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Virtual Console Lineup Revealed |
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10-31-2006, 08:27 PM
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#1
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Living Legend
BreakABone is offline
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Virtual Console Lineup Revealed
Well the lineup for the first month or so of the console life.
http://wii.ign.com/articles/742/742962p1.html
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NES
Mario Bros.
The Legend of Zelda
Donkey Kong
Donkey Kong Jr.
Ice Hockey
Pinball
Soccer
Tennis
Urban Champion
Wario's Woods
Baseball
Solomon's Key
Super NES
F-Zero
SimCity
Nintendo 64
Super Mario 64
SEGA Genesis
Sonic the Hedgehog
Altered Beast
Golden Axe
Columns
Ecco the Dolphin
Gunstar Heroes
Space Harrier II
Toe Jam & Earl
Dr. Robotnik's Mean Bean Machine
TurboGrafx-16
Bonk's Adventure
Super Star Soldier
Victory Run
Bomberman '93
Dungeon Explorer
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Nothing too exciting or unknown.
But till a decent start.
Unless fan of snes or n64.
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Dyne on Canada's favorite pasttime,
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I loved ramming into animals as they ran away
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Re: Virtual Console Lineup Revealed |
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10-31-2006, 08:35 PM
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#2
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GameTavern Plumber
thatmariolover is offline
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Re: Virtual Console Lineup Revealed
Wow, quite a disappointment for SNES/N64. I was at least hoping for Earthbound and Super Mario World. Not to metion Zelda: OoT. But I suppose they've gotta stagger their 'big' releases out.
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Re: Virtual Console Lineup Revealed |
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10-31-2006, 08:38 PM
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#3
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aka George Washington
manasecret is offline
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Re: Virtual Console Lineup Revealed
Quote:
Originally Posted by BreakABone
Unless fan of snes or n64.
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Hahaha, which is like... everyone? For SNES anyway.
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d^_^b
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Re: Virtual Console Lineup Revealed |
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10-31-2006, 08:46 PM
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#4
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Or should I say.. smanger
Dyne is offline
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Re: Virtual Console Lineup Revealed
Quote:
Bonk's Adventure
Super Star Soldier
Victory Run
Bomberman '93
Dungeon Explorer
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**** YES
**** yes
**** yes.
**** yeah!
**** YEAH!
I approve.
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Re: Virtual Console Lineup Revealed |
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10-31-2006, 10:36 PM
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#5
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J-Dub
Jason1 is offline
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Re: Virtual Console Lineup Revealed
If you dont allready have OOT for the gamecube, you must have been living in a hole the last couple years. You got it for pre-ordering Wind Waker, and you also got it for subscribing to Nintendo Power. There was probably another way to get it actually.
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Re: Virtual Console Lineup Revealed |
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10-31-2006, 10:53 PM
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#6
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Living Legend
BreakABone is offline
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Re: Virtual Console Lineup Revealed
Quote:
Originally Posted by Jason1
If you dont allready have OOT for the gamecube, you must have been living in a hole the last couple years. You got it for pre-ordering Wind Waker, and you also got it for subscribing to Nintendo Power. There was probably another way to get it actually.
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Registering 3 games on Nintendo.com
In comparison here is the Japanese line up.
http://blog.wired.com/games/2006/10/...gets_way_.html
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Famicom (NES) -- 500 points (500 yen) each
Ice Hockey (Nintendo)
Urban Champion (Nintendo)
Legend of Kage (Taito)
Gradius (Konami)
Go-moku Narabe (Nintendo)
Soccer (Nintendo)
Super Mario Bros. (Nintendo)
Xevious (Bandai Namco)
Legend of Zelda (Nintendo)
Solomon's Key (Tecmo)
Tennis (Nintendo)
Donkey Kong (Nintendo)
Donkey Kong Jr. (Nintendo)
Ninja Jajamaru-kun (Jaleco)
Pinball (Nintendo)
Baseball (Nintendo)
Mario Bros. (Nintendo)
Wario's Woods (Nintendo)
Super Famicom (SNES) - 800 points unless otherwise noted
F-Zero (Nintendo)
R-Type III (Irem)
Super Castlevania IV (Konami)
Contra III (Konami)
Sim City (Nintendo): 900
Street Fighter II (Capcom)
Donkey Kong Country (Nintendo)
Super Mario World (Nintendo)
Zelda: Link to the Past (Nintendo): 900
Fire Emblem: Monsho no Nazo (Nintendo) 900
Mario Super Picross (Nintendo)
Nintendo 64 (1000 points or 1000 yen)
Super Mario 64 (Nintendo)
Mega Drive (Sega Genesis) - 600 points or 600 yen
Ecco The Dolphin (Sega)
Gunstar Heroes (Sega)
Golden Axe (Sega)
Columns (Sega)
Shadow Dancer (Sega)
Altered Beast (Sega)
Space Harrier II (Sega)
Sonic the Hedgehog (Sega)
Toejam and Earl (Sega)
Puyo Puyo (Sega)
Ristar (Sega)
PC Engine (TG-16, 600 points)
Bonk's Adventure (Hudson)
Necromancer (Hudson)
Super Star Soldier (Hudson)
New Adventure Island (Hudson)
Dungeon Explorer (Hudson)
Battle Lode Runner (Hudson)
Victory Run (Hudson)
Bomberman '94 (Hudson)
American Virtual Console games (note: massive anticlimax letdown ahead):
NES (500 points or $5):
Mario Bros.(R)
The Legend of Zelda(R)
Donkey Kong(R)
Donkey Kong Jr. (R)
Ice Hockey
Pinball
Soccer
Tennis
Urban Champion(R)
Wario's Woods(TM)
Baseball
Solomon's Key
SNES: 800 points or $8
F-Zero(R)
SimCity(TM)
Nintendo 64 (1000 points or $10):
Super Mario(R) 64
Sega Genesis: ("start at" 800 points or $8)
Sonic the Hedgehog
Altered Beast
Golden Axe
Columns
Ecco the Dolphin
Gunstar Heroes
Space Harrier II
Toe Jam & Earl
Ristar
Dr. Robotnik's Mean Bean Machine
TurboGrafx16: (600 points or $6)
Bonk's Adventure
Super Star Soldier
Victory Run
Bomberman '93
Dungeon Explorer
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__________________
Dyne on Canada's favorite pasttime,
Quote:
I loved ramming into animals as they ran away
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Re: Virtual Console Lineup Revealed |
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10-31-2006, 11:28 PM
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#7
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GameTavern Plumber
thatmariolover is offline
Location: Minnesota
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Posts: 2,556
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Re: Virtual Console Lineup Revealed
Quote:
Originally Posted by Jason1
If you dont allready have OOT for the gamecube, you must have been living in a hole the last couple years. You got it for pre-ordering Wind Waker, and you also got it for subscribing to Nintendo Power. There was probably another way to get it actually.
