even once?
Mechadragon
10-17-2003, 03:40 PM
I bought the game for its story.
Ace195
10-18-2003, 10:39 AM
I bought the game for its story.
LIAR... :Poke: just kidding *runs away and hides* o.0
Check out gamefaqs. I bet I know the place you are stuck on. You have to jump up at a diagonal from a pipe onto another big pipe.
GiMpY-wAnNaBe
10-19-2003, 09:57 PM
there is a very good reason it looks rushed and not finished. The Wachowski brothers came to Atari and Sunshine (i think thats the company) and told them they wanted to have the game on shelves on the day that reloaded was released, this gave them less than 60% of the normal time it takes for developers to create a game, not to mention one as huge as this, (also this isn't mentioning that it had to be cross platform as well which took even more time). I noticed it was unpolished, but other than the level where the twins are chasing you in the car and one or two of the waterpipe levels, i found the game really fun. ESPECIALLY in the marovingian mansion, that entire set of levels, Even you Null have to agree is fun. And when i played, i can across very few bugs, actually only 2, one occured when i killed a guy and his body floated in the air, and the other occured when an agent got stuck behind some small objects on the floor (allowed me to stick a grenade up his a$$ and claim his gun, which is the most powerful pistol in the game). I hope that the matrix: online isn't as dreary, thats my ONLY critiscism to enter the matrix, all the levels are so dark and noir, thats partly why i enjoyed the marovingian levels so much. And null you have to admit that it had (EASILY) the best martial arts fighting engine to date.
no actually. sorry but i dont agree, i found nothing in the game fun. but more rather just annoying.
Control was horrible, wasnt impressed with the engine much. the engine was better then the game made it look. but still was nothing overly spectacular.
sorry, but IMO, the game sucked more then rosanne on a baked ham. :p
GiMpY-wAnNaBe
10-19-2003, 10:19 PM
no actually. sorry but i dont agree, i found nothing in the game fun. but more rather just annoying.
Control was horrible, wasnt impressed with the engine much. the engine was better then the game made it look. but still was nothing overly spectacular.
sorry, but IMO, the game sucked more then rosanne on a baked ham. :p
ewww....i wouldn't wish that on anybody....especially not on a poor defensless ham :D:D
but i respect u'r opinion, even tho its wrong :D
Morpheus1
10-20-2003, 12:47 PM
This game was great; it has a nice story, challenging and fun gameplay, and lots of nice extras. I felt that I got my $50 worth in it. The amount of bashing of this game is crazy, I think this game took better advantage of its license than any other Movie to game transition ever released, including Goldeneye. This game makes Matrix Reloaded more enjoyable to watch and puts me at peace with revolutions. Plus I felt that the gameplay (aside from the driving and ship flying levels) was very fun. Can't ask for any more in a Movie game.
GiMpY-wAnNaBe
10-20-2003, 06:41 PM
This game was great; it has a nice story, challenging and fun gameplay, and lots of nice extras. I felt that I got my $50 worth in it. The amount of bashing of this game is crazy, I think this game took better advantage of its license than any other Movie to game transition ever released, including Goldeneye. This game makes Matrix Reloaded more enjoyable to watch and puts me at peace with revolutions. Plus I felt that the gameplay (aside from the driving and ship flying levels) was very fun. Can't ask for any more in a Movie game.
thank you :) +rep
CrOnO_LiNk
10-20-2003, 07:00 PM
thank you :) +rep
Enter the Matrix was the greatest game I have ever played.
The only problem with the game were the horrible controls, repetitve gameplay, long load times, annoying fighting style, "doing the same crap over and over", and the very little replay value.
Enter the Matrix was the greatest game I have ever played.
The only problem with the game were the horrible controls, repetitve gameplay, long load times, annoying fighting style, "doing the same crap over and over", and the very little replay value.
Thank You, :) +1 rep
GiMpY-wAnNaBe
10-20-2003, 07:44 PM
what do you mean by horrible controls? i had absolutely no problem with them, as for the load times while they might have broken the action a bit it wasn't really something that i would dock marks off for, and what exactly was annoying about the fighting style??
not to mention i played the game 3 times over once with each character adn once again with ghost, and i had fun each time, this is not even to MENTION the whole hacking stuff which was really interesting and very different from anything that had been released before.
Morpheus1
10-21-2003, 05:01 PM
Enter the Matrix was the greatest game I have ever played.
