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Xbox Live Launches November 15th
Old 08-13-2002, 10:48 AM   #1
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Default Xbox Live Launches November 15th

And currently leaves Xbox Live going online last, but then again, the console came out last, and it'll still be the best online plan. That's no biggie though, Gamecube fans can laugh at the pitiful Xbox gamers for a whole 16 days! Fanboys rejoice!

Anywho, press release on live:

Xbox Live to Launch on One-Year Anniversary of Console Launch
The Next Revolution in Video Games Begins Nov. 15

REDMOND, Wash. — Aug. 13, 2002 — On Friday, Nov. 15, the one-year anniversary of the launch of the most powerful video game system on the planet, Microsoft Corp. will launch its Xbox™ Live online game service and propel the North American gaming world into the future of video games.
At launch, more than 5,000 North American retail outlets will begin selling the Xbox Live Starter Kit for a suggested price of $49.95 (U.S.). For the price of a new game, the kit includes a one-year subscription to the broadband-only service, the highly anticipated Xbox Communicator headset and a minigame so gamers can start playing with their friends right away. Retail programs will be supported by a multimillion-dollar marketing campaign that will include advertising, retail communications and promotional activities.

In addition, at least six Xbox Live-enabled games are currently scheduled to be available on Nov. 15, with more than 10 others to follow by the end of the holiday season. Scheduled launch games for Xbox Live are “Unreal Championship” from Infogrames Inc.; “Tom Clancy’s Ghost Recon” from Ubi Soft Entertainment; “NFL 2K3” and “NBA 2K3” from Sega Enterprises Ltd.; and “Whacked!™” and “NFL Fever 2003” from Microsoft Game Studios. More than 50 Xbox Live-enabled games will launch during 2003, including “Halo™ 2,” “Counter-Strike” and “Star Wars: Galaxies.” More than 60 game publishers are currently working on Xbox Live-enabled games.

“We designed Xbox from day one to catapult console gamers online,” said J Allard, general manager of Xbox at Microsoft. “Xbox Live is the answer for gamers who want to take this next leap forward. Last year at this time, we took gaming to the next level by launching Xbox; now we’re in concert with our partners and the industry to ensure that Nov. 15 will once again be a great day for gamers and the industry. Xbox Live is the first unified gaming service that takes gamers beyond the box to a global gaming arena where they become the superstars.”

The Xbox Live service was part of the initial design of the Xbox console, taking into consideration specific feedback Microsoft received directly from gamers and game developers about what they wanted and expected from an optimal online gaming experience. Key to the service is the support of four datacenters: two in Seattle, and one each in London and Tokyo. These datacenters will enable Microsoft to assist publishers by managing the hosting, networking, security and billing so game creators can focus on awesome game content, and gamers can be comfortable with a single bill for all gameplay. In addition, gamers will benefit from key, consistent features of the Xbox Live service across games from all publishers, including these:
  • Gamertag. A player’s Gamertag will be the same for all games across the global gaming service.
  • Friends list. Players will be able to find their friends online and invite them to a game, no matter which Xbox Live game they’re playing.
  • Xbox Communicator. Voice communication functionality is integrated with all Xbox Live multiplayer games, enabling teammates and opponents to speak to one another during games. Key elements of this feature exclusive to Xbox include voice masking, global muting and parental control.
  • Matchmaking. QuickMatch allows gamers to enter a multiplay experience with a single button click, and with OptiMatch, an Xbox Live exclusive, players will be able to select games and opponents based on similar skill levels.
  • Ability to download content to the Xbox hard disk. Only Xbox enables console gamers to download and permanently store both free and for-a-fee content that can include new levels, characters, missions and statistics.

To date, more than 100,000 gamers have signed up for an opportunity to be beta testers for the Xbox Live service. Later this month, more than 10,000 of these gamers will be selected to participate in the final stage of the beta test.

Details for the Xbox Live service launch in Japan and Europe will be announced in those markets in the coming months.