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I do, but OoT for GC was terrible. I have some hope that the emulator for Wii will be more impressive. There's really no excuse for not having the emulator bump the framerate up to a solid 60 frames per second. Horsepower certainly isn't the issue.
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Re: Virtual Console Lineup Revealed |
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11-01-2006, 01:20 AM
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#8
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No Pants
KillerGremlin is offline
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Re: Virtual Console Lineup Revealed
that and the controlls on the cube were way too sensitive, aiming the bow was the hardness...vintage gaming on my PC reigns supreme!!! actually, i have a NES in my room at the moment, with mario bros 3., and it's amazing.
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Re: Virtual Console Lineup Revealed |
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11-01-2006, 08:31 AM
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#9
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Freaky me Freaky you
Jonbo298 is offline
Location: In the Cornfields of Iowa
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Re: Virtual Console Lineup Revealed
The list is depressing for the US. I'm not going to waste my time buying Mario 64 again unless they made it worth the money. Probably only get maybe 1 or 2 VC games at launch if that..its just too little compared to Japan.
As for OoT on the Gamecube, it was a straight port. They didn't really touch it up since they didn't want to spend the resources for something that was "free".
They probably will now that it has to come out on VC at some point.
Why is Japan getting Street Fighter II before the US? I thought it was more popular here 
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Credit to Null for sig
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Re: Virtual Console Lineup Revealed |
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11-01-2006, 12:04 PM
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#10
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Or should I say.. smanger
Dyne is offline
Location: Vancouver
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Re: Virtual Console Lineup Revealed
Microsoft probably got a SF2 exclusivity deal or something.
As for OoT, it wasn't touched except for the resolution bump.
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Re: Virtual Console Lineup Revealed |
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11-01-2006, 03:08 PM
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#11
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Village Idiot
DeathsHand is offline
Location: Arlington, VA
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Posts: 4,144
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Re: Virtual Console Lineup Revealed
The virtual console has the potential to be so amazing (if not somewhat overpriced in some situations... 5 bucks for a soulless version of Baseball?)...
But from the looks of it, they've got quite a ways to go...
Squaresoft needs to jump onboard, and Konami needs to release the turbografx-16 version of Dracula X (although chances are they'd prefer to release that one as perhaps a $20 disc-based, or $30 DS game)... Among other obvious things...
I ponder, has Nintendo mentioned anything about possible online play for emulated games? *strokes chin*
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Re: Virtual Console Lineup Revealed |
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11-01-2006, 04:24 PM
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#12
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GameTavern Plumber
thatmariolover is offline
Location: Minnesota
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Posts: 2,556
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Re: Virtual Console Lineup Revealed
Quote:
Originally Posted by Jonbo298
As for OoT on the Gamecube, it was a straight port. They didn't really touch it up since they didn't want to spend the resources for something that was "free".
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It wasn't a port though. It was just an emulated ROM (as proven with people ripping the ROMS right off the GC disk). They changed the resolution it was rendered at, but they didn't change the framerate cap (which I assume was due to time constraints).
Regardless of why it was so poorly done, it was still poorly done, and I still plan on taking a gander at the Virtual Console release whenever it comes.
Quote:
Originally Posted by DeathsHand
I ponder, has Nintendo mentioned anything about possible online play for emulated games? *strokes chin*
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Take it with a grain of salt, but Matt at IGN said it wasn't going to happen at launch but that it's perfectly possible with Nintendo's current system.
Last edited by thatmariolover : 11-01-2006 at 04:43 PM.
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Re: Virtual Console Lineup Revealed |
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11-01-2006, 09:28 PM
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#13
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Village Idiot
DeathsHand is offline
Location: Arlington, VA
Now Playing: Go Fish
Posts: 4,144
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Re: Virtual Console Lineup Revealed
Quote:
Originally Posted by thatmariolover
Take it with a grain of salt, but Matt at IGN said it wasn't going to happen at launch but that it's perfectly possible with Nintendo's current system.
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Grain of salt or not, it seems like it'd be fairly easy to do, and would be quite the extra incentive to purchase certain games which might be released for the VC...
*nod*
Live Arcade can do it, PC emulators can do it...
So I say "YES"... To online play...
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Re: Virtual Console Lineup Revealed |
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11-02-2006, 08:05 AM
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#14
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Freaky me Freaky you
Jonbo298 is offline
Location: In the Cornfields of Iowa
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Posts: 8,082
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Re: Virtual Console Lineup Revealed
Developers could and probably will at some point. Unfortunately, Nintendo isn't as hardass as Microsoft when it comes to Live Arcade or any 360 game and having some kind of online component.
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