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Originally posted by TheGame
and that has nothing to do with Japanese bias? How so?
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Tell me this, if you're so intent on this "bias", and Japanese being the forefront of it, then why was Xbox doing just as bad before it's ultra pricecuts and free game scams after totally bombing the first 2 months in the UK/Austrailia? Is this also because Aussies/UK peeps have "bias" against Xbox, or is it because the best game for the system (Halo) wasn't even available for launch some month or so later? Why was GCN just as bad until Smash DX was released in the UK?
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Also, I see your point, maybe Xbox needs a game that has allready been popular over there for years
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Pikmin/Animal Forest weren't popular in Japan for years, and neither was XenoSaga...there's no reason Xbox can't have these same games that ARE NEW.
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But from the looks of it, they aren't really open to new things,
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Read above.
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well, at least not as much as US and Europe. I still think they would be a little more open to a game like Halo if it were released on GCN or Ps2,
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And that would explain why Metroid Prime, and many other first-person RPG's/Shooters sell horribly in Japan on PS2, let alone GCN? Halo would bomb in Japan no matter what console it was on...seen any good sales of any FPS's in Japan lately?
On the contrary, Xenosaga would sell on Xbox, as may True Fantasy Live if it's done right.
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but thier bias has nothing to do with that does it?
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Read above; no it doesn't- otherwise the console wouldn't be selling at all, and DOAX wouldn't have done as well. DOAX sold damn-near the Xbox user base in Japan.
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lol, why doesn't GTA sell much in Japan?
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I dunno, but according your logic, it should sell oodles because it's not on an american made system, right?

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Also, I'm pretty sure Ps2's launch success had nothing to do with game quality.
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Or are you...??
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I mean, does TTT and Ridge Racer really compete with what Xbox had out at launch?
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Of course not, but was Xbox launching the same time as PS2? No. Was PS2 already out and dominating, along with GCN, when Xbox FINALLY launched in Japan? Hell yes. Did Xbox's launch lineup even come close to PS2's plethora of available titles, or GCN's monster Luigi's Manion, let alone Smash DX? HELL NO.
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Yet Ps2 sells more (yeah, just admit, in this scenario it isn't "all about the games")
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Read above. Actually it is all about the games here as well. Xbox's launch lineup was last, meaning existing hardware had the upper hand with more titles available as well as better titles that fit that niche' market. Only DOA3 fit, and even it's sales were lackluster in comparison to the wide amount of Japanese titles available for the other two consoles this time last year.
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as far as I know, Metriod isn't owning anything here... it's just getting owned by games on it's own platform. Zelda is getting more pre-orders day-to-day than Metriod is getting sales.
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Metroid Prime is the closest holiday title to a million copies right now (Mario Party 4 is not far behind). This is what I meant. It's not too far under Splinter Cell in the US, and is doing very well, and will no doubt do good in the UK. However, MP only sold some 50k in Japan so far, but even that's better than I expected.
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You didn't really answer my question...WHY doesn't US made games or consoles appeal to japanese gamers? I mean, besides the fact that it's US made. What I got from you is that it's just not selling, no true reason.
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Honestly, there are no games- which is what I've said over and over now. Look at the Japanese lineup of games compared to PS2's or GCN's. If Xbox had these games PS2 and GCN had, and they didn't, Xbox would be leading in sales there- at least in software.
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Funny, you just went two ways here... first you say that I admit games would save Xbox, then you turn around and say DC would have been the console of choice.
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Funny, you misread my post. I was saying DC would be the console of choice if PS2/GCN didn't have all the Japanese games they have now, which would give DC the edge because it DOES. Read carefully next time.
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Why wasn't DC the console of choice?
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It was the console of choice; moreso than the PS2 until it died- then PS2 picked up. You don't recall this?
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Did it really have anything to do with game quality?
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In this instance, yes and no. In a way it had to do with the hardware since it wasn't there anymore, and in a way it was the software because there couldn't possibly further support for a dead console. Next.
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I think it had much more to do with hardware power and features, or lack there of.
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Then why was DC ruling with an iron fist in Japan with PS2 sharing the same market? Why were Sakura Wars games outselling PS2 games by millions of units until they were ported to PS2? And better yet, Nintendo 64 had better hardware than PSX- why did PSX outsell it in hardware (though not software)?
How is that hardware-related, going by your theory?
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GCN still has the price advantage... if it were all about the games that would be all that matters.
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Sure GCN has the price advantage- NOW...but how in the hell do you figure a GCN with two games at $250 is an "advantage" over an Xbox with two games at $200? This was the situation from May till December, and that bundle sold MS an extra 3 million units.
Sure, you get a GCN and two games for the same price as an Xbox and two games NOW, but even then GCN's are sold alone for the same $150, and sold. No solo Xbox's were to be found at major retailers for that same $200, and you know this- MS pretty much replaced the standalone with their bundle, while Nintendo didn't. How is this an advantage even now with peeps buying solo GCN consoles like idiots (400k so far)?
And you still haven't told me how $300 for a GCN and 3 games is an advantage over an Xbox and 3 games for $200 in the UK (and that 3rd game is Halo)...
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Why isn't GCN selling more right now?
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Read above.
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I mean, $50 price advantage, and you get your choice of one game for free. Right now in US a person can spend $200 on an Xbox with 2 free pre-selected games, or for the same $200 get one of four free games, AND another game of choice. This deal is lightyears better than Xbox's, but from the start of it GCN's sales remained steady
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Read above again. How in the hell do you figure this is "lightyears better", and what of the deal in the UK where you get an Xbox and three games free?
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No, it's not the equivelent... the SEASON a console is released in makes a difference. Xbox hit it at much worse timing that GCN in Japan... and in UK they both had bad timing. It's not the same.
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How is it not? GCN gained about the same sales advantage in Japan as Xbox did launching in UK...almost nothing until their heavy-hitters (Smash DX and Halo respectively) appeared months later.
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Also, all I'm trying to do is show you the light... game quality isn't the only factor in a consoles success.
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I never said it was; read my post before this one where I QUOTED such. I know this, but please believe it's the major defining factor.
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There have been conssoles with good game quality to fail
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And those consoles are manufactured by companies that had heavy losses from earlier consoles they made that had no good game quality (Sega, NEC, SNK)...
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...and consoles with weak game quality to succeed.
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Name ONE.
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Some consoles just end up in the wrong place at the wrong time. Some are just too weak, some too expensive, and some just lacking things hardware wise that consumers have come to expect... and some do just lack the game quality.
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Here I'd have to agree and disagree. While all of the statements are true, every console that has failed was because of a combination of these things, not just one in particular. However, the consoles that did succeed were majorly led by game sales to keep the consoles afloat, and that is a fact.
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It's not the only factor though.
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I agree.
-Official Ninja of [coming soon]...