The only problem with the game were the horrible controls,
Horrible controls, in which part of the game? I think the controls were above average for an action game, and it's bullet-time effects put every game before it (including Max Payne) to shame
repetitive gameplay,
You get to Hack, drive in a car, Shoot from the car, fly a ship, shoot from the ship, fight hand to hand, fight with guns, and fight with swords. I don't know how this fits the definition of repetitive
long load times,
You must have the Ps2 version. I have played the cube version and it loads very fast, and the Xbox version is even faster. On Xbox when the game is saved to the HD it saves instantly, no wait at all
annoying fighting style,
What would you have preferred? RPG turn based fighting? In this case, the fighting style fit the game correctly
"doing the same crap over and over", and the very little replay value.
I think your reasons are more repetitive then the game. Look earlier in my post and you can see my counters to these two things.
CrOnO_LiNk
10-21-2003, 10:06 PM
Horrible controls, in which part of the game? I think the controls were above average for an action game, and it's bullet-time effects put every game before it (including Max Payne) to shame
I played the Cube version, controls didn't fit in real well in my opinion. As for the bullet-time effects, yeah, they were nice, but no where near Max Payne's.
Just check out the trailer for the second game, that trailer spells out "shame" for Atari's Enter the Matrix.
http://www.gametrailers.com/
You get to Hack, drive in a car, Shoot from the car, fly a ship, shoot from the ship, fight hand to hand, fight with guns, and fight with swords. I don't know how this fits the definition of repetitive
Ok, by repetitve, I basically mean doing the same crap over and over again... So you can put those 2 together. Let's see, go up to an enemy, disarm, kill. That's all I did for the normal parts of the game.
As for the car driving and shooting, big deal! Driving that car and losing on that stage annoyed me rather than making me have a good time. Shooting from the cars in a game with barely any freedom is not really fun for my taste.
Hacking was just entering codes... That was a unique way of entering codes, I'll give it that, but big freakin deal, it didn't really add much to the game's fun factor.
And please, don't get me started with the ship. There is absolutely nothing fun with bumping into walls...
You must have the Ps2 version. I have played the cube version and it loads very fast, and the Xbox version is even faster. On Xbox when the game is saved to the HD it saves instantly, no wait at all
Nope, my PS2 wasn't working at the time, so I had to play it on my Gamecube. Not a lot of Gamecube games out there have long loading times (barely any), but Enter the Matrix took forever to load and save. As for the Xbox version, well, thank Microsoft for installing a HD along with the Xbox.
What would you have preferred? RPG turn based fighting? In this case, the fighting style fit the game correctly
I would have preferred something much better from Shiny's $30 million game. Everything in Max payne (especially the fighting style) was much better in my opinion. Also, even a 2D game like Viewtiful Joe knows how to handle Slow motion/bullet-time effects properly with a fighting style much better than Enter the Matrix.
I think your reasons are more repetitive then the game. Look earlier in my post and you can see my counters to these two things.
Maybe the "repetitve gameplay" and "doing the same crap" were almost the same reason, but everything else I said in my opinion is true. Almost everyone agrees with me, so that should prove that I am not alone. Look at the reviews for this game, that's what I call a shame. Also, I can see that you're a hardcore Matrix fan... I love the Matrix, I think it's the single coolest idea for a movie, but the game for it just sucks in many ways. The only reason this game sold more copies than it did and the only reason some people like this game is the fact that it has The Matrix in it.
GiMpY-wAnNaBe
10-21-2003, 10:35 PM
lol, i'm just gonna retain that i thought it was a great game, iss alright if you don't agree with me and morpheus, its the same way i didn't really appreciate Zelda or Halo, even though they were critically acclaimed games, it all comes down to you, not anybody else
Happydude
10-22-2003, 12:34 AM
i thought that the game was ok, i would personally give it a 6.5/10, i had the PC version, and the graphics sucked ass, the gameplay i would agree is repetative, basicly all you do in every mission is fight fight fight, loading times were fast...controls were good...i wouldn't want to play the game more then once with each char.
i think i'm missing something there, but meh...
the only reason i wanted to finish the game was for the story behind it, because it shows what happens in-between The Matrix and The Matrix Reloaded.
Morpheus1
10-23-2003, 12:16 PM
I played the Cube version, controls didn't fit in real well in my opinion. As for the bullet-time effects, yeah, they were nice, but no where near Max Payne's.
Just check out the trailer for the second game, that trailer spells out "shame" for Atari's Enter the Matrix.
You must be kidding. The first Max Payne (the only one I have played) had bullet-time that was put to shame by ETM. As for the second Max Payne, I can't judge what I haven't played, it looks good though. But I was not referring to Max Payne 2, I'm referring to "Max Payne" the first game, where bullet time just meant diving to the side in slow motion shooting. It's shooting in bullet time was cool, but it wasn't near as complex or fun as using it in ETM. I own both games and ETM's bullet time owns Max Payne's.
