Other than blatantly ripping off Avatar and How to Train Your Dragon and the graphics looking really dated...this looks like standard fare Zelda stuff. Color me lukewarm excited, but for once I am more excited for all the other games and new console stuff that isn't Zelda related.
I also don't think it's ripping off. Link has flown with animals before, it was just never a big aspect of a game. And never free roaming (which I hope this will be).
But yeah I guess, most of that doesn't look all too new. But still most probably one of the best games I'll play this year.
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Re: Legend of Zelda: Skyward Sword
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The Legend of Zelda: Skyward Sword boasts the most realistic sword combat of any game to date, turning every encounter into a challenge of both brains and brawn. Wii MotionPlus technology accurately translates the angle of every sword slice, effectively putting Link's blade in the player's hand. Analyzing enemy attack and defense tendencies and counteracting with precise swings of the sword provide a satisfying experience that blends puzzle-solving with a new and distinctly unique combat system.
Explore a massive, multilayered world that seamlessly blends soaring exploration in a sea of clouds with intense ground-based adventuring that blurs the line between the main world and traditional Zelda dungeons. Link™ soars through the skies on the back of a noble bird and dives beneath the clouds to the continent below in an epic quest that lays the foundation for the events in the critically acclaimed The Legend of Zelda: Ocarina of Time.
Prepare for intense puzzle-solving as only The Legend of Zelda games can deliver. Exploration of the forests, volcanoes and deserts requires players to think on their feet as they solve puzzles, overcome obstacles and escape deadly traps. Once they find their way to each dungeon, they are confronted by even more puzzles guarded by fiendish enemies.
The Legend of Zelda: Skyward Sword redefines the traditional Zelda framework and introduces an arsenal of items, upgrades and rewards unlike any game in the franchise to date. The adventure guides players into, out of and back to dungeons and areas they've already completed. Along the way, Link gathers a massive inventory of peculiar items and resources that can be used to upgrade many of his weapons and equipment.
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-Skyloft is the "hub" and is like WW's Great Sea, but with flying
-Hyrule is one giant dungeon, and the actual temples are like dungeons-within-dungeons
-Giant birds replace the horse/boat
-You will be required to revisit dungeons you've already beaten, a la Metroid
-Items will be upgradeable, but you'll have to find the necessary materials
-Dungeons have warp points like the cauldrons in WW, but they warp you back to Skyloft
-Zelda is a Saria/Malon/Ilia-type character and does not start the game as royalty
-There is orchestrated music, and it's awesome
I want to add on to my last post that it has indeed been reported that the Wii U will not upscale...so we will unfortunately not be able to enjoy this game again in near HD next year.
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Can't wait for this. This will finally make use of the Wii remote to its full potential (although Red Steel 2 already did very good with it). And Zelda is one of the few franchises that makes me make time to finish it no matter what.
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Re: Legend of Zelda: Skyward Sword
AAH YEAH... ZELDA ME NOW.
You evil nay sayers, I will hear none of your blasphemy, how dare you even think of saying something bad about this. It looks fukkin amazing. Anyone who says otherwise is a big ball of spam and cheese all mixed together.
Am I 'a bit' biased about Zelda much... uum yeah just 'a bit'... only a 'little' bit mind
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