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Re: PSP: Dead Pixels |
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03-26-2005, 01:32 PM
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#16
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The Nullified One
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Re: PSP: Dead Pixels
Quote:
Originally Posted by thatmariolover
As a matter of fact Null, it was you.
http://www.gametavern.net/forums/showthread.php?t=10136
At any rate, it's not going to be that big of a deal as long as Sony takes a positive stance on the issue.
But what I've been told at Gamestop by our Sony rep is that they're not planning on replacing units unless they have at least 5 dead pixels.
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nice try, a bit out of context tho.
I never said one company shoudlnt have one over the other.
I said it shouldnt happen in general. there should infact be a better way to make lcd screens now that they'd of gotten past dead pixels. And i certainly never said sony wouldnt or shouldnt have them while ds would like jonbo implied.
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Re: PSP: Dead Pixels |
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03-26-2005, 02:22 PM
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#17
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GameTavern Plumber
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Re: PSP: Dead Pixels
Quote:
Originally Posted by Null
nice try, a bit out of context tho.
I never said one company shoudlnt have one over the other.
I said it shouldnt happen in general. there should infact be a better way to make lcd screens now that they'd of gotten past dead pixels. And i certainly never said sony wouldnt or shouldnt have them while ds would like jonbo implied.
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Your right, I should have specified that there was a difference.
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Re: PSP: Dead Pixels |
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03-26-2005, 03:05 PM
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#18
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I am not a smart person
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Re: PSP: Dead Pixels
Sony has confirmed that the Square button problem was fixed for the NA units. I don't how well they fixed it, but I haven't heard any complaints about it from anyone who's bought an NA unit, so far.
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Re: PSP: Dead Pixels |
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03-26-2005, 09:19 PM
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#19
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Village Idiot
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Re: PSP: Dead Pixels
Quote:
Originally Posted by DarkMaster
Sony has confirmed that the Square button problem was fixed for the NA units. I don't how well they fixed it, but I haven't heard any complaints about it from anyone who's bought an NA unit, so far.
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However, the IGN forums are littered with posts about dead pixels...
Though it seems like some people are being overly picky, crying about a single dead pixel and how it means the unit is 'defective' and so they will return it again and again until they have a completely dead pixel-free unit...
And then a bunch of other people replying saying "I HAVE LIKE 5 DEAD PIXELS AND IT STILL DOESN'T BOTHER ME DURING THE GAMEPLAY CONSIDER YOURSELF LUCKY!!1"
It's rather amusing... I realize this whole topic is about the dead pixel issue, I'm just pointing out that a majority of the stuff people are talking about on IGN is dead pixels... It's quite a widespread problem it seems!
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Re: PSP: Dead Pixels |
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03-27-2005, 08:44 AM
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#20
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Freaky me Freaky you
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Re: PSP: Dead Pixels
Well, 1 dead pixel is VERY annoying. 5 makes it even worse and soem people can stand it and others cant. I just couldnt sit there with a little flashing or black/red pixel being there all t he time while I'm playing a game 
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Re: PSP: Dead Pixels |
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03-27-2005, 10:57 AM
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#21
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A Samurai? Duh...
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Re: PSP: Dead Pixels
I have one dead pixel, it doesnt bother me because it mostly disappears during gameplay, I only see it when there a black screen...
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Re: PSP: Dead Pixels |
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03-27-2005, 05:49 PM
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#22
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Fuuton Rasenshuriken
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Re: PSP: Dead Pixels
It's not even a big deal at all....
My friend has 1 dead pixel, and it's not even noticeable because your totally immersed in gameplay.
I don't have dead pixels, thankfully, and my square button works. Sony seemed to have had the Unit overhauled for NA launch.
And even if you have 5 dead pixels, it's not noticeable during gameplay. Unless you're REALLY obsessive about it.
I almost imagined a thread like this to start, amongst the mass hype for the PSP.
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Re: PSP: Dead Pixels |
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03-27-2005, 06:39 PM
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#23
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★★★
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Re: PSP: Dead Pixels
Quote:
Originally Posted by Dark Samurai
I have one dead pixel, it doesnt bother me because it mostly disappears during gameplay, I only see it when there a black screen...
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Same with my DS. I have a red pixel but once the game starts, it's gone. Gotta take the good with the bad, right?
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Re: PSP: Dead Pixels |
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03-28-2005, 10:46 AM
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#24
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Fuuton Rasenshuriken
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Re: PSP: Dead Pixels
Dead pixels are almost frequent with LCD screens, be it the DS or the PSP.... so why the thread title "PSP: Dead pixels?"
One can only imagine.
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Re: PSP: Dead Pixels |
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03-28-2005, 12:52 PM
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#25
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Nerd of the Rings
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Re: PSP: Dead Pixels
Because we had a "DS: dead pixels" thread?
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Re: PSP: Dead Pixels |
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03-28-2005, 01:01 PM
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#26
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Otis the Drunk
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Re: PSP: Dead Pixels
Quote:
Originally Posted by Canyarion
Because we had a "DS: dead pixels" thread?
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Pwned!
Seriously though, if my screen had only one or two dead pixels, I don't think it would bother me. As long as the dead pixel wasn't like the plague, slowly killing other pixels around it, then I'd be happy.
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Re: PSP: Dead Pixels |
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03-28-2005, 01:04 PM
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#27
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Nerd of the Rings
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Re: PSP: Dead Pixels
My TFT monitor had 1 dead pixel. I could either get 10% off the price (that made $40), or another screen. I chose the other screen.  My (*%^$Ô*%^%#) father had a dead pixel and it always bothered me.
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Re: PSP: Dead Pixels |
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03-28-2005, 01:09 PM
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#28
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Fuuton Rasenshuriken
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Re: PSP: Dead Pixels
we should make a thread called "LCD Screens: Dead pixels" and be done with this mish mash fanboy gatherings.
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Re: PSP: Dead Pixels |
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03-28-2005, 02:14 PM
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#29
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★★★
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Re: PSP: Dead Pixels
I don't think think this thread was created with fanboy intentions, we're just analyzing the issue for PSP. Like Angrist mentioned, there was a DS Dead Pixel thread, which in fact I created. We're just observing how the company will deal with it and how prevalent the problem is with current owners.
/me waves a DS flag of peace
Once people have resolved this issue, this thread will sink to depths of the old threads ocean.
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Re: PSP: Dead Pixels |
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03-28-2005, 02:17 PM
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#30
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Fuuton Rasenshuriken
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Re: PSP: Dead Pixels
Well maybe your right, but I don't think this issue wil ever be resolved (the dead pixel issue) considering it exists within so many LCD screens.
However this thread will eventually sink as you put it.
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