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Game Informer: DualShock 3
Old 03-17-2005, 11:52 AM   #1
MuGen
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Default Game Informer: DualShock 3

According to GameInformer March 2005 issue SCEI reps concluded specs of the DualShock 3.

Quote:
The new Playstation3 DualShock3 controller will feature a wireless connectivity to the PS3 using Bluetooth technology. It will have 2 Bluetooth ports and 2 connectable controller ports, allowing for 4 player multiplayer action. The DualShock 3's rumble technology features all new titanium power coil design with 6 new micro-motors to power independent motion shocks.

IMS - Independent Motion Shock allows for the Shock to run on a single motor according to the game being played. For example, you may fall in a Basketball game, and feel the whole controller rumble. Or you may be taking a shot, and someone fouls you, only the lower right motor will rumble.

Bluetooth - A short-range radio technology for Internet and mobile devices, aimed at simplifying communications among them. Developed by Sony Ericsson, IBM, Intel, Nokia, and Toshiba, this connectivity will allow for less wire tangle and more functionality, in that the Bluetooth's range is 30 feet within 360 degrees of the port.

Enhancements - The new DualShock3 has not changed in design. They have added a trigger button on the right hand grip of the controller, and the 4 button layout remains the same, with dual analog control. Shoulder buttons remain untouched, as the only thing seemed to be added to the controller was a trigger button. We saw only the prototype of this model, but blueprints suggested that the DualShock 3 would adopt the 6 button layout utilized by most arcade games.
I'm excited all over again...I'm finding new things everyday when I get off of work in my GI magazine.
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Re: Game Informer: DualShock 3
Old 03-17-2005, 12:11 PM   #2
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Default Re: Game Informer: DualShock 3

Now let's wait for GM to tell us it's fake.
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Re: Game Informer: DualShock 3
Old 03-17-2005, 01:08 PM   #3
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Default Re: Game Informer: DualShock 3

wireless controllers = bad. but as long as i can still plug normal ones in with a wire like they should be then all is good and i dont care if it includes wireless.

Controller = same design, GREAT! i hope the final version remails like that.

adding trigger button, i dont see the need, but cant really complain about a new button, im sure it'll have a use in some games.

and IMS sounds good.
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Re: Game Informer: DualShock 3
Old 03-17-2005, 01:10 PM   #4
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Default Re: Game Informer: DualShock 3

I'm sure that the wireless controllers will come with cradles to recharge them. but other than that wireless controllers can be a hassle at times.

I need to see a picture of this....this was in a page of it's own, but only spawned pictures of Playstation glorified characters..... Poo to them
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Re: Game Informer: DualShock 3
Old 03-17-2005, 01:11 PM   #5
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Default Re: Game Informer: DualShock 3

6 individual rumble motors? Hopefully its not hard to adapt and program each thing for PS3 games.

But it sounds good overall.
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Re: Game Informer: DualShock 3
Old 03-17-2005, 01:14 PM   #6
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Default Re: Game Informer: DualShock 3

Quote:
Originally Posted by Null
wireless controllers = bad. but as long as i can still plug normal ones in with a wire like they should be then all is good and i dont care if it includes wireless.
I beg to differ, kind Sir. I've had great experience with my Wavebirds. The battery lasts forever and the responce is just as quick as plugged controller. I actually prefer the feel of the Wavebird as its shape differs slightly from the corded controllers.

Perhaps you invested your money in a wireless controller that didn't bear the Official Nintendo Seal of Quality?
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Re: Game Informer: DualShock 3
Old 03-17-2005, 01:18 PM   #7
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Default Re: Game Informer: DualShock 3

Quote:
Originally Posted by GameMaster
I beg to differ, kind Sir. I've had great experience with my Wavebirds. The battery lasts forever and the responce is just as quick as plugged controller. I actually prefer the feel of the Wavebird as its shape differs slightly from the corded controllers.

Perhaps you invested your money in a wireless controller that didn't bear the Official Nintendo Seal of Quality?

your right, i didnt well. unless nintendos wavebird has that seal. does it?


anywho, wireless sucks. wireless mice suck, wireless keyboards suck, and wireless controllers suck. i mean where exactly do you need to go with them?

the repsonce time isnt actually as good as one with a wire, you just dont notice the difference. doesnt mean there isnt one.

and even though batteries last a while, thats still more then i'd have to spend with no batteries at all. one with a recharge station would be better, but still un needed. add a longer wire and thats better then ANY wireless controller.


wireless = teh suk



Quote:
Originally Posted by Jonbo298
6 individual rumble motors? Hopefully its not hard to adapt and program each thing for PS3 games.

