Ok so I'm playing Eternal Darkness at the moment. The game is pretty good, but sometimes I think it could have been so much scarier. And I'm not talking about more or scarier insanity effects....
OK here I go! Post your ideas too and eh let's try to mail it to Dennis!
Insanity:
- Don't show how much sanity you have left. In Sanity's Requim, when you see something weird, you take a look at your sanity bar and you KNOW it's just an effect. It would be much darker if you wouldn't know if it was real or just insanity.
- Get rid of the 'recover sanity' spell. It kills the game when you can just wait in a safe room until you can recover it.
- Don't make any 'funny' effects anymore. Seeing your character shrink isn't scary, it's funny. Same with walking upside down. We can use the effects where your character accidentily kills himself though...
Gameplay:
- Place the camera a bit closer to the character (and the monsters). Because of all the big rooms and camera positioning, you get a certain distance with the gameplay.
- Bring more balance between guns and swords. Guns are too annoying to use, swords and stuff are way more practical. Make guns a bit stronger perhaps...?
- We need some scarier monsters.
Graphics:
- Looks too much like 'Playstation graphics'.
- Perhaps more scarier places like graveyards with bodies lying around? Or is that over the top? It sure is scary...
Sound:
- Play more with sounds. Drive the player mad. We need more 'door-knocks'. Example: put in a girl that you have to save, and let her help cries come from places where she cannot be. Spooky!
I'll probably come up with some more ideas, especially with your help!