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Old 05-08-2003, 07:15 PM   #13
bobcat
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Quote:
Originally posted by Tombor
I like DOA for what it is: a shallow dial-a-combo fighting franchise. When you think about it it does exactly what Tekken does but a lot better. Tekken is a similar shallow dial-a-combo fighter, but it looks like crap, has equally bland characters, not nearly as nice looking graphics, no tag battle, and no Ninja Gaiden guy. And sexy chicks. So that's fine by me. I hope DOA2 is more than just a graphical improvement: the countering in that was kind of twinky.
I consider DOA like one of those beat em up final fight type games. That's how it feels sometimes. No thought has been put into the balance of all the chars moves. It's really whacked.

And as for replay value of fighting games, if you have 2 or more friends that excel at a particular fighting game (e.g kof) it'll last a very long time. I challenge @ the arcades with friends and with ppl that piss me off (which is why it's so fun).

Also you'll notice Tekken 4 is less combo orientated and more poking orientated (like VF). Fast powerful strikes. TTT was more combo based.
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