Ok, by repetitve, I basically mean doing the same crap over and over again... So you can put those 2 together. Let's see, go up to an enemy, disarm, kill. That's all I did for the normal parts of the game.
As for the car driving and shooting, big deal! Driving that car and losing on that stage annoyed me rather than making me have a good time. Shooting from the cars in a game with barely any freedom is not really fun for my taste.
Hacking was just entering codes... That was a unique way of entering codes, I'll give it that, but big freakin deal, it didn't really add much to the game's fun factor.
And please, don't get me started with the ship. There is absolutely nothing fun with bumping into walls...
I agree with your distaste for the Driving and ship levels. But the game isn't repetitive. Like it or not, every level has its differences. Different objectives, Different weapons, and at many points a completely different style of gameplay. Not to mention a great story that ties in with one of the greatest movies of all time.
Nope, my PS2 wasn't working at the time, so I had to play it on my Gamecube. Not a lot of Gamecube games out there have long loading times (barely any), but Enter the Matrix took forever to load and save. As for the Xbox version, well, thank Microsoft for installing a HD along with the Xbox.
True, the cube version did have the longest save times. It also had the least amount of bugs.
I would have preferred something much better from Shiny's $30 million game. Everything in Max payne (especially the fighting style) was much better in my opinion. Also, even a 2D game like Viewtiful Joe knows how to handle Slow motion/bullet-time effects properly with a fighting style much better than Enter the Matrix.
I didn't know shooting a gun while diving to the side was a fighting style. I have never played VJ.
Maybe the "repetitve gameplay" and "doing the same crap" were almost the same reason, but everything else I said in my opinion is true. Almost everyone agrees with me, so that should prove that I am not alone. Look at the reviews for this game, that's what I call a shame. Also, I can see that you're a hardcore Matrix fan... I love the Matrix, I think it's the single coolest idea for a movie, but the game for it just sucks in many ways. The only reason this game sold more copies than it did and the only reason some people like this game is the fact that it has The Matrix in it.
I agree. But that's like saying the only reason Zelda: WW sold well is because Link was the main character, or the only reason Gamecube sold and Dreamcast didn't is because Sega made one and Nintendo made the other. Yes, licensing is important, but do you think this game would sell if they took some of the features out of the game like the 1hr of film? The Matrix license pushed it to a point and the Movie within the game pushed it more. They could have easily made a Matrix game with Niobe and Ghost that wouldn't have sold half as much. They did a lot better work with that license than they could have. I (along with others) purchased the game for its content, not because the name matrix was pasted on it.
I'd rather not use reviews when talking about this game, because even you know that the range of scores this game got was from 3/10 to 8/10. It ranged from people who were disgusted by it to people who generally liked it. You are probably one of those 3/10 guys, and I'm one of the 8/10 guys. Who knows.
for some reason i think some people in here would be putting up a huge fight to say superman 64 was a great game.
just let it go already.
GiMpY-wAnNaBe
10-23-2003, 09:04 PM
for some reason i think some people in here would be putting up a huge fight to say superman 64 was a great game.
just let it go already.
i've never played that, but i've heard it was horrible, same with the one that came out for the next gen consoles
Mechadragon
10-25-2003, 12:35 AM
for some reason i think some people in here would be putting up a huge fight to say superman 64 was a great game.
just let it go already.
Well, if you don't enjoy flying through rings and bad controls then I hope you die!
CrOnO_LiNk
10-25-2003, 02:42 AM
I'd rather not use reviews when talking about this game, because even you know that the range of scores this game got was from 3/10 to 8/10. It ranged from people who were disgusted by it to people who generally liked it. You are probably one of those 3/10 guys, and I'm one of the 8/10 guys. Who knows.
No... I would probably give it a 5 out of 10. Although I wasn't to fond of the game, it wasn't the worst game out there. I love the Matrix, but the game went over $30 million for development, and for that, it ended up being a quick one time trip of game in my opinion. $30 million! Not a lot of games go over $30 million, but from what the game sold, I guess Shiny and Atari got their profit.
It's true that each level has its own objectives and such, but there was nothing in those mission objectives that interested me. But hey, that's my opinion, every game has some fans, yes...even Superman 64.
I can't wait for Revolutions, but as for the next Matrix game that comes out (if another one does ever come out), I think I'll pass unless the game is much more improved than the first one.
GiMpY-wAnNaBe
10-25-2003, 11:30 AM
i'm not sure wheather it'll be improved, but it is a new developer (Ubisoft), so at least you can be sure it'll be different.
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