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Re: Grand Theft Auto: San Andreas...INFO |
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06-19-2004, 10:12 PM
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#76
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Cheese Master
GiMpY-wAnNaBe is offline
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Re: Grand Theft Auto: San Andreas...INFO
best bet by far is PC....better visual quality (assuming your computer can run it), plus custom music, I'm waiting for PC (both becuase i like PC more, and the fact htat err...i don't have a PS2  ), although i'm guessing the PC release will be about 3 months later
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Re: Grand Theft Auto: San Andreas...INFO |
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06-21-2004, 09:00 PM
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#77
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Knight
Acebot44 is offline
Location: Los Angeles
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Re: Grand Theft Auto: San Andreas...INFO
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Re: Grand Theft Auto: San Andreas...INFO |
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06-21-2004, 09:12 PM
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#78
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Cheese Master
GiMpY-wAnNaBe is offline
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Re: Grand Theft Auto: San Andreas...INFO
sweeeeeeeeeeeeet
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Re: Grand Theft Auto: San Andreas...INFO |
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06-26-2004, 12:27 PM
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#79
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HockeyHockeyHockeyHockey
Dylflon is offline
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Re: Grand Theft Auto: San Andreas...INFO
Check it out. This screen shows the game's new lighting effects in action.
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Re: Grand Theft Auto: San Andreas...INFO |
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06-28-2004, 04:49 PM
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#80
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HockeyHockeyHockeyHockey
Dylflon is offline
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Re: Grand Theft Auto: San Andreas...INFO
New screen.
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Re: Grand Theft Auto: San Andreas...INFO |
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06-28-2004, 05:47 PM
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#81
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Knight
Perfect Stu is offline
Location: Toronto
Now Playing: GTA4
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Re: Grand Theft Auto: San Andreas...INFO
I like how color and lighting dictates so much of the atmosphere. Good stuff
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Re: Grand Theft Auto: San Andreas...INFO |
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06-28-2004, 05:49 PM
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#82
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Pinned by Dyne on Festivus
Joeiss is offline
Location: Toronto
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Re: Grand Theft Auto: San Andreas...INFO
Pfft.. screw the lighting effects... We can use two weapons at once now!! SSSSIIICCCKKK
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Re: Grand Theft Auto: San Andreas...INFO |
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06-28-2004, 06:09 PM
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#83
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Freaky me Freaky you
Jonbo298 is offline
Location: In the Cornfields of Iowa
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Re: Grand Theft Auto: San Andreas...INFO
Quote:
Originally Posted by Joeiss
Pfft.. screw the lighting effects... We can use two weapons at once now!! SSSSIIICCCKKK
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Yes..double wielding is so XTreme now that Halo2 and GTA:SA use it
(its a joke..ok. a simple joke)
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Re: Grand Theft Auto: San Andreas...INFO |
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06-28-2004, 07:17 PM
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#84
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Pinned by Dyne on Festivus
Joeiss is offline
Location: Toronto
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Re: Grand Theft Auto: San Andreas...INFO
Referring to Goldeneye/PD? That was definitely fun using double guns...
But this is new to the GTA series, and makes it alot better... Especially shooting stupid civilians at twice the old rate.

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Re: Grand Theft Auto: San Andreas...INFO |
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07-01-2004, 01:04 PM
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#85
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HockeyHockeyHockeyHockey
Dylflon is offline
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Re: Grand Theft Auto: San Andreas...INFO
New info.
Quote:
News has been sent in (cited below post) that the following features were confirmed by the July issue of the German OPS2 magazine.
- If Carl eats too much and gains too much weight, he is denied certain missions. Mission givers tell him to get in shape before starting.
- The game has the same HUD (heads up display) as in GTA III and Vice City.
- The graphical quality will be much improved. Visability (draw distance) will be 1km and a new technique will be introduced - parking cars, trees and other objects will be displayed with very low details if far away.
- Movements will be smoother and more fluent than in Vice City; Rockstar is trying
to keep constant 30fps, but that didn't yet quite work out in the test version that OPS2 saw.
- There's an automated aiming-aid that simplifies control, and of course it can be it turned off if you choose.
- If you press a button the camera zooms right behind the player, so you can aim at enemies with the analogstick (Manhunt style).
- There's three times as much music in SA and remarkably more weapons than in VC, and plus gameplay (the story) is three times longer than Vice City.
- Apprently 80% of the work on SA is done, and it comes not on a 4.7GB DVD but a
8.5GB double layer DVD - which has just enough room for the game with help of good
compressing-techniques (that indicates the dimensions SA will have)!
- Some parts of missions will take place in the countryside outside of the three cities.
- Orange Grove is the name of one of the districts and that is where the Orange Grove Families name comes from.
- The textures will be photographed ones as well as self-drawn ones.
- There will be less pop-up of distant objects. Houses can be seen from far away.
- Groups of trees will be rendered as a group from distance. If you get closer, they'll be rendered separately. Because of this, a bigger draw distance is possible.
- The magazine claims that the animations will be even better than in Vice City.
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Re: Grand Theft Auto: San Andreas...INFO |
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07-01-2004, 01:41 PM
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#86
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Freaky me Freaky you
Jonbo298 is offline
Location: In the Cornfields of Iowa
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Re: Grand Theft Auto: San Andreas...INFO
I'm not surprised yet they haven't been able to lock the game at 30 fps. With the way they are making it sound, its gonna be one helluva difficult task to do it on the PS2
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Re: Grand Theft Auto: San Andreas...INFO |
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07-07-2004, 01:44 PM
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#87
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HockeyHockeyHockeyHockey
Dylflon is offline
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Re: Grand Theft Auto: San Andreas...INFO
Here be the official box art.

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Re: Grand Theft Auto: San Andreas...INFO |
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07-07-2004, 02:50 PM
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#88
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Knight
Perfect Stu is offline
Location: Toronto
Now Playing: GTA4
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Re: Grand Theft Auto: San Andreas...INFO
Amazing boxart...good find, Cap'n Jack Sparrow
+1 for the guy with the crazy blue eyes
+1 for the poker chips
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Re: Grand Theft Auto: San Andreas...INFO |
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07-07-2004, 04:13 PM
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#89
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Anthropomorphic
Typhoid is offline
Location: New Caladonia
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Re: Grand Theft Auto: San Andreas...INFO
Quote:
Originally Posted by Perfect Stu
Amazing boxart...good find, Cap'n Jack Sparrow
+1 for the guy with the crazy blue eyes
+1 for the poker chips
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What about the hot cartoon girl?
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Re: Grand Theft Auto: San Andreas...INFO |
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07-07-2004, 05:59 PM
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#90
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Knight
Perfect Stu is offline
Location: Toronto
Now Playing: GTA4
Posts: 6,158
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Re: Grand Theft Auto: San Andreas...INFO
Quote:
Originally Posted by Typhoid
What about the hot cartoon girl?
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I am partial to the whole tongue thing...
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+1 
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