But it sounds good overall.

is it hard for them to program surround sound? different sound coming out of each speaker? pretty much the same idea behind them.
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Re: Game Informer: DualShock 3
Old 03-17-2005, 01:23 PM   #8
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Default Re: Game Informer: DualShock 3

I agree with the wireless keyboards and mice. Although it might be nice if you have one of those media PCs in your family room. If they didn't require batteries, I'd probably use them.

But I've concluded that using a Wavebird actually saves a consumer money. Because old fashioned corded controllers actually use more electricity than the consoles do.
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Re: Game Informer: DualShock 3
Old 03-17-2005, 01:29 PM   #9
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Default Re: Game Informer: DualShock 3

Quote:
Originally Posted by GameMaster
I agree with the wireless keyboards and mice. Although it might be nice if you have one of those media PCs in your family room. If they didn't require batteries, I'd probably use them.

But I've concluded that using a Wavebird actually saves a consumer money. Because old fashioned corded controllers actually use more electricity than the consoles do.


you might be correct if you pluged the controller directly into the wall, but once the console is on, it sucks in the same amount of power no matter what you got plugged into it. its not going to suddenly use more voltage cuz of a controller.


Also even if that were the case, you'd still be spending more with a wireless because you have to spend on batteries, then the electricity used to power the reciever you plug into the console.

(but as i said, uses the same amount of power)
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Re: Game Informer: DualShock 3
Old 03-17-2005, 01:34 PM   #10
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Default Re: Game Informer: DualShock 3

I suppose that might be true...

But might I remind you that corded controllers are a general safety hazard. 40% of all tripping related accidents in homes that contain video games are caused by corded controllers. That figure was cut down to a mere 5% once Nintendo introduced the Wavebird.

I'm not here to publicly mock you, I'm just offering you some points to consider and think about tonight before you go to sleep.
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Re: Game Informer: DualShock 3
Old 03-17-2005, 01:38 PM   #11
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Default Re: Game Informer: DualShock 3

I do like controllers with wires better, but I so agree that the main reason that many of my consoles have been knocked to the ground is because of the controller wires. So many times has a clumsy friend or parent nearly ruined one of my systems because of those pesky wires...People just have to be careful.
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Re: Game Informer: DualShock 3
Old 03-17-2005, 01:48 PM   #12
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Default Re: Game Informer: DualShock 3

Well you can't completely rule out Wireless technology considering the next-gen will rely heavily on it. (WiFi, Bluetooth)

Wireless controllers are good for untangled game stations and reach. But then the battery thing still remains, and if solved by recharge stations, then I see no other problems with wireless.

I mean, do you use a cellphone Null? Thats wireless eh? LOL
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Re: Game Informer: DualShock 3
Old 03-17-2005, 01:59 PM   #13
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Default Re: Game Informer: DualShock 3

Quote:
Originally Posted by GameMaster
I suppose that might be true...

But might I remind you that corded controllers are a general safety hazard. 40% of all tripping related accidents in homes that contain video games are caused by corded controllers. That figure was cut down to a mere 5% once Nintendo introduced the Wavebird.

I'm not here to publicly mock you, I'm just offering you some points to consider and think about tonight before you go to sleep.


While you are correct; The safety hazard does exist and is there. which is actually 43.2% of all tripping related accidents. This accidents are not caused by the cords themselves.

A world wide study at the Boston Senior University, (yes, BS-University) proves with a 98.5% accuracy that it was indeed not the fault of the wire, but that the wire was too short. The study shows that nearly 70% of all controller wires are too short. At the top of this list was Nintendo who provided a mere 1 foot of controller wire. Nintendo was asked about why they provide such a short wire but declined to comment.

Oddly enough, it was nintendo themselves who started the so called wireless revolution of controllers on consoles after the number of tripping accidents nearly doubled in 2001. Coincidence? You be the judge.

However, in strangly related news, the number of Lost controllers has risen 24% since the indroduction of wireless controllers. The number of reported injuries of batteries being droped on toes as risen a staggering 67%, 12% of these reported injuries, the toe had to be amputated.

Which leaves me with my final question, How many more 9 toed kids do we need to see before these wireless controllers are recalled about put away for good?


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Re: Game Informer: DualShock 3
Old 03-17-2005, 02:05 PM   #14
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Default Re: Game Informer: DualShock 3

1 foot? geeze....
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Re: Game Informer: DualShock 3
Old 03-17-2005, 02:07 PM   #15
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Default Re: Game Informer: DualShock 3

Quote:
Originally Posted by Kyuzo
1 foot? geeze....

yes, is it any wonder so many kids these days have vision problems?
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