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Re: Mega Man X Collection on the horizon
Old 02-08-2005, 05:38 PM   #16
Storm Eagle
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Default Re: Mega Man X Collection on the horizon

Quote:
Originally Posted by DeathsHand
I'm sorry, but playing an old 2D mega man game with an analog stick blows...

Not only does it just feel weird to begin with, but there's a bit of a "dead-zone" in the diagonal motion... As in jumping to one side while having to hold up to grab onto a ladder... More than once I was doing that, then suddenly stopped moving forward and dropped into the pit (or spikes) below...

And the reversed action buttons just feel wrong... The rapid fire button feels a bit better, but maybe I don't want to use the rapid fire button... I could beat any mega man game on there without dying once with the rapid fire button...

Ok that's a complete lie, but it does make things a lot easier...

On a side note, the new versions of songs heard in "Navi mode" on PS2 suck... A lot...
I prefer the original music anyway. It's more nostalgic that way. I've even rented the PS2 version and heard the music on some, and it does suck.

For what it's worth, however, Mega Man Anniversary Collection will be released for X-Box soon. It'll have all the extras from the PS2 and Gamecube versions, and will even give the player a choice of FOUR control schemes. Some would say that they might have learned their mistake from the controls with the Gamecube version, but I bet they'll stiff the Gamecube version of the Mega Man X collection with the controls.
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