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Re: Super Mario Galaxy Post Mortem
Old 06-06-2008, 06:22 PM   #16
Dyne
Or should I say.. smanger
 
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Default Re: Super Mario Galaxy Post Mortem

I just realized I haven't put my thoughts on this yet but BaB's heard them more or less.

My gripe is that I miss the scope Sunshine had. I loved that huge carnival level. However, this is totally made up for with 60 FPS and pick-up and playability. I just thought there would be gigantic planets, but they never showed up.

I loved the game to death, though. So good.
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Re: Super Mario Galaxy Post Mortem
Old 06-06-2008, 07:00 PM   #17
Yoda9864
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Default Re: Super Mario Galaxy Post Mortem

Wow, I watched that video and realized that I didn't use the spin at all to stabilize my jumps. I'm thinking that would've been a lot easier if I would've done that.
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Re: Super Mario Galaxy Post Mortem
Old 06-07-2008, 05:45 AM   #18
Angrist
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Default Re: Super Mario Galaxy Post Mortem

Yeah, the spin is a life-saver. Sometimes I felt so cheap using it.
I'm really digging a SMG2!
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