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New Details for Metroid Prime 2
Old 05-01-2004, 12:07 PM   #1
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Default New Details for Metroid Prime 2

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April 30, 2004 - Moments ago Nintendo officially revealed some more details about the highly anticipated sequel Metroid Prime 2: Echoes. The basic concept behind the story has Samus returning to another mysterious planet to exterminate evil. As long as she finds it. Only this time Samus will find her new battlegrounds torn in half, a world of light and darkness. As Samus, players will have to travel between the light and dark parts of this world, and the gameplay dynamics will of course be affected by this. We'll be able to explain exactly how it all works as E3 gets closer.


Also, the design demonstrates a similarity to the Game Boy Advance's Metroid Fusion in that our heroine Samus will be hunted by an evil enemy; we imagine that this new create will be the designated assassin or terminator to Samus. Looks like exploring the new light and dark lands of this world might have players jumping out of their space boots.

Lastly, a few more details regarding the multiplayer battle have been divulged. The mode supports up to four players, deathmatch style. Essentially it's just as you'd imagine, where the multiplayer dynamics revolve around searching for weapon upgrades and chasing your enemy down. With the lock-on mechanics likely coming in to play, the Morph Ball will come in to play to help players escape when they aren't ready for a face-to-face shootout. Levels will also demonstrate some complexity with shortcuts, and players will be able to escape or attack by taking advantage of strategically placed grapple points on the ceilings.
This sounds very exciting to me. I'll be first in line for one.
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Re: New Details for Metroid Prime 2
Old 05-01-2004, 01:43 PM   #2
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Default Re: New Details for Metroid Prime 2

There better be Morph Ball races!
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RE: Re: New Details for Metroid Prime 2
Old 05-01-2004, 01:43 PM   #3
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Default RE: Re: New Details for Metroid Prime 2

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There better be Morph Ball races!
"There you go again."--Reagan
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Re: New Details for Metroid Prime 2
Old 05-01-2004, 01:43 PM   #4
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Default Re: New Details for Metroid Prime 2

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Re: New Details for Metroid Prime 2
Old 05-01-2004, 03:04 PM   #5
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Default Re: New Details for Metroid Prime 2

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As Samus, players will have to travel between the light and dark parts of this world, and the gameplay dynamics will of course be affected by this. We'll be able to explain exactly how it all works as E3 gets closer.


Oh Christ. I am so SICK of that gameplay mechanic. Light and dark, good and evil, earth and sky, water and fire.
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Re: New Details for Metroid Prime 2
Old 05-01-2004, 09:47 PM   #6
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Default Re: New Details for Metroid Prime 2

*shrugs*

Works with Zelda. No reason it shouldn't work with Metroid.

Although it is becoming very cliche.


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Re: New Details for Metroid Prime 2
Old 05-01-2004, 09:57 PM   #7
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Default Re: New Details for Metroid Prime 2

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Originally Posted by Ginkasa
*shrugs*

Works with Zelda. No reason it shouldn't work with Metroid.

Although it is becoming very cliche.


*shrugs and walks away*
What I was about to say...Light and Dark worlds should have been retired after A Link to the Past.
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Re: New Details for Metroid Prime 2
Old 05-01-2004, 10:16 PM   #8
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Default Re: New Details for Metroid Prime 2

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Originally Posted by The Germanator
What I was about to say...Light and Dark worlds should have been retired after A Link to the Past.

So early? I was thinking more along the past and present in Oracle of Ages.


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Re: New Details for Metroid Prime 2
Old 05-01-2004, 10:31 PM   #9
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Default Re: New Details for Metroid Prime 2

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Originally Posted by Ginkasa
So early? I was thinking more along the past and present in Oracle of Ages.


*shrugs and walks away*
Not quite the same thing. Similar I suppose, but at least they don't call it the same thing, heh...
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Re: New Details for Metroid Prime 2
Old 05-01-2004, 10:38 PM   #10
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Default Re: New Details for Metroid Prime 2

They should play the song "Echoes", by Pink Floyd, in it. That would be cool, though it probably wouldn't fit very well.
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Re: New Details for Metroid Prime 2
Old 05-01-2004, 11:45 PM   #11
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Default Re: New Details for Metroid Prime 2

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Originally Posted by The Germanator
Not quite the same thing. Similar I suppose, but at least they don't call it the same thing, heh...

It's the same basic premise. Not exact no, but the one spawned off the other.


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Re: New Details for Metroid Prime 2
Old 05-02-2004, 03:06 AM   #12
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Default Re: New Details for Metroid Prime 2

why should it have retired? Almost every game you can think of uses some sort of general concepts thats been used at least 10 times before.

Its not as if it was a bad concept. I love ALttP
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Re: New Details for Metroid Prime 2
Old 05-02-2004, 03:09 AM   #13
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Default Re: New Details for Metroid Prime 2

light and darkness, good and evil.... such peripherals shouldn't exist in Metroid ...

GO FIGHTING GAMES!
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RE: Re: New Details for Metroid Prime 2
Old 05-02-2004, 03:09 AM   #14
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Default RE: Re: New Details for Metroid Prime 2

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Originally Posted by rasengan
light and darkness, good and evil.... such peripherals shouldn't exist in Metroid ...

GO FIGHTING GAMES!
Are you a man or a woman?
What time is it there?
Where is that?
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Re: New Details for Metroid Prime 2
Old 05-02-2004, 03:10 AM   #15
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Default Re: New Details for Metroid Prime 2

right...
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