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To date, more than 100,000 gamers have signed up for an opportunity to be beta testers for the Xbox Live service. Later this month, more than 10,000 of these gamers will be selected to participate in the final stage of the beta test.
Only a 1 in 10 chance? NOOO!!!!!!!!!!
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Old 08-13-2002, 11:20 AM   #2
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GameCube will only launch with one title online though, and no other ones slated for release this year. While as Xbox will launch with 6 titles and a few more to follow this year. I think the two best games for the Xbox Live launch right now are: Tom Clancy’s Ghost Recon and Unreal Championship. NFL 2K3 is good too. The press release forgot MechAssault also, that will be coming out on November 15th.

A 1-10 chance isn't too bad gekko, and you have to figure we've already made it past the first and second wave.

Last edited by Bond : 08-13-2002 at 11:29 AM.
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Old 08-13-2002, 11:32 AM   #3
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Quote:
Originally posted by Bond
GameCube will only launch with one title online though, and no other ones slated for release this year.
But it's launching with PSO. You seem not to understand PSO. It's the best online game ever made. I put over 200 hours into the first one, but got started months late. A lot of PSO fans put 600+ hours into it. I'm happy it only has 1 game, gives me more time for PSO.

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Tom Clancy’s Ghost Recon
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and Unreal Championship.
Getting UT 2003... for PC.
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NFL 2K3 is good too.
Sega, w00t!
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Old 08-13-2002, 12:31 PM   #4
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Details sound solid. But I'm only gonna be going online with one console for the time being.(A little obvious since I only own one). But ummm...Good Luck M$
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Old 08-13-2002, 01:31 PM   #5
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Going online with Sony and reading the Xbox Live plans have made me kind of jealous. Oh well. I think that XBL will do great in the fall of 2002, and even better in 2003. And 1 in 10 signed up people get on the beta testings? That seems kind of small to me. Oh well, makes the people who got picked at big more special I guess!
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Old 08-13-2002, 02:17 PM   #6
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They make this sound so revolutionary and new. By the time its out it will be the last console online. Anyway, I think PSO can = 6 games on my list. Its just...the best online game evar!!!111
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Old 08-13-2002, 02:51 PM   #7
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Quote:
Originally posted by Joeiss
And 1 in 10 signed up people get on the beta testings? That seems kind of small to me.
It's usually worse than that.
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Old 08-13-2002, 03:26 PM   #8
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Quote:
Originally posted by GameKinG
They make this sound so revolutionary and new. By the time its out it will be the last console online. Anyway, I think PSO can = 6 games on my list. Its just...the best online game evar!!!111
I do not think that you and gekko realize that PSO isn't the game for everybody. No game is (except Ratchet and Clank ). There is more variety, hell loads more variety with going online with the PS2 or Xbox. And I really do not see that changing until maybe early 2004.
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Old 08-13-2002, 04:12 PM   #9
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Well, dosnt PSO hold the record amount of useres signed up? And that was on dreamcast...
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Old 08-13-2002, 05:33 PM   #10
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Quote:
Originally posted by GameKinG
Well, dosnt PSO hold the record amount of useres signed up? And that was on dreamcast...
I think that would be Everquest for an online game.
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Old 08-13-2002, 06:14 PM   #11
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Quote:
Originally posted by Bond

I think that would be Everquest for an online game.
I second that. Maybe he is talking consoles.... And since DC has been the only online console so far, it will obviously hold the record.

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Old 08-13-2002, 06:24 PM   #12
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Quote:
Originally posted by Joeiss


I second that. Maybe he is talking consoles.... And since DC has been the only online console so far, it will obviously hold the record.

PS2 has been online for months. Genesis was online. 64DD, etc.
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Old 08-13-2002, 06:25 PM   #13
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Quote:
Originally posted by gekko


PS2 has been online for months. Genesis was online. 64DD, etc.
Xbox is also online. 64DD never came out in America though, so not really very fair.
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Old 08-13-2002, 06:27 PM   #14
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Well Xbox is only being played online through the cheap tunnel services and with beta testing. GC is online with the PSO trial.

I mean, are any of these really fair? Of course not. But it's not my fault Sega is smart
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Old 08-13-2002, 06:41 PM   #15
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Genesis was online?
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