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Re: Killer 7 |
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10-02-2005, 07:09 PM
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#16
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Anthropomorphic
Typhoid is offline
Location: New Caladonia
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Re: Killer 7
Quote:
Originally Posted by Dyne
How about right now?
I'm avoiding MSN so I'll do homework.
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You're avoiding MSN because of me, arent you.
I'll just go cry in a corner now.
Well, I need to put pants on and whatnot.
Pants are a necessity in Starbucks trips.
Then I need to, you know...open the door. And all that jazz.
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Fingerbang:
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Headbang:
1.) To vigorously nod your head up and down.
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Re: Killer 7 |
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10-02-2005, 07:12 PM
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#17
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Or should I say.. smanger
Dyne is offline
Location: Vancouver
Now Playing: Infinity Blade II, Duke Nukem Forever, Skyrim, Vanquish
Posts: 9,435
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Re: Killer 7
So I'm leaving now then? Ok. See you in a bit.
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Re: Killer 7 |
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10-02-2005, 08:07 PM
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#18
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HockeyHockeyHockeyHockey
Dylflon is offline
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Now Playing: Mass Effect 3, Skyrim, Civ V, NHL 12
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Re: Killer 7
POLAR BEARS!
Rawr.
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Re: Killer 7 |
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10-02-2005, 10:07 PM
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#19
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Retired *********
Xantar is offline
Location: Swarthmore, PA
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Re: Killer 7
Quote:
Originally Posted by Dyne
P.S. Killer 7 is also on PS2; the PS2 version in cheap DVD case was only $7.99.
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I wouldn't get the PS2 version, especially if the savings is only $2. If you only have a PS2 and no GameCube, then of course that's your only choice. However, Killer 7 has a lot of load times. It specifically plays a psychedelic animation thing every time a cutscene starts or every time you enter a new room. It's never more than one or two seconds on the GameCube, but PS2 load times are typically twice as long. That would just get really annoying.
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Re: Killer 7 |
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10-03-2005, 05:49 PM
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#20
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I am not a smart person
DarkMaster is offline
Now Playing: Life
Posts: 3,363
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Re: Killer 7
I think the load times on the PS2 are exaggerated, I played both of them and most of the time the loading was pretty much the same. If anything the main reason the own the GCN game over the PS2 one is because of the control. Aiming on the PS2 version is a pain the ass because the R1 button has to be completey locked down, as if Capcom added no pressure sensitivity. Total pain in the ass when you're aiming at a kill point on an enemy and as soon as you line it up perfectly, you exit out of aiming mode because the R1 button released ever-so slightly.
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Re: Killer 7 |
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10-03-2005, 06:00 PM
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#21
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Anthropomorphic
Typhoid is offline
Location: New Caladonia
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Re: Killer 7
Quote:
It's never more than one or two seconds on the GameCube, but PS2 load times are typically twice as long.
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Hahahaha.
Am I the only one who actually thought this was sort of funny?
"Load time is 1 second on GC, and Heaven forbid, DOUBLE that on PS2!!!"
Hahaha....not a whole 2 seconds.
__________________
Fingerbang:
1.) The sexual act where a finger is inserted into the vagina or anus.
Headbang:
1.) To vigorously nod your head up and down.
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Re: Killer 7 |
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10-03-2005, 08:15 PM
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#22
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Retired *********
Xantar is offline
Location: Swarthmore, PA
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Posts: 1,826
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Re: Killer 7
When you're getting a load screen every few seconds because you're always walking through, in and out of rooms, yes. Load times do matter.
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Re: Killer 7 |
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10-03-2005, 08:19 PM
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#23
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J-Dub
Jason1 is offline
Location: Illinois
Now Playing: Metal Gear Solid V: The Phantom Pain
Posts: 7,404
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Re: Killer 7
Quote:
Originally Posted by Typhoid
Hahahaha.
Am I the only one who actually thought this was sort of funny?
"Load time is 1 second on GC, and Heaven forbid, DOUBLE that on PS2!!!"
Hahaha....not a whole 2 seconds.
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Ever played Resident Evil?
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Re: Killer 7 |
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10-03-2005, 08:26 PM
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#24
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Anthropomorphic
Typhoid is offline
Location: New Caladonia
Now Playing:
Posts: 9,511
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Re: Killer 7
Quote:
Originally Posted by Xantar
When you're getting a load screen every few seconds because you're always walking through, in and out of rooms, yes. Load times do matter.
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Not if its an extra second.
If its maybe an extra 5 seconds.
Or 10 seconds total, then yes.
But not 2 whole seconds.
__________________
Fingerbang:
1.) The sexual act where a finger is inserted into the vagina or anus.
Headbang:
1.) To vigorously nod your head up and down.
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Re: Killer 7 |
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10-03-2005, 08:54 PM
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#25
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Or should I say.. smanger
Dyne is offline
Location: Vancouver
Now Playing: Infinity Blade II, Duke Nukem Forever, Skyrim, Vanquish
Posts: 9,435
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Re: Killer 7
No, load screens are more like 3-5 seconds. Definitely not one second unless it's a smaller room with no actors in it.
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Re: Killer 7 |
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10-04-2005, 08:55 AM
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#26
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Official GameTavern Ninja
Shadow Fox is offline
Location: Antaria, Southern Atronia
Now Playing: SWTOR, Xenoblade
Posts: 388
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Re: Killer 7
Alas, Killer 7 (and 8)...me and Xantar have had some interesting discussions regarding just what the hell happens in this game...
As for Samantha, I'm not sure what her role was, other than helping the main character realize his "third eye" at the end. Perhaps she was trying to in the beginning, and that's why she was "interrupted" right before that stage...
The game tells you who everyone else is- but Samantha...
I got nothing but question marks on that one...
Is there like, a story FAQ or something for this floating on the web?? This thing is worse than Eternal Darkness (which is a good thing).
BTW, Hi all; it's been awhile since I've stepped foot in GT...
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Re: Killer 7 |
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03-11-2006, 10:01 PM
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#27
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J-Dub
Jason1 is offline
Location: Illinois
Now Playing: Metal Gear Solid V: The Phantom Pain
Posts: 7,404
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Re: Killer 7
Well I beat the game, it was quite enjoyable, and longer than I expected...right when I thought it was over, it kept on going...
Oh, and this game made no sense whatsoever, thats why I started reading this faqs...
That is, until I realised its 50,000 words long and not worth my time.
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Nintendo Network ID: stljason1
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Re: Killer 7 |
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03-12-2006, 12:12 AM
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#28
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Or should I say.. smanger
Dyne is offline
Location: Vancouver
Now Playing: Infinity Blade II, Duke Nukem Forever, Skyrim, Vanquish
Posts: 9,435
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Re: Killer 7
Quote:
Originally Posted by Jason1
Well I beat the game, it was quite enjoyable, and longer than I expected...right when I thought it was over, it kept on going...
Oh, and this game made no sense whatsoever, thats why I started reading this faqs...
That is, until I realised its 50,000 words long and not worth my time.
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I read the whole story FAQ and it made sense.
The final boss still didn't make sense to me though.
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