Thread: GT RPG
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Re: GT RPG
Old 08-22-2003, 09:06 AM   #100
Crono
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Default Re: GT RPG

Ok, I am going to tell everyone this now. Production will be extremely slow for the next week or so. Tonight I'm leaving for the weekend and next week I won't be online much during the day, if at all. Then school starts on Sep 2. During the school week I should be able to get 1 hour of development in, and more on the weekend. It may take a little longer than expected, but will be completed. The first thing I have to do is make everyone's char set and battle sprite, which will be one of the longest and more challenging parts.

And Dyne, we need to talk about your role in the RPG. Honestly I don't think Yam Koo would suit it... I am leaving later tonight for the weekend so hopefully we can talk before then. If not we will have to talk on Sunday. I'll try to be on MSN for most of the day.

And Nemesis, pick a sprite (preferably from Suikoden 1/2 as they seem to be the easiest to rip) and tell me what kind of role you'd like and we'll see what we can work out.

Last edited by Crono : 08-22-2003 at 09:16 AM.
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