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Re: First Screens of Banjo 3 |
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05-13-2008, 09:04 AM
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#1
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KOF King
bobcat is offline
Location: Sydney, Australia
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Re: First Screens of Banjo 3
guh huh?
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Re: First Screens of Banjo 3 |
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05-12-2008, 03:13 PM
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#2
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Knight
Zen is offline
Location: Texas
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Re: First Screens of Banjo 3
I liked Banjo when I was like 14,15 i dont even remember, I don't think this game does anything for me right now.
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Re: First Screens of Banjo 3 |
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05-12-2008, 03:31 PM
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#3
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No Pants
KillerGremlin is offline
Location: Friggin In The Riggin
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Posts: 4,566
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Re: First Screens of Banjo 3
Yuck, Rare has sucked since Microsoft bought them and half of the people working for them jumped ship. Those pictures look terrible, but I will reserve judgment till I see some gameplay footage or play it myself.
To give credit where credit is due, Banjo-Kazooie and Banjo-Tooie were both awesome games. They were easily in the top post-Super Mario 64 games. After Super Mario 64; Rayman 2, Banjo-Kazooie/Tooie, and Conker's Bad Fur Day were pretty much the only essential adventure games you needed to buy for the N64. For some reason I could never fully get into Donkey Kong 64....
I'm going to echo gekko's comment, Mumbo Jumbo is the man.
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Re: First Screens of Banjo 3 |
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05-12-2008, 03:34 PM
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#4
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Knight
Renwood is offline
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Re: First Screens of Banjo 3
Quote:
Originally Posted by KillerGremlin
Those pictures look terrible.
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I wish this was the most terrible game I had seen this generation.
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Re: First Screens of Banjo 3 |
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05-12-2008, 05:44 PM
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#5
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Living Legend
BreakABone is offline
Location: Resident of Alfred.. Yes the town named after Batman's butler
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Re: First Screens of Banjo 3
Stolen from GAF which got from new Gameinformer
Quote:
Banjo Kazooie: Nuts & Bolts (360)
- RARE says they didn't want to make a hi res version of the old Banjo platformer.
- You create vehicles with parts you find around the levels.
- GI says their first vehicles was a 4 wheeled kart with a spring attached to the bottom that allowed them to jump things. They later found a helicopter blade that allowed their kart to fly. Later they added balloons to the vehicle and put the blade on the back and created a hovercraft.
- RARE showed them a vehicle that was a monster truck that was able to detach its chasis to become a mini bike. When the bike ramped off a cliff it revealed collapsible glider wings and started flying.
- There will be 1,600 parts including weapons that you'll be able to attach to the vehicles.
- The town is called Showdown Town.
- GI says that despite the large focus on vehicles it still features platform elements from the previous games like traditional platforming, tight rope walking and jiggy piece collecting.
- Showdown Town is 16 times larger than anything RARE has created before.
- Every level has a different intro. Nutty Acres begins with a credits spoof of 80's soap opera's like Dallas.
- Note collecting is back and will act has currency that'll allow you to bu vehicle blueprints.
- RARE says there are 15 different challenges spread across 6 different levels. There will also be side missions.
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Dyne on Canada's favorite pasttime,
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Re: First Screens of Banjo 3 |
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05-12-2008, 05:46 PM
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#6
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Or should I say.. smanger
Dyne is offline
Location: Vancouver
Now Playing: Infinity Blade II, Duke Nukem Forever, Skyrim, Vanquish
Posts: 9,435
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Re: First Screens of Banjo 3
Alright, that sounds fun. Count me in. Balls deep, if you will.
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Re: First Screens of Banjo 3 |
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05-12-2008, 06:42 PM
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#7
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Knight
Renwood is offline
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Posts: 775
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Re: First Screens of Banjo 3
Even if the vehicle focus doesn't pan out, kudos to Rare for not simply remaking the N64 game in HD with fur shaders.
Banjo Threeie is a better title than Banjo Kazooie: Nuts & Bolts though.
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Re: First Screens of Banjo 3 |
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05-12-2008, 06:53 PM
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#8
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Or should I say.. smanger
Dyne is offline
Location: Vancouver
Now Playing: Infinity Blade II, Duke Nukem Forever, Skyrim, Vanquish
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Re: First Screens of Banjo 3
I don't know, nuts and bolts has a lot more innuendo. I hear that's good for sales.
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Re: First Screens of Banjo 3 |
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05-12-2008, 07:18 PM
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#9
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Knight
Renwood is offline
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Re: First Screens of Banjo 3
Ratchet & Clank have the market cornered on buddy platforming subtitle innuendo.
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Re: First Screens of Banjo 3 |
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05-12-2008, 09:45 PM
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#10
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Year of the PS3
Aladuf is offline
Now Playing: Burnout PSN, LBP, Gears 2
Posts: 1,539
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Re: First Screens of Banjo 3
Lack of Viva Pinata 2 mention in this thread is depressing. If you haven't played Viva Pinata, I'm truly sorry.
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Re: First Screens of Banjo 3 |
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05-13-2008, 04:40 PM
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#11
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Knight
Renwood is offline
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Re: First Screens of Banjo 3
Quote:
Originally Posted by Aladuf
Lack of Viva Pinata 2 mention in this thread is depressing. If you haven't played Viva Pinata, I'm truly sorry.
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Quote:
Originally Posted by Renwood
I dig Viva Pinata 2's style much more off the bat though.
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fuckface
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Re: First Screens of Banjo 3 |
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05-13-2008, 04:51 PM
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#12
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Year of the PS3
Aladuf is offline
Now Playing: Burnout PSN, LBP, Gears 2
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Re: First Screens of Banjo 3
Quote:
Originally Posted by Renwood
fuckface
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I saw that but it wasn't talked about past that post.
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Re: First Screens of Banjo 3 |
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05-13-2008, 04:58 PM
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#13
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Knight
Perfect Stu is offline
Location: Toronto
Now Playing: GTA4
Posts: 6,158
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Re: First Screens of Banjo 3
That really doesn't look that great...I was a huge fan of the original though.
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Re: First Screens of Banjo 3 |
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05-13-2008, 03:43 AM
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#14
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Dutch guy
Angrist is offline
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Re: First Screens of Banjo 3
Says the PS3 man?
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It may have other powers than just making you vanish when you wish to... The One Ring
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Re: First Screens of Banjo 3 |
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05-13-2008, 06:34 PM
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#15
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Year of the PS3
Aladuf is offline
Now Playing: Burnout PSN, LBP, Gears 2
Posts: 1,539
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Re: First Screens of Banjo 3
Quote:
Originally Posted by Angrist
Says the PS3 man?
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2008, Year of the 360 
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