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Old 02-28-2003, 01:31 PM   #10
TheGame
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Well, I don't mind the GCN design. As my teacher told us KISS (Keep It Simple, Stupid)
Who cares about you... we are talking about the general plublic.

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Well, I highly doubt that the DVD decision was based on the PS2' sales, I mean the Ps2 launched in March of 2000 and the GCN was revealed in August, that would give them like 5 months? Maybe, you know more than I do, but I don't think it is, I think it was more Nintendo's decision to avoid piracy.
There is a DVD player Cube out right now... at first Nintendo was going to launch it at the same time as the normal Gamecube in both regions, and decided to back down. Why?

Well, if it's piracy that's just Nintendo's greed. Psx did just fine, and it was pirated more than anything.

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I know we've been through the memory card debate time and time again, and it all depends on the type of gamer you are. I mean I can only imagine how it hurts sports fans, but I've never had a problem with the 59 and I had a lot of games on them, and the 251 is about half full with 21 games now. But I do agree for such a small memory card, it was rather expensive.
Yes, it is a complete rip off... you can save about 10 games (of a normal game) and it's full. As for sports games, well, you might as well buy one card for every sport game you get.

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Well, Skies of Arcadia Legends is a nice long RPG, I mean it may be a port of a DC game, but it wasn't that large of a game on the Dc, and the fact that GCN doesn't have many RPGs make it hard to judge failry. Maybe, there are no RPGs because they won't sell on the Cube or the size of the disc, who is to know?

I will agree there are several games on Ps2/Xbox that wouldn't fit on one Cube disc, and people say that would hurt Nintendo in the long run, I really can't tell if it has.
Well, SOA doesn't feature Cube style graphics, or FF style FMVs... so of course it would fit.

But let's talk about a developer that supports the Cube named Square... they would never put a port of FFX on GCN because of the disk limitations, period. Of course there is no way to know... all we know are the facts, and a fact is that there isn't much support from games that take high disk space.

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I don't know if they sacrificed "quality" as they did shortchanging, I mean the disc, memory cards and whatever are of good quality, but it was shortchanging consumers.
I don't really know how to reply to this... you are contradicting yourself.

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I think Sega will always be a respected developer, they may not be trusted by everyone but still. As for slowing down game development, I guess it would be wise for Sega to slow down the rate of releasing games and concern themselves with getting out high quality games that will sell better.

I agree with you on that point, but I just put off 2001 and 2002 as testing years for Sega, I mean they were just going 3rd party and they don't know what sells where.
thanks for agreeing, yet again. Right now Sega is respected, but imo they are losing respect, not gaining it.

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I don't think Nintendo make many sacrifices for a profit. I mean look at the constant delays and the secretive nature.
You mean like when they wouldn't show anything from Rare because they were about to sell them? I'm talking about a general release with the Nintendo brand on it. Hell, even third party games seemed rushed. before fall 2002 there wasn't anything from Nintendo that I wouldn't consider rushed... hell, even games that fall (like Animal Crossing and Mario Party 4) seemed rushed and released because nintendo knew they would sell.

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In a way having Nintendo worry about how they will do in q4 2003 would help gamers, I mean it means Nintendo has to get a fire under their ass to recent a game that might actually sell instead of delaying it forever.
Well, of course they should be worried... but they shouldn't just go into Shiggy's book of whacky ideas, put a nintendo franchise name on it, and release it ASAP. As a second party they could release two high quality Zelda games back-to-back in years much like Rockstar got out GTA3, and GTAVC so quick.

Nintendo play's on thier fans ignorance... If Nintendo doesn't have to go the extra mile to bring quality, they won't. That's why Nintendo loyalists head counts are going down.

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Well, I really don't know if the extra time would have helped Luigi's Mansion, the fact is Luigi's Mansion was a very limited concept no matter how much time they poured into it, I don't see it going very far.

But who's to say Nintendo as a 2nd party wouldn't be forced to a schedule or a tighter budget. I mean as their own developer they have any freedom they want.
As a developer you have the freedom to spend as much time as you want on a game, and you don't have to worry about how a system does at launch, or how it fairs with the competition. You just worry about games. If Nintendo had this freedom it would be better for them imo.

