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Re: Are AAA Games Too Long?
Old 07-27-2011, 10:44 AM   #1
BreakABone
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Default Re: Are AAA Games Too Long?

My beef with open-world games

-Usually a lack of variety in missions. Its to be expected when you have to stuff so much content into the game. But usually they all share similar missions, such as escort this person/object, a follow behind mission, a protect from the roof as a sniper mission, some runs, and the always fun random packages around town missions.

-The fact that missions can be tackled in any order. Some games have gotten wise about this, and will close off missions as you progress, but sometimes its hard to do a mission that directly contradicts something you've done before, just because it has to play out that way.

That said, I do kind of agree with Bube, we've always had a lot of quality games.
But this generation (especially originally on the Xbox 360), there was like a game of the month mentality. where each month will bring one or two major releases so you hurried up and played the old ones, to buy the new ones because all of your friends would be playing that.

Over the last two years, I feel like that has all but died down at this point though.
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Re: Are AAA Games Too Long?
Old 07-24-2011, 05:34 PM   #2
Bube
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Default Re: Are AAA Games Too Long?

Games aren't too long. The real problem is without a doubt the quantity of games on the market. Imagine a game like GTA4 in the time of GTA1.

My brother said that games feel like "fast-food" these days. He's right. Not because they lack quality or are too short; it's because we keep thinking "damn, I have to eat quickly so I can catch the 9.30 movie".
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