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Re: GT RPG
Old 08-21-2003, 01:18 AM   #91
Rndm_Perfection
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Default Re: GT RPG

Quote:
Originally Posted by Yoda9864
I still want to be in it. I can be in my own "Jedi Master" class. I would give you a sprite of Yoda, but I don't have one on me. I don't care if I'm playable or not, I would like to be in it.

At the bear minimum, can you have a Yoda sprite hop out of trees and chase after people?
You wouldn't believe how hard it is to have something sprite-sized "pop out" of a tree in RPG Maker. Err, but I'm basing this assumption off Rm2k, and not Rm2k3. Yet, as I see, they are similar.
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Old 08-21-2003, 01:59 AM   #92
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Wow.. kickass job so far guys.

"Dyne - thats a secret also... but I'm sure you know most of it. But I found a use for your dead consoels thing... heheh."

Yeah, do you want me to go edit my last post so people won't get spoiled?
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Old 08-21-2003, 12:43 PM   #93
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Okay... this is it, the "Master List" of appearances.

If you haven't replied to this thread yet, it will probably be too late for me to put you in. Actually, you have about 2 weeks, but after the headquarters is designed (each person has their own room and whatnot), I can no longer accept more people in the RPG. BTW, this game will be available to everyone, no need to download a special program or anything. It is a "game disk" which will be in a zip folder, approx 25 - 35 MB. Right now the approx. release date is December 2003.

Ok, this is the list:

Recruitable Characters

Mandatory (meaning that these characters will automatically be recruited some time during the game):
Hero
Vampyr
DarkMaster
Segaman
Gekko
CamFu
GameMaster
Jason1
Joeiss
BreakABone
Crono
Bond
GameKing
Stu
Spike Spiegal

Optional (meaning you have to find these characters and recruit them yourself):
Rndm_Perfection
Stonecutter
BlueFire
Ginkasa
DeathsHand
Dylflon
Crono_Link
Germanator
magus113
Jonbo
Ominub
Fission Mailed
Happydude
Hero2
Yoda9864

Non-Recruitable Characters:
Neo
Crash
Dyne
PureEvil


Aaand, heres the recruitable characters list, divided into who is playable (which means you can use them in regular battles), and non-playable (can't use them in regular battles, but can use them in the Army battles as Generals/Unit Captains).

Playable:
Hero
Rndm_Perfection
DarkMaster
Segaman
Gekko
CamFu
GameMaster
Stonecutter
Jason1
Joeiss
BlueFire
Ginkasa
DeathsHand
Vampyr
BreakABone
Dylflon
Crono_Link
The Germanator
magus113
Yoda

Non-Playable:
Crono
Bond
GameKing
Jonbo
Stu
Ominub
FissionMailed
HappyDude
TheGame
Spike Spiegal
Hero2
jeepnut

I already have everyone's sprite and whatnot... plus I have all the games locations planned out and everything, as well as the basis of the story. It took me about 3 days to do all this planning, I will be starting the official production very soon (within a few days).

Finally, here is the type of features you can expect to see:
- Over 30 recruitable characters
- Assemble a headquarters for your army, watch your castle grow as more people are recruited.
- Three types of battles, including Regular Battles, Duels, and Large-Scale Army Battles.
- Experience a game that is a total rip off of the Suikoden series. (lmao, without the awesome story of course...)

Okay, so that's it for now. There's a few more things I need to do before I actually start, like collecting chipsets, ripping mp3s, collecting the rest of the faces, and all of the sprites. Keep in mind though, if you don't hear from me in a while, it's not because I quit.. it's just that the production is taking longer than expected. I can tell you, though, that the first demo should be ready near the end of september.
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Re: GT RPG
Old 08-21-2003, 01:01 PM   #94
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Ripping MP3s........

assuming you're not worried about leagal stuff, can we give you music to put in the game? Like a theme song or something?
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Re: Re: GT RPG
Old 08-21-2003, 01:07 PM   #95
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Yeah, you can. I think Rndm is doing all the converting to .wav (maybe ripping was the wrong word... heh), so send it to him when you get the chance. The program doesn't work on my computer for some odd reason.
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Re: Re: Re: GT RPG
Old 08-21-2003, 01:19 PM   #96
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So we can submit a song we like and have it put in the game?
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Re: Re: Re: Re: GT RPG
Old 08-21-2003, 02:14 PM   #97
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I could do theme songs... it would be interesting. But I'm not going to collect any songs at the moment, I have too many other things I need to get done.
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Old 08-21-2003, 10:06 PM
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Old 08-22-2003, 01:35 AM   #98
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OK! So, can I be in the rpg too?

PD: Thanks to Dyne for telling me.
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Old 08-22-2003, 05:19 AM   #99
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Hmm, now that I take a second look at my Vampire getup, I... don't know. I sort of would like to be like Yam Koo, of course story-permitting though, if his bright blue threads are too... you know.











I also have theme music that might work.. but let's hook up in MSN, 'cause I'm interested in this a lot. I'll help you write my part, too. Nothing a straight-A student can't do, neh?
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Re: GT RPG
Old 08-22-2003, 09:06 AM   #100
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Ok, I am going to tell everyone this now. Production will be extremely slow for the next week or so. Tonight I'm leaving for the weekend and next week I won't be online much during the day, if at all. Then school starts on Sep 2. During the school week I should be able to get 1 hour of development in, and more on the weekend. It may take a little longer than expected, but will be completed. The first thing I have to do is make everyone's char set and battle sprite, which will be one of the longest and more challenging parts.

And Dyne, we need to talk about your role in the RPG. Honestly I don't think Yam Koo would suit it... I am leaving later tonight for the weekend so hopefully we can talk before then. If not we will have to talk on Sunday. I'll try to be on MSN for most of the day.

And Nemesis, pick a sprite (preferably from Suikoden 1/2 as they seem to be the easiest to rip) and tell me what kind of role you'd like and we'll see what we can work out.

Last edited by Crono : 08-22-2003 at 09:16 AM.
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Re: GT RPG
Old 08-22-2003, 11:27 AM   #101
Dylflon
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Default Re: GT RPG

Quote:
Originally Posted by Dylflon
Hey...could I be modeled after Genshu from Suikoden 2 instead?











I refer you to above post.
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Re: Re: GT RPG
Old 08-22-2003, 12:15 PM   #102
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Yeah, Dylflon. I saw heh. I won't forget, I have everything written down.
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Re: Re: Re: GT RPG
Old 08-23-2003, 12:24 AM   #103
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I suck my ****.

Last edited by Bond : 08-23-2003 at 09:56 AM.
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Re: Re: Re: Re: GT RPG
Old 08-23-2003, 01:19 AM   #104
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Default Re: Re: Re: Re: GT RPG

Quote:
Originally Posted by Shark
Hey will you put me in the story?
We would if we knew you or you had more than 1 post.
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Re: Re: Re: Re: Re: GT RPG
Old 08-23-2003, 01:51 AM   #105
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Might I suggest post cramming like crazy and submitting an autobiography to Dyflon and Crono.
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