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Facts About DS
Old 05-12-2004, 12:50 AM   #1
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Default Facts About DS

In short:

-DS is only a codename

-Two screens cabable of 2D and 3D graphics

-The pictures you see of the DS and the console used at the event is still a prototype and will very likely be changed, expect a sleeker look, especially since they have seen the PSP and will probably get feedback from E3-goers.

-It will have two forms of wireless play: one allows you to play with people up to 100 feet (30 guaranteed) of your radius. The other, Wi-Fi, will allow you to play with people thousands of miles away through hot-spots where you can get broadband access on your DS.

-Touch-screen: can control items on screen, draw on screen, and many other applicable things keyboards, etc.

-Microphone: You can have voice-recognition to even control the game with your voice and yours only.

-Graphics somewhere between N64 and Gamecube

In Length:
Quote:
Nintendo's latest innovation, code-named Nintendo DS, provides users with a unique game-play experience using features never before offered by any other home console or hand-held game system. This portable personal entertainment and communications unit provides owners with new perspectives on dual screens, new control using both touch and voice, and new connections with two kinds of wireless game play. It's a newfound canvas on which developers can express their creativity.


Dual Screens: Two LCD screens offer one of the most groundbreaking game-play advances ever developed: experiencing a game from two perspectives at once. Imagine the possibilities. In a racing game, drivers might see their own vehicle's perspective on one screen and an overall track view on the other. In a role-playing game, the action could take place on the first screen while the second provides a reference for a player's tools inventory. Game play also could use both screens at once, offering a giant boss for heroes to defeat. In the future, games could be created allowing users to play games on one screen while text messaging other DS users on the other. Each 3-inch screen can reproduce a true 3-D view and is backlit to assure comfortable play in any lighting condition.


Touch Screen: The lower screen will offer something never before provided by any game device: PDA-like touch capabilities. Players no longer have to rely on just buttons to move characters or shift perspectives. They can navigate menus or access inventory items simply by touching the screen with stylus or fingertip. A software-based keyboard might even allow the screen to be used as an input center for games and messaging. The possibilities are limited only by developers' imaginations. The screen will have a tougher film cover for durability, and will come with a stylus.


Microphone: An available microphone port means that in the future, players might need only to tell their games what to do. DS software could identify everything from voice commands to hand-clapping. Players might be able to move their characters simply by telling them which way to go. The voice capabilities also could allow gamers to chat with one another over the Internet while playing.


Wireless: DS users will be able to connect with a local wireless network of up to 16 players. Nintendo's guaranteed range is 30 feet, but will extend far beyond that depending on circumstances. It assures high response rates required for real time game play, and will make use of both IEEE 802.11 and Nintendo's proprietary communication protocol, which provides low battery consumption. Players will be able to chat and play games without any connecting cords, completely untethered. The DS technology also provides for a wireless LAN connection, which could allow a theoretically infinite number of players to connect at a hot spot and compete at a central game hub on the Internet, even if they're thousands of miles apart.


Wireless Game Sharing: If software developers desire, multiple players can compete in wireless games, even if only one person has a game card inserted. Players could also test-play games for themselves as long as they stayed connected.


3-D: With the newly developed graphics engine, DS can reproduce impressive 3-D renderings that can surpass images displayed on the Nintendo® 64. Games will run at 60 frames per second, and allow details like fog effects and cel shading.


Sound: The 16-channel sound allows for greatly expanded use of voices and music, and a richer, more immersive game experience. A plug for headphones transmits stereo sound.


Battery & Power Management: The battery is rechargeable and the unit features a low-energy-consumption design. The DS also has Power Management functions of Sleep mode and Standby mode. In Sleep mode, players can stop and resume game play whenever they like. If the user receives a message from a friend or user nearby, DS activates itself from Standby mode.


Processing: The unit will run on two processors, one ARM9 one ARM7.


New Media: For its compact cards, the unit uses newly developed semiconductor memory, which allows for lower cost, shorter manufacturing time and memory capacity of more than one gigabit of information.


Dual Slots: Nintendo DS makes a vast library of Game Boy® Advance games readily available. Developers could find ways to make new connections between GBA games and DS games. The GBA port could be used for new hardware, enormously expanding the functional expandability of the DS.

Games List (confirmed):

Nintendo
Animal Crossing DS (on video)
Mario Kart DS (on video)
Metroid Prime: Hunters
NEW Super Mario Bros. DS (on video)
Nintendogs (on video)
PictoChat
Super Mario 64X4
WarioWare Inc. DS
DEMO: Baloon Trip
DEMO: Carving
DEMO: Mario's Face
DEMO: DS Pikachu
DEMO: Special Effects
DEMO: Submarine
DEMO: Table Hockey

Activision:
Spider-Man 2

Atari:
Title TBD

Bandai:
ONE PIECE
MOBILE SUIT GUNDAM SEED
Several Titles

Banpresto:
DRAGONBALL Z

Capcom:
Mega Man Battle Network (New Game)
Viewtiful Joe (New Game)
Gyakuten Saiban (New Game)

Electronic Arts:
Need for Speed (New Game)

FromSoftware:
Several Titles

Hudson Soft:
BOMBERMAN
Several Titles

Koei:
Dynasty Warriors

Konami Corporation:
FROGGER 2005
Yu-Gi-Oh!
Several Titles

Majesco:
Title TBD

Namco Limited:
Pac-Pix
Pac’n Roll
Mr. Driller
RPG Title (New Game, TBD)

Sega Corporation:
Sonic E3 Demo
Project Rub

Square Enix:
Egg Monster Heroes
FINAL FANTASY: Crystal Chronicles (New Game)
Dragon Quest Monsters (New Game)

Tecmo:
Monster Rancher
Team Ninja Title (New Game)

THQ:
SpongeBob SquarePants

Ubisoft:
Rayman TBD

Vivendi:
Title TBD (New Game)

Over 100 developers signed on to make games before E3
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