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Re: Nintendo getting up-to-date.
Old 01-31-2012, 06:18 PM   #16
BreakABone
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Default Re: Nintendo getting up-to-date.

Quote:
Originally Posted by Typhoid View Post
I wasn't trying to be a dick.
At first I made a post about how I thought it was on XBL, but then I wiki'd it.
I legitimately didn't know if he knew it existed or not. I don't know how popular it is.


All this talk makes me want to go plug in my N64.
The single player is fun.. the multi.. is a CoD clone in disguise.

I like Retro games, but not all of them make the jump into this gen really.

Some concepts are just out of date or doesn't work anymore (coins for lives in arcade titles for example)
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Re: Nintendo getting up-to-date.
Old 01-31-2012, 06:30 PM   #17
KillerGremlin
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Default Re: Nintendo getting up-to-date.

The framerate and controls are the only thing holding Goldeneye back, imo. The multiplayer map design was awesome. I LANed up my house and got some 6-player Unreal Tournament 99 going. Downloaded the Goldeneye Maps for UT99.

Complex is one of the best maps...ever. Facility and Temple are so memorable. And the Caves, Bunker, and Stack all hold up.

The Complex will go down as one of those legendary FPS maps, like De_Dust or Facing Worlds or 2Fort.

Shit...thread idea.
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