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Re: Canyarions idea thread: How to make Eternal Darkness scarier
Old 11-11-2003, 04:54 AM   #16
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Default Re: Canyarions idea thread: How to make Eternal Darkness scarier

Quote:
Originally Posted by Blackmane
Yea, I got blood dripping out of the walls, but it was in places where it was like, ok, why is there blood. I think it would have been cool if there were places, like the walls next to a door where you thought something weird was going on, were dripping blood, and then you open the door and see a lot of dead bodies, and then it flashes and your back.

Also, the first time I saw the dead bathtub girl, it freaked the s*** outta me. The camera zooming in skipping like that was really good and I didn't expect it at all.
Yeh the dead bathdub girl nearly gave me a heart attack. Far I jumped.
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Re: Canyarions idea thread: How to make Eternal Darkness scarier
Old 11-11-2003, 02:01 PM   #17
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Default Re: Canyarions idea thread: How to make Eternal Darkness scarier

I think there should be times where the power goes out and your only source of light is the moonlight through the windows. So you're walking along through a dark hallway and then a ray of moonlight through the window reveals half of a zombie's face a couple feet ahead of you, and then it hides in the darkness and starts moaning.
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Re: Canyarions idea thread: How to make Eternal Darkness scarier
Old 11-12-2003, 09:15 AM   #18
Canyarion
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Default Re: Canyarions idea thread: How to make Eternal Darkness scarier

Damn I just beated the guardian in chapter 9 with Jacob. Stupid beast, way too hard to figure out what to do. In the end I asked my brother how to kill it, he got it from Gamefaqs...

What if you entered a room and suddenly there were lots of people talking like there's a party going on... but as soon as you try to talk to them they disapear.
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Re: Canyarions idea thread: How to make Eternal Darkness scarier
Old 02-21-2004, 06:06 AM   #19
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Default Re: Canyarions idea thread: How to make Eternal Darkness scarier

*2 months later*

One last point I'd like to make is this:
In this game, you are rewarded for playing poorly. The better you play, the less insanity effects you see.
That's a big problem if you'd ask me.

I'm ready to send the thread to Denis very soon, if you want to add something, do it fast.
BTW Crash didn't you have the e-mail adress of Denis??
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Re: Canyarions idea thread: How to make Eternal Darkness scarier
Old 02-22-2004, 05:58 PM   #20
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Default Re: Canyarions idea thread: How to make Eternal Darkness scarier

I think that the game just wasn't dark enough. For being named Eternal Darkness, the game was excessively bright and colorful. Everywhere. Red and black should usually be the primary colors in a scary game. And the palest skin you can make. Skin that shines in the moonlight.

Eternal Darkness ruled. But it definately felt like they were going for story telling and not so much scare factor. I want twisted, sick, and wrong while still providing the deep story that ED had (I want it all, baby). Silent Hill games are very good at shoving the terrifyingly impossible right in your face, but not as good at story telling (IMO). Animation is key with enemies, as well. The way they move (Nurses in SH3) definately provides a freak factor.

I don't know. ED was definately awesome. It also could have been much better. I really don't think Denis intends to create another Eternal Darkness game, though. He's finishing up with Twin Snakes. He says that if he and Konami do another game, it will likely be original (I think that's what he said, right?), and he's got Too Human to think about.
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