Go Back   GameTavern > House Specials > Video Gaming
Reply
 
Thread Tools Display Modes

Old 04-04-2003, 01:33 PM   #31
The Duggler
Knight
 
The Duggler's Avatar
 
The Duggler is offline
Location: NB, Canada
Now Playing: The Legend of Zelda: The Wind Waker & Def Jam Vendetta
Posts: 584
Default

I'm looking foward to that column Strangler
__________________
Fill what's empty, empty what's full, and scratch where it itches.
  Reply With Quote

Old 04-05-2003, 06:43 PM   #32
nWoCHRISnWo
Mr. Perfect
 
nWoCHRISnWo's Avatar
 
nWoCHRISnWo is offline
Location: City of Champions, Edmonton...Alberta...Canada
Now Playing:
Posts: 739
Default

To be honest, after playing the actual game for a while now, Def Jam is VERY dissapointing for me.

I know it's not supposed to really be the sequel to No Mercy, but why they would take things out of an already awesome engine is beyond me. I'll just name some of the things that make this game sorely dissapointing in my view...

-No CAW. It's a MUST for wrestling games nowadays, especially if it doesn't even feature real wrestlers.

-Storymode can be beaten in a very short amount of time, it's the same everytime so beating it with other characters isn't very fun, it's completely linear.

-You can't drag your opponent around. This really sucks considering that all the finishers make you do eighty flips and land by the ropes where you can't pin your opponent.

-You can't pull your opponent only half-way up by tapping R, it just automatically pulls them to their feet (I THINK, unless I'm forgetting something)

-Way too arcadey. It's meant to be that way, but I just don't like it. It's pretty fast which I don't mind at all, but I can't stand the super moves and whatever, not my favourite.

-No weapons. A game like this is PERFECT for having weapons... No Mercy had them, hell, WCW vs nWo: World Tour had them. I don't understand why they took out so much from an engine that was already made...

-The specials, there are too few. Hate to say it again, but No Mercy had a special for almost every position.

-No tree of woe.

-No gimmick matches. I never care for too many gimmick matches, but playing regular matches the entire time will get boring.

I could go on and on if I had to, but even with all those shortcomings IMO, this game is still better than all the other next gen wrestling games (in North America). But sadly, but the No Mercy sequel I was hoping for.
__________________
  Reply With Quote

Old 04-05-2003, 08:28 PM   #33
TheGame
The Greatest One
 
TheGame's Avatar
 
TheGame is offline
Location: Bakersfield CA
Now Playing: Shut the hell up and quit asking me questions
Posts: 3,412
Default

I agree with chris... Key features needed for part II

1. Remove this game from gamecubes lineup, and make it for Ps2/Xbox... Just so the game's control scheme won't be limited to 7 buttons like it is now. Now Aki could put the full No Mercy scheme on 8 buttons... and even add two more buttons with L3 and R3.

2. Add a CAW, and no just that... a GOOD CAW. It should have at least all the moves and options from No Mercy, plus a few more.

3. New story mode. Keep the same amount of matches there are in the current story, but make muliple branching story or multiple endings.

4. More match types. Take clues from smackdown... I dunno about HIAC and Ladder, or anything with a ref, but add every other type of match (and weapons are included here).
__________________
"I have been saying this for some time, but customers are not interested in grand games with higher-quality graphics and sound and epic stories,"-Hiroshi Yamauchi
I AM TheGame, and I am THAT DAMN GOOD
  Reply With Quote

Old 04-05-2003, 10:00 PM   #34
Joeiss
Pinned by Dyne on Festivus
 
Joeiss's Avatar
 
Joeiss is offline
Location: Toronto
Now Playing: SOCOM: US Navy SEALS
Posts: 5,431
Default

Yeah, I beat the story mode 1 and a half times so far... I should have just rented this game for a week... OH WELL!
__________________
Joe + iss = Joeiss
  Reply With Quote

Old 06-02-2003, 10:13 AM   #35
The Duggler
Knight
 
The Duggler's Avatar
 
The Duggler is offline
Location: NB, Canada
Now Playing: The Legend of Zelda: The Wind Waker & Def Jam Vendetta
Posts: 584
Default

Anybody still playing this game? Even with it's flaws, I'm still playing it and loving it.

Here's a few moves that were added the the magnificient AKI engine:

Rope moves: execute the move while your back is against the rope with the control pad towards the ropes.

Weak grapple: your character will put the leg of your opponent on the bottom rope and will jump on his knee.

Strong grapple: top rope guillotine.

Irish whip: back drop from inside the ring all the way to the concrete floor outside.


how to flip your opponent while on the floor? do a grapple move (when the opponent is lying down) and press up on the control pad at the same time. You will flip you opponent around and do the alternate submission move.
__________________
Fill what's empty, empty what's full, and scratch where it itches.
  Reply With Quote

Old 06-02-2003, 05:12 PM   #36
nWoCHRISnWo
Mr. Perfect
 
nWoCHRISnWo's Avatar
 
nWoCHRISnWo is offline
Location: City of Champions, Edmonton...Alberta...Canada
Now Playing:
Posts: 739
Default

The game's fun but with all the missing things I went over in my post that I made a while ago, I have more fun playing No Mercy now.
__________________
  Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump



All times are GMT -4. The time now is 01:00 AM.


vBulletin skin developed by: eXtremepixels
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
GameTavern