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Old 06-14-2003, 10:44 PM   #9
Rndm_Perfection
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You're missing the point. My goal is not to revisit the literary term of heroism or epic... (recounting the quest of a hero that parallels the goals of his society), but rather to see what today's youth considers heroism in gaming, movies, and books.

You're list just categorizes the usual mechanisms which authors use as conflict to glorify their heroes.

What I'd like to know is what you consider good attributes of a hero or villain... whether or not they are just adjectives, and whether or not others would find them to be cliché. I'm interested in finding out why so many fanboys claim Mario is the greatest hero of all time. Why Sephiroth is considered the epitome of evil incarnate. Where can a writer stop and be sure that a hero has been created? Are simple oppositions between a definite "good" and "evil" satisfying enough? Will an ordinary action/reaction between a protagonist and antagonist suffice?

Are you, Dyne, one to call Crash Bandicoot a good hero?
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