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And if Nintendo goes second party, which company do you think they should go to? I mean if Nintendo goes to Sony or Microsoft, I could see folks sharing some of the same issues with Nintendo that they do now.
I say Microsoft, because Sony doesn't need anymore help. If Nintendo were to be with Sony, Ps2 would probably trump Xbox (worse than it allready is) and the speed of new technology would slow way down.

Look at the handheld market... Technology there is WAY behind what it could be. Why? Because there is only one competitor who basically owns the market. I bet if Nintendo wanted to.... and if there were real competition on the horizon... they could release GBA at a super cheap price just to destroy the competition before if even gets a chance.

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Just because Nintendo fans are loyal to the Big N now, doens't mean they will be in the future. Some may leave Nintendo's camp because they felt that they sold out, others may have some type of grudge against the company that buys out Nintendo for forcing them out of the industry and so many other stuff could be an "N-Factor"
Just because you saw the sun yesterday, it doesn't mean you will see it tomorrow... but common sense tells you that chances are at will come again.

Give me a break.

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Well, I don't know how much gaming I will be doing in 2006 as people grow out of stuff....
You are joking right? If you have been a hardcore gamer this long, I'm sure the urge will continue for the rest of your life. I have plenty of examples in this forum alone. Hell, when you start getting a $4,000 paycheck every month, we'll see what you grow out of.

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Ok ok, I got the point even after we went over this on AIM yesterday.
Do you need me to explain it again? Sheesh... some people never listen

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Well, what if you don't plug out the system? Say, someone else moves it or you got to move or something else like that? It shouldn't be a force to keep a system plugged in all the time.
You wouldn't be forced to... you just know unpluging it has a consequence. If sombody else moves it, get mad at them. It's just like an alarm clock.

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I don't see how exactly the Memory Card factors into the game. I mean it worked on the n64 and it worked on GCn with no issue. Why would you want a much bigger city? I mean I know you are talking theorically, but imagine running around a much larger town with those damn errands, I think it would be more of a nuance than anything special.
Well, use more ideas... like have a bike so you can move faster. Bigger town means more possibilities.

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I don't know what other events you are referring to, I was pretty sure the events were on the disc and not the memory card?
Err, I'm talking about the billboard... that's on the card, not the game.

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I've wanred you twice now....


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Well, I would also assume that more Ps2 owners have GBA than GCN owners, I mean there is a much larger number of folks with Ps2, you do the math.
I wasn't talking about the fact that there are more Ps2 owners than Cube owners... just the simple fact that there are more GBA owners than Cube owners.

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Well, I think DC suffered from a lot of stuff that isn't really in Nintendo's issues. I mean they had no support whatsoever from EA (which is the world's largest 3rd party) even if they are dropping GCN support, they are still supporting it. Not to mention, Sega was perceived as being weak going in and well the system wasn't the hottest seller.
So you are saying Sony would be considerd weak going into the handheld market? Please, explain.

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the GB was killed off visually by other handhelds. The GBC was as well. The GB still remains the strongest brand on the handheld side. just because it can be killed visually doens't mean folks will buy it.
I'm not talking about the GB or GBC... neither of them had REAL competition. I'm talking about Sony here. The number one company in the game industry going up against Nintendo... the soon to be number 3 console in the gaming industry.

You act as if they are pushovers like Sega

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Like I said the game was released to fill the lineup, I'm pretty sure Nintendo knew they would make a profit on the game and it proved to be an interesting game.

Sonic Mega Collection was just a cheap way to gain something from Sega. I mean it didn't improve the Cube's line-up any during the end of the year, but it was a quick buck for Sega.

Another difference between AC and SMC, AC was never released in the US, but most if not all of those games on SMC were and a long time ago at that.
A port is a port... Think about Shenmue 2. How many damn sega fanboys got on the game's case because it's a port of a DC game that was never released in america. But when Nintendo get's the same thing (even worse because it's ported from a weaker console) it's acceptable somehow now?

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Well, I'm just here for the debate, I'm not saying everything I say is my opinion, but it makes it more interesting doesn't it?
you must like to type, because at this rate we got a LOT more typing to do.
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