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Old 03-20-2003, 04:20 PM   #43
Shadow Fox
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Quote:
Originally posted by TheGame
What is the difference? They mean the same thing.
So "timing, pricing, hardware features, and games equally" means games the main factor? Don't look like the same thing to me- more like

"before I was agreeing that it was the main factor, now I'm saying they're all equal some 4 posts later"

But eh...I'll leave it alone.
Quote:
Quit looking for a contradiction where there isn't one.
Looking for one? It's right there in both of our faces. Which one is it- main factor, or equal factor?
Quote:
You agreed with me when I said it's not the only factor, in both quotes you gave of mine I express how it's not the only factor. So what is your point?
Read above.
Quote:
What is your point? Millions of Ps2's sell, and 7 games are sold per system sold, while Millions of GBAs are sold and a horrible 2 games are sold for each unit sold. GBA has nothing in common with Ps2 in that sense.
How do you figure? Are PS2 and GBA not consoles with singular games selling in multiple millions in Japan over a 6-month period?

7 games on PS2, 2 on GBA- both were sold millions of times more than any other software on the unit. YES THEY DO HAVE TO DO WITH EACH OTHER IN THIS RESPECT.

In fact, I'm not even going to go any further, since you said you wouldn't reply anymore.

To shorten your read, you believe Xbox isn't successful in Japan because of bias, yet you're saying this "timing, blah, blah, etc" are main factors. How could bias be the main reason if these "factors" of yours ARE in actuality? Another double standard.

Point being, Xbox isn't dying in Japan because of bias, it's dying because of a lack of games that support the audience. You tried to make a point saying [insert FPS here] should sell oodles in Japan because we love it here, but that's never been their forte' and you know it. Just as they hate FPS's and American football, we hate the quirky dog/misquito sims they enjoy.

If Xbox is victim to bias because of this, then GCN/PS2 are for the same reasons these Japan-oriented games sell poorly stateside, or get cancelled altogether.

And since this stuck out in my head more, Sin and Punishment, Animal Leader, Doshin the Giant N64, Donkey Kong 64, GoldenEye, Exitebike, Killer Instinct anything, and WaveRace BlueStorm are just a few Nintendo-published titles that sold poorly in Japan, especially compared to the US. Name brand means nothing if the people don't buy it. Another example of this would be the Nintendo broadband adapter not dominating in Japan, though sure enough, it's made by Nintendo. Barely 200k of the 400k available were sold.

I'm shocked you even believe Xenosaga would be an oversight like you're saying, driving sales. Hogwash. If this was true, the entire populace (both Japan and abroad) would've bought Eternal Darkness because it was by Nintendo (your first invalid point of name brand), and it was widely percieved to be a Resident Evil clone (your off-sight point here).

Needless to say, you asked whether or not the Xbox was failing because of bias, and I said no. You asked for a better reason, and I said game sales.

Now considering there's different tastes for games between US and Japan, yet certain games sell well regardless, your point is invalid (not that you could prove that opinion anyways). But, if Xbox had games that sold well on it (say, more of the DOA/Clock Tower stuff) would it still be failing, even though it would be dominating the software charts?

And before you use your "well it would've sold better on PS2 or GCN", the only console DOA sold exceptionally was on the DC. The game did horribly in the arcades in japan (and stateside) thus it's lack of selling power compared to Virtua Fighter and the like as a franchise.

Put VF on Xbox, and it's an instant contender. And before you say again "well it'll sell better on PS2 still", wait until a game comes out on Xbox first, bombs, and then sells millions on PS2. I haven't seen this happen yet, though it would surely prove your bias theory correct.

As I said before- there is no debate. No console will sell well without software of some kind, and that includes PS2.

-Official Ninja of [coming soon]...

Last edited by Shadow Fox : 03-20-2003 at 04:25 PM.
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