Quote:
Originally Posted by Vampyr
I don't think that is worse. The problem with Capcom's solution is that it punishes new game buyers in an attempt to punish used game buyers even more.
Charging $20 to unlock the multiplayer on a used game is kind of bad, but at least it isn't punishing new game buyers too.
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I do think it is a bit more fair, but yes.
The gaming industry is trying so hard to combat used game sales that they are just pissing off consumers left and right.
I absolutely loathe the idea behind project 10 dollars.
I think the best solution, at least to me, is a system that rewards new players. Sort of like Gears of War 2 giving new owners, exclusive maps and weapons. This encourages people to buy the game new, doesn't penalize anyone really, and doesn't cost extra.