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"Magic" in Gaming
Old 05-17-2011, 08:48 AM   #1
Professor S
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Default "Magic" in Gaming

Quote:
Arthur C. Clarke told us, “Any sufficiently advanced technology is indistinguishable from magic.”

Head back to the 1800s with a Taser or a Prius or an iPad and the townsfolk will no doubt either burn you at the stake or worship you.

So many doors have been opened by technology in the last twenty years that the word “sufficiently” is being stretched. If it happens on a screen (Google automatically guessing what I want next, a social network knowing who my friends are before I tell them) we just assume it’s technology at work. Hard to even imagine magic here.

I remember eagerly opening my copy of Wired every month (fifteen years ago). On every page there was something new and sparkly and yes, magical.

No doubt that there will be magic again one day... magic of biotech, say, or quantum string theory, whatever that is. But one reason for our ennui as technology hounds is that we’re missing the feeling that was delivered to us daily for a decade or more. It’s not that there’s no new technology to come (there is, certainly). It’s that many of us can already imagine it.
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I thought this commentary was in line with my feelings about gaming of late. When the Xbox and PS2 first came out, I had the feeling that something experientially rich and otherworldly was at my fingertips. Every press of a button and move using an analogue stick But now it seems like all the current paradigm has lost its magical luster, and while motion controls are a great step forward, their clunky execution constantly remind you that you are using a imperfectly human product.

My Question: What would have to happen in gaming to bring back the "magic"?
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