05-05-2003, 04:59 PM
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#31
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Mr. Perfect
nWoCHRISnWo is offline
Location: City of Champions, Edmonton...Alberta...Canada
Now Playing:
Posts: 739
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Stonecutter, try reading the rest of my post where I describe what I know about the game. And aren't you the same idiot who said Monkey Ball 2 was mostly luck?
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05-05-2003, 08:19 PM
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#32
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Cheese Master
GiMpY-wAnNaBe is offline
Location: SARS CENTRAL -- a.k.a. Toronto...
Now Playing: FF7, again
Posts: 1,752
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lol, calm down we don't want a riot here..... 
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05-08-2003, 12:12 PM
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#33
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Interrogator
Rndm_Perfection is offline
Location: St. Joseph, Michigan
Now Playing: Valkyrie Profile
Posts: 1,716
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Meh, I've got to agree with Stoney C. though... in the sense that he's giving a whole-hearted opinion (which, as stated, I agree with). Chris basically stated that Konami makes good games and is trustable. However, Stoney pointed out that this is exactly how certain companies can get off with bad games. Little research needs to be done before one will buy a game from a company they trust!
For example... The Mario games are loved to an awkward level. However, now and then... the company churns out really awful games and nobody complains except for those that actually wanted a good game, no matter who's face was stapled on front.
Aaand, I'll try to bring up an old conversation I had with Xantar about movies of Pokémon. Pokémon had massive sales only because of their name. Why, even I went to see the movies (despite the fact that they sucked terribly along normal lines).
Hype breeds monsters. 'Nuff said, I tell you.
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05-11-2003, 11:32 AM
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#34
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Devourer of Worlds
Professor S is offline
Location: Mount Penn, PA
Now Playing: Team Fortress 2, all day everyday
Posts: 6,608
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While I disagree with Stonecutter's methods, I jave to agree with the point he made. Blindly following liscences gives developers an excuse to not put much effort behind them (see Wolverine's Revenge, Fellowship of the Ring, Spiderman and so on for examples).
They just see dollar signs and decide that they will make as much money on the game no matter what the quality of the game is. It makes sense economically, but not artistically.
This will continue until we as a group decide that we will have standards for game quality, no matter the liscence attached. Wait, read reviews, rent the game... and then if you like it, buy it.
Simply buying games because of a liscence hurts us all as gamers.
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05-11-2003, 11:52 AM
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#35
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The PsYcHo
Shadow_Link is offline
Location: Event Horizon (London, UK)
Now Playing:
Posts: 1,508
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But most of the Konami TMNT games have been good in the past. You can't bash Chris for having faith in them continuing this trend. Obviously, this doesn't mean the game WILL be good this time round. That's why I'll be keeping an eye on this game at E3.
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05-11-2003, 12:17 PM
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#36
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Knight
Perfect Stu is offline
Location: Toronto
Now Playing: GTA4
Posts: 6,158
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The point is valid...but he jumped on Chris unnecessarily...
I doubt Chris would buy the game if it turned out to be an absolute piece of sh*t. I think his point was that Konami's Turtle games have been great in the past, and although not much info has been released on this upcoming one, he is confident that it will turn out to be a purchase-worthy title.
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-Perfect Stu-
"You do NOT want to scare me, junior"
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05-12-2003, 06:47 PM
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#37
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Mr. Perfect
nWoCHRISnWo is offline
Location: City of Champions, Edmonton...Alberta...Canada
Now Playing:
Posts: 739
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What Shadow and Perfect Stu said is exactly right.
Every game developed by Konami that I'm interested in turns out to be as good or better than I was hoping. Every Turtles game that I played I loved. And like I said before, I'm a very nostalgic person. I also know the game's going to be a brawler.
That's a hell of a lot of information for me to decided that I want a game or not. How this turned to "Chris is gonna get a game because of it's license only, he's ruining my life as a real gamer!" I don't know.
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