lol, I almost forget about this topic...
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Simple- because Xbox and it's games aren't selling, PS2 is, and GameCube is also.
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and that has nothing to do with Japanese bias? How so?
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I guess you don't remember the 3DO, then. Capcom, Konami, Tecmo, Treasure, etc were all Japanese developers for that console, based in America. Scratch number 1.
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yes, I remember the joke named 3DO... I dunno, I never really considerd that to be even a console, with it's insane price and all. I guess Xbox is #2, but Xbox is the only one to not have somthing insanely wrong with the hardware too.
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Note I said "many" of US games, not all. Fifa sells oodles in Japan, 'nuff said. To be totally generalistic, Xbox is the only console that won't be getting Gundam anytime soon (do I even need to harp on how popular this is over there?), while GCN and PS2 currently have new titles in the works. These consoles also have more "niche titles" (Mr Misquito, Doshin, Animal Leader, Crossgate, etc) specifically for that market available, which once again Xbox lacks or is in the vast minority. Plus, PS2/GCN have what I call "platinum duality":
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define platnum duality
Also, I see your point, maybe Xbox needs a game that has allready been popular over there for years
But from the looks of it, they aren't really open to new things, well, at least not as much as US and Europe. I still think they would be a little more open to a game like Halo if it were released on GCN or Ps2, but thier bias has nothing to do with that does it?
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PS2 has two great games that really push hardware sales, GTA series, and Gundam. While GTA definately wouldn't compete in Japan, it's sold birds in US and UK. Gundam does the exact opposite, with some 10 million copies sold in Japan over that series (so far 3 games and 6 PSX games).
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lol, why doesn't GTA sell much in Japan? Also, I'm pretty sure Ps2's launch success had nothing to do with game quality. I mean, does TTT and Ridge Racer really compete with what Xbox had out at launch? Yet Ps2 sells more (yeah, just admit, in this scenario it isn't "all about the games")
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GCN has two great games as well- Super Smash Bros: Melee, which is allergic to non-platinum status in any major territory, and Metroid Prime, which will no doubt gobble up the US and UK markets, and once again get downed in Japan.
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as far as I know, Metriod isn't owning anything here... it's just getting owned by games on it's own platform. Zelda is getting more pre-orders day-to-day than Metriod is getting sales.
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Xbox doesn't even come close to this status, even with DOA3 and DOAX and Halo. They own the US and UK markets, but can't put a dent in Japan.
Is this what you were pushing for from me- a theory like this one? While it's entertaining, at the same time it's true.
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You didn't really answer my question...
WHY doesn't US made games or consoles appeal to japanese gamers? I mean, besides the fact that it's US made. What I got from you is that it's just not selling, no true reason.
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So, I'm NOT agreeing with you, and once again I say, games are a major factor. You yourself here admit that even though Xbox is an american console, if it had more games that appealed to Japan, sales would increase. This wouldn't be true if the japanese were totally biased against Xbox, which is what you were claiming. Put Nintendo or Sony in Microsoft's shoes, with no Square, no Enix, no Mario/Zelda/Spyro/Gundam, and they'd be selling just as poorly. Quite frankly, DC would be the console of choice in Japan then via the Gundam and Sakura Wars collection it does have
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Funny, you just went two ways here... first you say that I admit games would save Xbox, then you turn around and say DC would have been the console of choice. Why wasn't DC the console of choice? Did it really have anything to do with game quality?
I think it had much more to do with hardware power and features, or lack there of.
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And when did Xbox sales INCREASE, though? Right after the price cut to $200, and right after the pack-in deal. Nintendo's numbers stayed steady regardless, and even with the bundle deal going on against them, they still outsold Xbox in the UK until January. Plus, Halo was also free with the JSRF/GT bundle- 3 games for 175 bucks (since Xbox also cut price like a mutha to keep from failing there- three times IIRC).
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GCN still has the price advantage... if it were all about the games that would be all that matters. Why isn't GCN selling more right now?
I mean, $50 price advantage, and you get your choice of one game for free. Right now in US a person can spend $200 on an Xbox with 2 free pre-selected games, or for the same $200 get one of four free games, AND another game of choice. This deal is lightyears better than Xbox's, but from the start of it GCN's sales remained steady
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GCN had a two month lead in Japan over Xbox in the US, which is equivalent to Xbox's two month lead in UK over GCN (GCN wasn't released until May, and Xbox in March). Hardly relevant, if you're trying to prove extra time as an advantage here. It's happened to both consoles the exact same way.
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No, it's not the equivelent... the SEASON a console is released in makes a difference. Xbox hit it at much worse timing that GCN in Japan... and in UK they both had bad timing. It's not the same.
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And since when is GCN offering two free games when you buy a GCN? Are they also throwing in Smash DX for free in the UK like Xbox did with Halo? If not, how is this "basically offering the same deal as we speak"?
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not the same deal, a better one, refer to earlier in my post.
Also, all I'm trying to do is show you the light... game quality isn't the only factor in a consoles success. There have been conssoles with good game quality to fail, and consoles with weak game quality to succeed. Some consoles just end up in the wrong place at the wrong time. Some are just too weak, some too expensive, and some just lacking things hardware wise that consumers have come to expect... and some do just lack the game quality.
It's not the only factor though.